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Dear Bioware: Just make Origins 2


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#151
dlux

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To be fair, I don't think they are chasing Skyrim numbers any more than Mass Effect is chasing CoD's.

Wat. Of course they are chasing Skyrim's numbers. Do you really think it is just a coincidence that the game is largely influenced by Skyrim?
 
DA:O sold 3.2 million full priced copies in 3 months (!) and probably sold another 1 to 3 million copies since then. Those are damn good numbers, not to mention that DA:O was highly praised by critics and gamers alike, so from a financial aspect it was really foolish to completely change the franchise. If EA was smart then they would have made a DA:O 2 and DA:O 3, which could have easily sold 5+ million copies each, in order to milk their fan base by letting us bask in RPG goodness.
 
Anyway, DA:O's numbers were obviously not good enough for EA, so they attempted to "fix" the Dragon Age franchise by making a Skyrim clone with Bioware flare in the hope that DA:I will produce some really big bucks by attracting a larger audience, namely the Skyrim audience. That kind of backfired as it seems, because according to the the latest NPD numbers that bugfest Assassin's Creed: Unity and even Pokemon outsold DA:I. Even freaking NBA 2K15 outsold DA:I and that game has been out since October, not to mention that it only costed a fraction of DA:I's budget to make.


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#152
Spooky81

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Can't see BioWare making an 'old school' RPG again.

Wouldn't be surprise me if the Qunari ramped up there gatlock production and start making Muskets to make the game even more mainstream.

By DA6 we'll have laser rifles if they think they'll get a few more sales out of that.

 

Dragon of Duty: Modern Medieval Warfare


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#153
Salaya

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I've just encountered my first darkspawn and I can't believe they've kept the DA2 design.



#154
pdusen

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I don't understand why this is so hard to grasp. Origins sold well. DA2 didn't. Why would you attempt to improve DA2 instead of improving that which was already a success? Because you wanted to make Skyrim? Bethesda doesn't do story well. Bethesda does open worlds well. You do story well. You don't do open worlds well.

 

First of all, please stop stating your opinions like they are facts.

 

Secondly, I loved Origins the first few times (except for the combat, which I always found kind of tedious).

 

The thing is, now that the industry has moved on and I've played games such as The Witcher 2, Skyrim, DA2 and DAI, I just can't bring myself to play Origins anymore. I know that the story and characters were good and everything, because I remember, but all that I can think when I try to push through Ostagar is "This feels so old. I hate this."

 

I'm not the only one who feels that way. If you think that Origins would be as well-received today as it was on release, you're delusional.

 

So, while I would probably buy a DAO2 if Bioware made one (because Bioware has yet to make a game that I didn't feel was worth every dollar), I have serious doubts about whether I'd enjoy it enough to even finish once, let alone do multiple playthroughs or buy DLC.

 

 

I have said this before, and I will say it again. If something isn't broke, then you don't fix it. Witcher never changed their gameplay up so much just to fit with a broader audience.

 

The Witcher 2's gameplay is completely different from The Witcher 1. There is literally nothing that is the same about them. And honestly, they both kind of suck. I really hope that The Witcher 3 is a radical departure from both.



#155
theluc76

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Like I wrote before, some people standards of quality are as high as a french pancake.

 

No surprise we get crap as video games, for the matter of innovation, I didn't see any for DAI.


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#156
ZipZap2000

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Like I wrote before, some people standards of quality are as high as a french pancake.

 

No surprise we get crap as video games, for the matter of innovation, I didn't see any for DAI

 

You havent played the game yet though remember? 


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#157
theluc76

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ZipZap2000 I already have a MMO, I don't need a offline one.



#158
dlux

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I'm not the only one who feels that way. If you think that Origins would be as well-received today as it was on release, you're delusional.

You're delusional if you claim that there isn't a market for good RPGs anymore because gamers prefer dumbed down action games with awesome button combat like DA:I.

 

Just look at how well Divinity: Original Sin sold.


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#159
Chaos17

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DA:I is great, probably the best game I have ever played. The exploration may not be perfect but it is an excellent first attempt at this kind of world. The combat is the best so far in the series, there are areas they can improve like the tac-cam for instance. The story is strong with great emotional ties between the main character and the inquisition main players.

 

Now this game isn't by any means perfect there are many areas where it can be improved but it is a major step in the direction that I want to see the franchise go. If they take the right constructive criticism and improve the game where it needs it then we could be well on the way to that perfect game.

Every time I read someone saying this I imagine that person has never touched an mmorpg of their life.

I regret so much that I backed down on another forum about this.

For me people are encouraging Bioware to stop making rpg and encourage them instead to make an offline mmorpg or wrose make an online mmorpg.

 

Don't say they're trying to be like Skyrim because what make the Elder scroll games loved by fans are mods that can be build thanks to a toolsets. With DA:I, that's the contrary. We've no toolsets to fill the emptiness of the big open zones areas outside of the story.


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#160
JCAP

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Well, if DA:I is an offline MMO, then the previous titles are too. Divinity too.

 

But if you guys insist DA:I is a MMO, then I don't see why that means it is bad.


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#161
ZipZap2000

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Every time I read someone saying this I imagine that person has never touched an mmorpg of their life.

I regret so much that I backed down on another forum about this.

For me people are encouraging Bioware to stop making rpg and encourage them instead to make an offline mmorpg or wrose make an online mmorpg.

