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Barriers and Guards Specifically for Enemies


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#1
Enesia

Enesia
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Guards especially get mighty annoying when it comes to hard fights. Floriane is one I can mention without any spoilers involved. Dragons as well.

 

I hate when the enemy is at their last whims of health and get a full health bar of guard on them. Bull and Blackwall have guard abilities and both of them have their updated version of the guard. But when I am fighting one enemy they either get half guard or a few bars of guard. So, why does the enemy get full guard if they are surrounded by one or two enemies?

 

Personally to balance out the system, I think Guard and Barrier abilities should cost a sliver of health. Because its effing dogshite that the enemies get that much guard and I have to hack away at it when they were already hard enough on their own. Or maybe perhaps they shouldn't get full health guard.



#2
X Equestris

X Equestris
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Now you know how our enemies feel.

#3
Enesia

Enesia
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Now you know how our enemies feel.

 

You see my tanks are built rough. They don't even get  below 30%. I craft my own armor and my own weapons, so my team basically blows everything out of the water. I had to increase the difficulty because I was so damn good at crafting. Half of my equipment is better than the rare and unique items we get.