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specialization quests are stupid and broken


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#26
Spectre Impersonator

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Yeah, they suck. I am about the beat the game but can't find the arbitrary crap (infusion primers?) I need to become a Reaver.  -_- Terrible idea and just more fetching in a game that already has far too much of it.



#27
StrayChild83

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I have a difficult time understanding the KE specialization and what the trainer is asking me to do. Why?

 

1. I can't find this Lazurite

2. I won't waste my time looking for it or anything else.

 

My last beef is why some members of this forum say the the KE spec is overpowered?  I'm stuck with two abilities!

 

Whereas, my companion's abilities are there "for the taking"!!

 

So, yes, it's broken.

 

You find lazurite just like iron, its very easy to get, you just need to go into right area and you cant miss it.



#28
Spirit Keeper

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I did it boring that it was just fetch quests, no scene or anything. There is potential but it's not being used. Necromancer for exmaple has a lot of interesting lore, extra info on the Mortalitasi and the information the skull had about become a Necro is interesting. But at the end of the day all it is, is a fetch quest and some text. Snore.



#29
sunnydxmen

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yeah who idea was it too make these quest with out markers like other quests they need to add markers to the game in a patch.



#30
PETD

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I agree that it is broken, I was going for Templar specialization for my Warrior.

I can't find any broken philters and guess what I didn't even received them from the Hitherlands as suggested but found two during the Champion of the Just quest. 

When I got the Specialization quest, I can't even find the last broken philters. 

 

Now I am going for Knight Enchanter for my Mage, hopefully it is not as broken.



#31
Koveras Alvane

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But the drops aren't random? There are three specific enemy groups, whose location will be in your journal, that will always drop what you need.


That last part is not true. As I related in my earlier post, sometimes the specific enemies just don't drop the items you need, and if you don't reload right away, then you're barred from that specialization forever, since there is no way to acquire those items otherwise.

#32
dekarserverbot

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There seems to be some random element or some bug..... I never got the 3 groups..... only 2 of them.

 

But luckily earlier in the game another character had dropped it..... so that is how I got the 3 we needed. Heck I got a 4rth much later in the game again from a random character.

 

that was exactly what it happened to me... good thing was that I gave up walking in circles killing demons and deepstalkers and decided to go to the orlesian ball, arlequins dropped that last assassin weapon


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#33
Null0

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but I think they should have been more than just collection missions.


By this part of sentence you've summarised so many aspects of this game.... ;)

And now to be serious: yes, you're right. I've enjoyed many things in DAI, but now that I think about it: these have been mostly things which were not about collecting stuff or the ones which didn't give you such impression.
Such missions are not only prone to bugs but are also not original enough when compared to quests you have to complete in every location in this game.

#34
Sartoz

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I found it easier and faster to just finish the main quest line than get a subclass.

Boom. done.

Yeah... I'm leaning that way.



#35
Zhen Dil Oloth

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that was exactly what it happened to me... good thing was that I gave up walking in circles killing demons and deepstalkers and decided to go to the orlesian ball, arlequins dropped that last assassin weapon

 

Yeah I think that is where I got the 4th one... from one of the Assassins at the Orlesian Ball.

 

I can't recall exactly where I got the first one. I think it's from a dwarf assassin in the Hinterlands. I am not 100% sure since I was not really looking for it at the time. But I am pretty sure that is where I got the first one.

 

So I only got two from the Crestwood map. But since I already had one from before.... all was fine.

 

Also the book was missing from the merchant in RedCliff. 

 

That is the first place I looked.... and no assassin book from the book vendor.

 

But I got it from Cole later on.



#36
StrangeStrategy

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Thank you...

I dont get why having all these items supposedly gives you the ability to do some special magical art. Its not a potion you make by combining these things and drinking it and poof, your a grand mage...lol. Its just some keep ya busy bs thrown in just to keep ya busy. You dont find a tome that your mage can read and learn from, you dont find a character to teach you, it just find a bunch of random a@@ junk and poof, your a mage. Stupid.

Because, fetching these items shows your trainer you have the skill/grit/will/whatever to do something, and those items are used to craft something important to your spec. Assassins craft their own murder knives, Knight-Enchanters craft their lightsaber hilt, etc.

And each spec requires you to find the "Way of the ----" books from the appropriate companion/bookstore.

 

Sure, it would have been cooler if we actually go through training or each quest is different instead of yet another requisition, but don't act like we don't have a reason for what we're doing. That's just complaining for the sake of complaining, and that doesn't help.

