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Dear Bioware: Just make Origins 2


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#76
jumpinghermit

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Bioware was once stated in the past about originally being a 5 game plan, since Thedas has lots of stories to tell

 

well in that case i can at least hope they will stop at 5. personally, i'm terrified of the new mass effect game. like, really, really scared of what it will be because i honestly don't think they're gonna pull something better than what they already did. 

 

i'm not saying it will flop financially. definitely not. it will sell like crazy, no matter how good or bad it is ... but i'm pretty sure it will disappoint. though ... i guess as long as they get their return ... 



#77
AresKeith

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well in that case i can at least hope they will stop at 5. personally, i'm terrified of the new mass effect game. like, really, really scared of what it will be because i honestly don't think they're gonna pull something better than what they already did. 

 

i'm not saying it will flop financially. definitely not. it will sell like crazy, no matter how good or bad it is ... but i'm pretty sure it will disappoint. though ... i guess as long as they get their return ... 

 

No matter what they do in their games someone will get disappointed 

 

I want them to make more game because I wanna explore the other countries of Thedas 


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#78
TristynTrine

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and more spell slots ... what's the point of having more spells if you can't use them ? 

 

edit: neah, actually that's not gonna happen since they make games for consoles first, pc later nowadays ... so ... eh, it is what it is .

Exactly, I want more slots for spells so lame


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#79
Eelectrica

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I think the only real chance of these big budget games doing something a little different is if games like PoE and Torment: ToN do really well.

Support games like that, and someone is going to take notice.

 

As budgets in these games gets bigger, the risks they take when making it shrinks so they become more and more streamlined.

That said I have actually enjoyed my time with DA:I for the most part, playing on PC with a M&KB



#80
jumpinghermit

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No matter what they do in their games someone will get disappointed 

 

I want them to make more game because I wanna explore the other countries of Thedas 

 

i'm not saying someone. i'm saying it will sell like crazy, it will get decent-good reviews and 90% of it's player base will regret purchasing it. i know it's stupid but there it is. that's what i'm saying it's gonna happen. it won't be some isolated cases like in the case of da:i ( because let's face it ... for every person complaining here about da:i there are probably 10 or 100 more that enjoy the game without voicing it ) ... it will be a majority. 



#81
AlanC9

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You take what was successful about origins and you build on top of that rather than taking things away. They didn't do that with DA2 instead they gave us a mass effect style conversation wheel. They took away companion inventories and restricted what equipment could be used by companions. They did away with tactical camera which infuriated a lot of people, myself included.


Well, that's the thing. We don't agree on what was successful about Origins. I don't think the voiced protagonist took anything away, and I'm wholly indifferent to playing dolly-dress-up with the companions.
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#82
Riverway_Inca

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And please, about being a hater...my God, I've never looked forward more to a game than I did with DAI. I had such high hopes and expectations in spite of previous disappointments primarily because of the hype machine and also because I've played Bioware games from the beginning, am not a big gamer, and will only faithfully buy Bioware games because theirs is the only company that produces the sort of games that I can fall in love with. So yes, I've stuck with them through some of the epic fails and will probably continue to do so even after DAI, so don't talk to me about being a hater. If DAI had truly been the wonderful game that us Bioware fans had been expecting, I'd be screaming it from the rooftops.

 

And when I say another DAO, of course I'm not talking about a carbon copy of the first game...I mean, duh! What I mean is: stick with the deep characters and our interactions with them, stick with interesting and involving storylines that branch out into varied outcomes and which are emotionally engaging, and then build on top of all of that.


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#83
Eelectrica

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Exactly, I want more slots for spells so lame

Yeah, the 8 slot limit sounded like a bad idea before the game was released. It's still bloody stupid after release.

Same with the lack of quick swap weapons. Guess they really like people messing around in the inventory.

 

These things a fixable, and would make the game that much better.


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#84
AresKeith

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i'm not saying someone. i'm saying it will sell like crazy, it will get decent-good reviews and 90% of it's player base will regret purchasing it. i know it's stupid but there it is. that's what i'm saying it's gonna happen. it won't be some isolated cases like in the case of da:i ( because let's face it ... for every person complaining here about da:i there are probably 10 or 100 more that enjoy the game without voicing it ) ... it will be a majority. 

