How does the OG soul come into play, if at all?
So if you never did the DR in DAO....how does that change here?
#1
Posté 13 décembre 2014 - 09:06
#2
Posté 13 décembre 2014 - 09:13
#3
Posté 13 décembre 2014 - 09:32
Yes. I just want to know how the OG soul winds up involved, since in my game the Warden and Morrigan had the OGB. But if the Ritual isn't performed, and someone gives their life to kill the Archdemon, what changes? If Morrigan isn't romanced, does she still wind up having a kid, etc, etc?
#4
Posté 13 décembre 2014 - 09:38
Yes. I just want to know how the OG soul winds up involved, since in my game the Warden and Morrigan had the OGB. But if the Ritual isn't performed, and someone gives their life to kill the Archdemon, what changes? If Morrigan isn't romanced, does she still wind up having a kid, etc, etc?
What? No... the only way to have the OGB is by doing the Dark Ritual. That's the ONLY way.
If Morrigan has a kid with you and you didn't do the ritual, then he's just a normal kid. If you didn't have a kid with Morrigan (not OGB or normal kid) then he's obviously not there at all.
My first playthough was with a world state where she didn't have a kid. You travel to a grove of Mythal (the same one where you fight the dragon, I believe) and you meet Flemeth there. Personally, I thought it played out much better this way.
#5
Posté 13 décembre 2014 - 09:41
Ok, just wondering.
#6
Posté 13 décembre 2014 - 10:31
It seems that BW made the OGB completely fluff and ultimately pointless. If he exists it changes a few scenes. If he doesn't exist you get some different scenes. The end. At the end of DAI it seems that the final scene after the credits is the same which means there is no consequence for not doing the DR (except that someone died in DAO) and there are no future benefits.
That is UNLESS... and BW could still capitalize on this, in a future game Solas is more powerful BECAUSE of the OG soul... which who knows, depending on if Solas is the antagonist or actually a good guy could be a good thing or a bad thing and your choice to do the DR or not influences that directly. However I completely lack faith that BioWare will do something along those lines. I hope it's not true but I'm getting the sense that BW is hell bent on telling their story their way and the promise of meaningful choices that matter and really effect the world state are just a hollow promise and sales gimic.
- Aren aime ceci
#7
Posté 13 décembre 2014 - 06:27
^ I agree, but I can also understand that any real impact on a series gets progressively more difficult to keep up with as you come out with more and more games.
It's just math - a few choices in the first game that affect a few more significant choices in the second game, which in turn affect even more choices in the third would wind up with scenario writers having dozens and dozens of possible endings/events/alternate-timelines to write and likely winding up with watered down content.
#8
Posté 13 décembre 2014 - 06:31
You can have a kid and still be dead.
#9
Posté 13 décembre 2014 - 06:34
You can have a kid and still be dead.
I think you can have a kid and still be dead but that isn't an OGB from my understanding and it's the OGB which is (or rather really isn't) the issue here.
#10
Posté 13 décembre 2014 - 06:35
It seems that BW made the OGB completely fluff and ultimately pointless. If he exists it changes a few scenes. If he doesn't exist you get some different scenes. The end. At the end of DAI it seems that the final scene after the credits is the same which means there is no consequence for not doing the DR (except that someone died in DAO) and there are no future benefits.
That is UNLESS... and BW could still capitalize on this, in a future game Solas is more powerful BECAUSE of the OG soul... which who knows, depending on if Solas is the antagonist or actually a good guy could be a good thing or a bad thing and your choice to do the DR or not influences that directly. However I completely lack faith that BioWare will do something along those lines. I hope it's not true but I'm getting the sense that BW is hell bent on telling their story their way and the promise of meaningful choices that matter and really effect the world state are just a hollow promise and sales gimic.