As for the OP: The Journal says where to go. If you're an assassin, Crestwood. Go kill the named mini-boss enemies, it even says where they are... The map doesn't say where those locations are though, so either get to know an area really well or look up a youtube video.

 

The items aren't RNG (Atleast they aren't from the 3 targets, you can find the items randomly as well)



#37
SkyKing

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I agree, and the specialization quests DONT have any map markers, so you'll finish the game before you 'accidentally' run into whatever you needed to get the specializations.   2 runs and never got to one of them.  Stupid idea. 



#38
SkyKing

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I agree, and the specialization quests DONT have any map markers, so you'll finish the game before you 'accidentally' run into whatever you needed to get the specializations.   2 runs and never got to one of them.  Stupid idea. 

and they are stupid unmarked fetch quests, could have made fun unique missions for each type 



#39
dekarserverbot

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Because, fetching these items shows your trainer you have the skill/grit/will/whatever to do something, and those items are used to craft something important to your spec. Assassins craft their own murder knives, Knight-Enchanters craft their lightsaber hilt, etc.

And each spec requires you to find the "Way of the ----" books from the appropriate companion/bookstore.

 

Sure, it would have been cooler if we actually go through training or each quest is different instead of yet another requisition, but don't act like we don't have a reason for what we're doing. That's just complaining for the sake of complaining, and that doesn't help.

As for the OP: The Journal says where to go. If you're an assassin, Crestwood. Go kill the named mini-boss enemies, it even says where they are... The map doesn't say where those locations are though, so either get to know an area really well or look up a youtube video.

 

The items aren't RNG (Atleast they aren't from the 3 targets, you can find the items randomly as well)

 

you are such a fool or you don't know how to read... I was looking for the assasins in the flats but they never spawned, some people says that killing such enemies don't waranty the drop (one of them even extincted a mob just trying to find that last spine) and as i said for creating a rift mage i needed to wait first for one of my advisors to end it's current mission, then do the operation and finally figuring how the damn puzzle was supposed to be solved. Not to mention that if you destroyed every templar in hinterlands during the first chapter you are blocked from being a templar or if you killed any of those 3 mobs before getting your specs you are blocked for that quest due they DON'T respawn



#40
SongstressKitsune

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That last part is not true. As I related in my earlier post, sometimes the specific enemies just don't drop the items you need, and if you don't reload right away, then you're barred from that specialization forever, since there is no way to acquire those items otherwise.


That sounds like it might be a bug, then? I can't imagine why that would be a purposeful design choice because that IS stupid. I've had no trouble getting Venatori tomes for the Rift Mage spec (except for the third one on my first playthrough, god getting into Ghilan'nain's Grove was a ******, but it dropped just fine) and I'm trying Knight-Enchanter this time. Now that I've said I've had no problems I prooobably will.

#41
MacroN0va

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That sounds like it might be a bug, then? I can't imagine why that would be a purposeful design choice because that IS stupid. I've had no trouble getting Venatori tomes for the Rift Mage spec (except for the third one on my first playthrough, god getting into Ghilan'nain's Grove was a ******, but it dropped just fine) and I'm trying Knight-Enchanter this time. Now that I've said I've had no problems I prooobably will.

What ultimately unlocks the wartable mission for the Grove?



#42
Wintermist

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I don't like the missions, or atleast let us just do a mission within Skyhold. Or simply allow us to select them forever once you've done them once.



#43
SongstressKitsune

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What ultimately unlocks the wartable mission for the Grove?


You have to find where the entrance would be and plant a flag -- it's like building the bridge in the Western Approach.
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#44
Guest_starlitegirl_*

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I had been playing 12 hours trying to find that stupid dwarves for the assassin's knive (no, i had not killed them by mistake and no they have not appeared), not to mention i had also to wait a lot of time for rift mage in order to get that last venatori tome... seriously specialization is the worst aspect of DAI, DON'T EVER DO THAT AGAIN IN THE FUTURE!!!

 

To add to this my wisp essences vanished from my inventory so I could not be a KE which I was looking forward to. When I was a champion one of the champions I was supposed to fight never showed. Both meant picking specializations I had zero interest in (I never spec into Rift mage on solas, why would I on me and necro is fine on one mage but two when I always have Dorian with me seems sort of dumb). Champion was the only one that made sense to me personally as a shield warrior from a noble family.