 

Don't say they're trying to be like Skyrim because what make the Elder scroll games loved by fans are mods that can be build thanks to a toolsets. With DA:I, that's the contrary. We've no toolsets to fill the emptiness of the big open zones areas outside of the story.

 

Wait, so if i like DA:I, then i should stop playing it and buy a different game? Even though the one I'm already playing is (by your definition) the exact same thing and to top that off  I'm already enjoying myself playing it?



#162
Tensai

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A Successor should take the good parts, rethink/improve the bad parts of its predecessor and add new features. 


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#163
pdusen

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You're delusional if you claim that there isn't a market for good RPGs anymore because gamers prefer dumbed down action games with awesome button combat like DA:I.

 

Just look at how well Divinity: Original Sin sold.

 

That isn't what I said, but nice try.



#164
cotheer

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They had two chances to repeat the DA:O success.

The fact they blew both of those chances, tells me that they're not going back.

 

Experimentation is ok, but not at the expense of quality


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#165
AlanC9

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A Successor should take the good parts, rethink/improve the bad parts of its predecessor and add new features.


What are the good parts? What are the bad parts?

#166
Veruin

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They had two chances to repeat the DA:O success.

The fact they blew both of those chances, tells me that they're not going back.

 

Experimentation is ok, but not at the expense of quality

 

It's not even experimentation if the only thing similar between the games is the plot/title.

 

Graphics are rehauled, combat is rehauled, dialogue, it goes on. Every. Damn. Time.

 

Experimentation would be a consistent game with a few changes each game.


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#167
dlux

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It's not even experimentation if the only thing similar between the games is the plot/title.
 
Graphics are rehauled, combat is rehauled, dialogue, it goes on. Every. Damn. Time.
 
Experimentation would be a consistent game with a few changes each game.

Maybe EA should try making a Dragon Age: Grand Theft Auto or a Dragon Age: Minecraft if Dragon Age: Skyrim doesn't work out. Maybe that will sell those coveted 20 to 30 million copies.


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#168
Guest_Imanol de Tafalla_*

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There are many things in DAO that should never return to future titles.  Bioware knows this.

 

Besides, I like DA:I.  It's brilliant and easily my favourite out of the ones I have played.


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#169
Realmzmaster

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AS one poster stated what are the good parts and what are the bad parts? The problem is that it differs depending on the gamer.

I like the limited healing and emphasis on damage mitigation rather than having almost unlimited healing, others do not. Does that make the mechanic bad or good?

 

I dislike the fact that you could have 99+ potions of any level of healing in DAO and to a lesser extent DA2. I dislike the fact that DAO lumps healing and offensive power in the mage whereas BG1 (Baldur's Gate) and earlier crpgs had a separate healing class and six party members.(Dragon Age only allows for four). Does that mean the lore in the game is bad?

 

Does that make DAO's design decisions bad or good?

 

I wanted Baldur's Gate 3 instead of DAO. DAI comes closer to BG1 than DAO does IMHO.

 

Also before any one says I do not know what I am talking about. I have been playing crpgs since 1979 starting with Akalabeth and yes I have played MMORPGs. DAI is not an MMORPG again IMHO.

 

But as I always state YMMV.


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#170
Cyonan

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Well, if DA:I is an offline MMO, then the previous titles are too. Divinity too.

 

But if you guys insist DA:I is a MMO, then I don't see why that means it is bad.

 

Well the whole "Offline MMO" is a ridiculous comparison anyway. I imagine most people mean it's like hotkey MMOs such as World of Warcraft, since Planetside 2 would technically qualify as a MMO and I'm pretty sure Inquisition is nothing like it.

 

In that way, Dragon Age as a series is far more like WoW than Divinity is(which is nothing like it). Inquisition probably is more like WoW than the other ones in the series because it's an open world as opposed to the various linear corridors you can clear in different orders that they had in Origins. There's also a lot more fairly meaningless sidequests and busywork, which is a product of being a larger game.

 

Then again even in WoW my Paladin gets to enjoy 5 hotbars worth of abilities =P


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#171
Steelcan

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After this game I'm curious if BioWare is finally going to go back to more DA:O systems and finally abandon the DA2 elements.  People continue to complain about the lack of tactics in game, its still a button smashing fighting system, and it hasn't gone over particularly well.

 

also the limited number of ability hotkeys, the removal of healing spells and a plurality of potions, while an opinion certainly, haven't gone over particularly well either



#172
Bizantura

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I very much miss the intriguing characters off DAO and loved the game when it came out but don't today want to revert back.

I think they are on the good track and need keep evolving what the team has build up with DAI.

Sorry, but no to DAO2.



#173
Kinsz

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Mm you dont speak for everyone OP , some of us love DA I , loved DA O as well but I digress.

I hope they improved on Inquisition ( more meaningful sidequests , switch a bit more of the focus to the story rather than exploration ) rather than going back to DA O's outdated system, the former has much better characters and its story isnt inferior by any means.

#174
AlanC9

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 DA:O sold 3.2 million full priced copies in 3 months (!)


They weren't all full priced. Mine was heavily discounted -- at least 25% off.

#175
AlanC9

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Also before any one says I do not know what I am talking about. I have been playing crpgs since 1979 starting with Akalabeth and yes I have played MMORPGs. DAI is not an MMORPG again IMHO.
 


Akalabeth? Wow. Looks like you've got me beat. I started with Starflight, or Wizardry if we're talking fantasy.

I get the impression that the really long-time CRPG players here haven't had a problem with DAI.