In a situation where they had to choose who's choices to throw away, they made a fine compromise, and didn't throw away either. Yeah, that's a sucky ass gimmick, isn't it? Sorry that you felt your Warden, or anyone else, shouldn't have to die to finish the game, and then feel like your choice to "cheat" death was thrown away. I felt like the US ending was the best ending in the game, and I wasn't alone. In retrospect, I'll bet there have been some meetings where they wish they hadn't added in the DR, or maybe the other way around, but they didn't. They gave us a choice. Some chose one way, others another way, and guess what, both were honored in game. They cannot now, w/out going back and making the DR Canon, do anything major with the OG soul, because for some people, it doesn't exist. It died with the Archdemon.
- Aren aime ceci
#11
Posté 13 décembre 2014 - 07:05
In a situation where they had to choose who's choices to throw away, they made a fine compromise, and didn't throw away either. Yeah, that's a sucky ass gimmick, isn't it? Sorry that you felt your Warden, or anyone else, shouldn't have to die to finish the game, and then feel like your choice to "cheat" death was thrown away. I felt like the US ending was the best ending in the game, and I wasn't alone. In retrospect, I'll bet there have been some meetings where they wish they hadn't added in the DR, or maybe the other way around, but they didn't. They gave us a choice. Some chose one way, others another way, and guess what, both were honored in game. They cannot now, w/out going back and making the DR Canon, do anything major with the OG soul, because for some people, it doesn't exist. It died with the Archdemon.
My issue is that in a series where choices are supposed to meaningfully affect the world (for good or ill) and that's why I picked up DA in the first place to simply have choices "honored" (I would use that word loosely for to my mind they were essentially just more "cameod") in ways that don't matter in the long run regardless makes it all ferric. This isn't about cheating death or not liking the US. In my first playthrough of DAO Alistair died. This is about the fact that there were serious suggestions that it could be impactful in some way. I'm not at all suggesting that not doing the dark ritual could maybe have been the better path. I would be fine with that. If in doing the DR you let something stupid powerful back into the world and Thedas is screwed for it in the long run I'd be FINE with that, it's the consequences of an action that impact the world in a major way. Those who opted out of the DR can cheer that they made the better choice and whatever Hero in that particular game can be ticked that the Warden allowed something that caused greater problems later on.
The fact that it seems more and more that major decisions like this will turn out the same way is what I have a problem with and I feel flies in the face of what BW promised DA was supposed to be. You don't have a problem with it? Great, but I and others out there do and as consumers who were expecting one thing to seemingly get another we have as much right to express our frustrations and concerns as those like yourself that think certain aspects are just fine... maybe you aren't playing DA for the same reasons we are.
#12
Posté 13 décembre 2014 - 07:06
I think you can have a kid and still be dead but that isn't an OGB from my understanding and it's the OGB which is (or rather really isn't) the issue here.
No he's not the OGB, I'm just saying that the DR isnt the only way for Morrigan to have a son
#13
Posté 13 décembre 2014 - 07:15
d. You travel to a grove of Mythal (the same one where you fight the dragon, I believe) and you meet Flemeth there.
Can someone elaborate on this please? As in why would PC go to the grove of Mythal at all, and what happens after the return from the temple, and what Flemeth has to say if she doesn't need anything from anyone.
#14
Posté 13 décembre 2014 - 07:38
Can someone elaborate on this please? As in why would PC go to the grove of Mythal at all, and what happens after the return from the temple, and what Flemeth has to say if she doesn't need anything from anyone.
Whoever drank from the Well... in my case Morrigan, says something like "I feel something calling me to this place, and I don't want to go alone." So you go to the grove and Morrigan does some spell that calls Mythal, and BOOM Flemeth appears. And Morrigan is all like "WTF"
Flemeth offers advice, tries to reconcile with Morrigan, and teaches her how to turn into a dragon.
- AshesEleven aime ceci
#15
Posté 16 décembre 2014 - 01:01
They cannot build 2 game for 2 different choice, the US is more easy to implement for future games and have a tremendous impact on all the world state even if you performed the DR.
As you can see they were able to do only an usless cameo fo the OGB because he is an optional character and he is the result of many variables (choices, 6 warden or alistair and loghain as father).
So i belive that in the end they have respected for obvious reason at 100% only an US.
The difference is 2 different little usless cutscene one at the temple the other on the fade.