 

That's quite an assumption 



#85
jumpinghermit

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I think the only real chance of these big budget games doing something a little different is if games like PoE and Torment: ToN do really well.

Support games like that, and someone is going to take notice.

 

As budgets in these games gets bigger, the risks they take when making it shrinks so they become more and more streamlined.

That said I have actually enjoyed my time with DA:I for the most part, playing on PC with a M&KB

 

i don't think that's the answer. reverting back to how games were 5-10-15 years ago is not a solution.

 

i see nothing wrong with evolving - visually.

 

and i'm quite happy with how games are now ... all i'm saying is maybe a little more care for them, a little more polished and a some creative freedom. but you know ... that's not gonna happen. gaming is an industry, not an art form. 



#86
Maconbar

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Lol you have no idea what you're talking about. Witcher 2's combat is way different from The Witcher and way more action oriented. The Witcher 3 is is taking the combat even further in the action direction and is going to be "open world" which seems like the mainstream thing to do now and not at all like the previous Witcher games.


Thank you. I loved W1. I couldn't play W2 for more an hour so far because I hate the new approach.
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#87
jumpinghermit

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That's quite an assumption 

 

i know. that's why i said it's probably stupid. and i realize it's probably wrong .. but i still think it's right. 



#88
Big Metal Unit

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Dear Bioware,

 

Meh, you're doing fine.  I've been gaming since the late 80s, and buying your games since Baldur's Gate.  Enjoyed every one so far (some more than others), but all have been memorable and well worth the time.  Heck even got myself a convert with Inquisition, friend who used to only play ARMA and Kerbal, now can't stop playing Inquisition.  So, you keep being awesome, and I'll keep buying.

 

Sincerely,

BMU

 

P.S. 

Jade Empire 2...seriously I need this.


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#89
SNascimento

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There was nothing exceptional about DA:O. It's combat was boring, the art style was bad and in some ways it was outdated, like not voiced protagonist. Making DA:O would be a huge step back.

Talking about Inquisitior combat it's good, I enjoy it. What I don't understand is that with a few relatively minor improvements it could have been much better.


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#90
Big_Chief

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i don't think that's the answer. reverting back to how games were 5-10-15 years ago is not a solution.

 

i see nothing wrong with evolving - visually.

 

and i'm quite happy with how games are now ... all i'm saying is maybe a little more care for them, a little more polished and a some creative freedom. but you know ... that's not gonna happen. gaming is an industry, not an art form. 

I'm so tired of the idea that older gameplay types are somehow objectively outdated. That just because a style of game is out of fashion now, it's somehow moving backwards to try that type of game again. And again, you can evolve gameplay without throwing away what people like about it. Pillars of Eternity devs, for instance, have talked a lot about things they're updating or changing from the infinity engine games while still trying to preserve the spirit of those games.


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#91
ironhorse384

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Well, that's the thing. We don't agree on what was successful about Origins. I don't think the voiced protagonist took anything away, and I'm wholly indifferent to playing dolly-dress-up with the companions.

That's cool but I gotta say that I do love the dolly dress up. I like the freedom to equip my party in whatever fashion I see fit provided they meet the requirements of the gear I want to put on them. I've got nothing against having a fully voiced acted protagonist either, I just wish I could pick verbatim what exactly he's going to say.


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#92
jumpinghermit

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I'm so tired of the idea that older gameplay types are somehow objectively outdated. That just because a style of game is out of fashion now, it's somehow moving backwards to try that type of game again. And again, you can evolve gameplay without throwing away what people like about it. Pillars of Eternity devs, for instance, have talked a lot about things they're updating or changing from the infinity engine games while still trying to preserve the spirit of those games.

 

they're not ... they are, on the other hand, subjectively outdated. 



#93
ironhorse384

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they're not ... they are, on the other hand, subjectively outdated. 

You mean like the conversation wheel that's been used for five games now?


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#94
Riverway_Inca

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I've actually discovered that I prefer a voiced protagonist to a silent one, but can anyone remember some of the absolutely brilliantly written lines of dialogue our silent protagonist had in DAO? If I remember correctly, the customization was so deep that if your character had a lower intelligence stat or something, you'd actually have different lines than someone who was smarter, lines that were duller and more stupid sounding. All that is out the window now; you just get three little options with a short blurb for each that oftentimes doesn't allow you to intimate at all what your character would say if you chose a certain option. I think that dumbing down came from ME; it's like, ooh, ME is another Bioware franchise and it sells better, so let's go with their style of dialogue choices!