 

So I went back to see if I could find another wisp essence because it counted one I got before the quest but then they vanished (did research take them? No idea?) and there were no more wisps there even though I didn't fight one of them. Looked everywhere for them and in another game looked everywhere for the champion that was missing and he just wasn't there. Two games that were literally broke but I just decided to play without champion but I really am bored without a specialization I like for mage since the ability trees are so bland. Now I just don't know if I feel like going through hinterlands, storm coast, wasting time on a bunch of war room missions that after the first or second time are more a pain than interesting - I pick anyone and don't really care who does what beyond a few that just seem too dumb to use anyone else but a certain person.

 

Just one more thing they got wrong.



#45
Guest_starlitegirl_*

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Because, fetching these items shows your trainer you have the skill/grit/will/whatever to do something, and those items are used to craft something important to your spec. Assassins craft their own murder knives, Knight-Enchanters craft their lightsaber hilt, etc.

And each spec requires you to find the "Way of the ----" books from the appropriate companion/bookstore.

 

Sure, it would have been cooler if we actually go through training or each quest is different instead of yet another requisition, but don't act like we don't have a reason for what we're doing. That's just complaining for the sake of complaining, and that doesn't help.

As for the OP: The Journal says where to go. If you're an assassin, Crestwood. Go kill the named mini-boss enemies, it even says where they are... The map doesn't say where those locations are though, so either get to know an area really well or look up a youtube video.

 

The items aren't RNG (Atleast they aren't from the 3 targets, you can find the items randomly as well)

 

Still stupid that as a person who survived a temple blowing up, has been running about closing rifts, fighting demons, helping people in all parts of the land, survived the disaster that was haven after saving the people of the town using myself as bait while they escape which was likely certain death for my character - that I need to show I have true grit, skill or whatever they want. I'm willing to bet not one of them has been through all my main character has. The fact that you even put this forth as it is supposed to make some kind of sense or be justified at this point in the game after everything else just shows how ridiculous it is because given all you have gone through at that point, I'm pretty damn sure I have what it takes and this amounts to nothing more than making me jump through hoops.

 

It actually makes no sense. NONE. It's absurd and annoying.



#46
Hazegurl

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I remember running all over the map looking for those damn wisp essences and hating this game more than I ever thought possible.  lol!

 

Our trainer should have just actually trained us in the different moves and give us an apprentice weapon to start with. Then we can craft our own whenever.



#47
rak72

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Hate it too, went the whole game without getting a specialization.



#48
Guest_starlitegirl_*

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I remember running all over the map looking for those damn wisp essences and hating this game more than I ever thought possible.  lol!

 

Our trainer should have just actually trained us in the different moves and give us an apprentice weapon to start with. Then we can craft our own whenever.

 

And what's funny is that the wisps are easier to find than the champion because if you get the map (which I did after the champion hell) with their locations it's easy enough so long as you don't end up in water that is too deep since it's easy enough to get turned around in the dark. But the wisps vanished because I had them all with two essences from rift kills that the game counted. Then I went to research and then sold some stuff (just armors and weapons that were worse than what my group and I already had) and went to make the hilt to find I could not. Checked the merchant. Not there. Did research take them? They're essences not research. So they just vanished. And now I'm in a new game on the way to the temple at the very start and not sure if I feel like bothering. My female slouches. I have to do hinterlands for the umpteenth time. And I really don't care about the story enough that I deleted a level 21 character before I even did the palace because I didn't care that much.

 

I feel like this is a boring relationship that is not very fulfilling but I keep trying to make it work, hoping it will be more. If I removed the game disc and break it in half, that will solve everything. No disc - no wasted hope that a boring game will somehow no longer be boring. To me the game is great until skyhold. Okay maybe until I get to palace where it goes downhill after that and I just don't care. So I play but have only finished once. Not very satisfying. It's like almost having sex with your partner every night. ALMOST.



#49
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Pursuing Specializations in this game needs serious improvement. I have yet to get a single one I want.

#50
Koveras Alvane

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That sounds like it might be a bug, then? I can't imagine why that would be a purposeful design choice because that IS stupid. I've had no trouble getting Venatori tomes for the Rift Mage spec (except for the third one on my first playthrough, god getting into Ghilan'nain's Grove was a ******, but it dropped just fine) and I'm trying Knight-Enchanter this time. Now that I've said I've had no problems I prooobably will.


Yes, that's exactly what it was - a bug, or a glitch, or whatever. Fact is, however, that if the game glitches that way and you don't reload immediately, you are locked out of a specific spec because the mission design does not account for possible errors.