#16
Posté 16 décembre 2014 - 02:45
They cannot build 2 game for 2 different choice, the US is more easy to implement for future games and have a tremendous impact on all the world state even if you performed the DR.
As you can see they were able to do only an usless cameo fo the OGB because he is an optional character and he is the result of many variables (choices, 6 warden or alistair and loghain as father).
So i belive that in the end they have respected for obvious reason at 100% only an US.
The difference is 2 different little usless cutscene one at the temple the other on the fade.
Hahahaah. The US has a tremendous impact? Nonsense, it doesn't have any impact at all even the Redeemer and the Warden Commander. Morrigan can have Kieran without the DR as long you romance her.
#17
Posté 16 décembre 2014 - 03:00
Hahahaah. The US has a tremendous impact? Nonsense, it doesn't have any impact at all even the Redeemer and the Warden Commander. Morrigan can have Kieran without the DR as long you romance her.
Lots of people can have babies that don't affect the world at all, such as Kieran, with or w/out the DR. Just how much impact do you think it really has since we have Word of God that if the DR wasn't done, the OGB doesn't exist? Kieran, DR or not, is just like Aerie's baby in BG2, a stolen spot in your inventory, that could be better used for something else. You see, with no DR, Kieran is just a boy. He's not miraculously transformed into the OGB by virtue of his existence.
#18
Posté 16 décembre 2014 - 03:15
Lots of people can have babies that don't affect the world at all, such as Kieran, with or w/out the DR. Just how much impact do you think it really has since we have Word of God that if the DR wasn't done, the OGB doesn't exist? Kieran, DR or not, is just like Aerie's baby in BG2, a stolen spot in your inventory, that could be better used for something else. You see, with no DR, Kieran is just a boy. He's not miraculously transformed into the OGB by virtue of his existence.
Just like the US ending. You died but is there any sort of existing evidence of your heroic sacrifice like a statue or memorial? NONE.
#19
Posté 16 décembre 2014 - 03:27
Just like the US ending. You died but is there any sort of existing evidence of your heroic sacrifice like a statue or memorial? NONE.
Uh yes there is. There is a statue in the center of Redcliffe that honors the Hero of Ferelden. The plaque (codex) reads that he died to end the Blight.
In fact, that's how I checked once to make sure I had the right/wrong world state loaded up in my game--it was the wrong one I forgot to export it.
#20
Posté 16 décembre 2014 - 03:34
Uh yes there is. There is a statue in the center of Redcliffe that honors the Hero of Ferelden. The plaque (codex) reads that he died to end the Blight.
In fact, that's how I checked once to make sure I had the right/wrong world state loaded up in my game--it was the wrong one I forgot to export it.
IF Alistair/Loghain killed the Archdemon, is there any statue for them? Well it's an illusion of choice after all. Loghain or Alistair can live after DAI but like the Warden they are mysteriously vanish.
#21
Posté 16 décembre 2014 - 04:34
IF Alistair/Loghain killed the Archdemon, is there any statue for them? Well it's an illusion of choice after all. Loghain or Alistair can live after DAI but like the Warden they are mysteriously vanish.
There's no "mysteriously vanished" to it, they go to Weisshaupt, and then all communication from there stops. Is it mysterious? Sure, but we know that's where they go. As to what's going on there, well, the game's been out a month, can you say there won't be a post campaign DLC that deals with it? I don't know if there is or not, and frankly, the ones that do are BioWare, at this point. So drawing any definite conclusions about what's up is really jumping the gun a bit, isn't it?
#22
Posté 16 décembre 2014 - 04:52
Uh yes there is. There is a statue in the center of Redcliffe that honors the Hero of Ferelden. The plaque (codex) reads that he died to end the Blight.
In fact, that's how I checked once to make sure I had the right/wrong world state loaded up in my game--it was the wrong one I forgot to export it.
The statue is also there is the Hero of Ferelden lived. Seems like the Warden gets more content if they are alive considering their whole cure the calling quest. Seems like the US ending is a waste and what occurs if you did the DR makes it seem like the Warden died for nothing.
- blahblahblah et angelofsol aiment ceci





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