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#95
HozzMidnight

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DAI is a good game.  They just lied about what it was going to be.  Its definitely not a PC game made by PC gamers.  And its definitely more DA2 than DAO.  But its for sure better than DA2, and would have eclipsed DAO, I think, had they just started from DAO.  At least from the PC KB+Mouse perspective: The UI is worse.  The party behaviors/tactics are worse.  The tactical camera/view is worse.


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#96
jumpinghermit

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You mean like the conversation wheel that's been used for five games now?

 

no, that's not actually what i meant.

 

what i meant is that as a gamer, especially as a younger one ... when you can get full 3d rpg's with vibrant and rich environments like da:i for instance ... you're not gonna want to go isometric/2.5/etc. that's why these games, despite some of them being absolutely excellent, are not famous. it's part marketing true, but they don't have marketing budgets because they're not that wanted. you'd have to be rather naive to think otherwise.

 

i grew up and sprite gaming and then blocky, chunky faces and i thought it was amazing at the time ... but even i no longer have the patience to play a game if it doesn't look at least decent. visuals are part of the gaming experience for me, just like they are for most people. 

 

and a company that makes a big game won't satisfy with just a portion of the market. it wants as much as it can.



#97
Kierro Ren

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Your point was missed because you failed. There are many people who prefer the first Witcher to the 2nd. There are people making the same arguments about TW as you are about DA.

Anyways I think I'm done with this place. DA:I is doing great both critically and among actual gamers but all the haters seem to infect this forum with their negativity. I don't understand people who put so much energy into something they hate.

 

These "Haters" you speak of bring chaos. It needs silenced... as demanded by the Qun.

 

-------------

 

Ok, seriously. People would cry over free food, saying it's not free enough. Kinda sad really.


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#98
ironhorse384

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no, that's not actually what i meant.

 

what i meant is that as a gamer, especially as a younger one ... when you can get full 3d rpg's with vibrant and rich environments like da:i for instance ... you're not gonna want to go isometric/2.5/etc. that's why these games, despite some of them being absolutely excellent, are not famous. it's part marketing true, but they don't have marketing budgets because they're not that wanted. you'd have to be rather naive to think otherwise.

 

i grew up and sprite gaming and then blocky, chunky faces and i thought it was amazing at the time ... but even i no longer have the patience to play a game if it doesn't look at least decent. visuals are part of the gaming experience for me, just like they are for most people. 

 

and a company that makes a big game won't satisfy with just a portion of the market. it wants as much as it can.

I agree I also like nice visuals that's why I built my own rig. The point is if you're going to talk about game mechanics that are outdated or overused then go all the way. The conversation wheel has been used since ME1 so that too is outdated and should be replaced. Are you going to not play TW3 because Geralt is the protagonist? He is after all getting long in the tooth. You're always going to see things being reused in games its inevitable, like fetch quests for example, those have been a staple for as long as I have been playing rpgs. I'm sorry but running around looking for wine bottles or shards isn't exactly modern in terms of gameplay.



#99
dlux

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well in that case i can at least hope they will stop at 5. personally, i'm terrified of the new mass effect game. like, really, really scared of what it will be because i honestly don't think they're gonna pull something better than what they already did. 

 

i'm not saying it will flop financially. definitely not. it will sell like crazy, no matter how good or bad it is ... but i'm pretty sure it will disappoint. though ... i guess as long as they get their return ... 

You should be, because they are making a Mass Effect: Skyrim as it seems.

 

You drive around with the Mako to "explore" planets. Which probably means picking space flowers and collecting element zero for hours on end or something. Gotta love that filler content.


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#100
ironhorse384

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You should be, because they are making a Mass Effect: Skyrim as it seems.

 

You drive around with the Mako to "explore" planets. Which probably means picking space flowers and collecting element zero for hours on end or something. Gotta love that filler content.

Oooo and I hope they have fennec hunting too, I do love me some good fennec hunting.


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