Yes, I said, it.
Why?
Because many reasons.
1) All three games are very flawed. DAO was far too dated, had poor gameplay balance, had a very cliched plot and characters and followed Bioware formula too closely. DA2 had a much better plot and characters, but the game was rushed out the door and it shows with its wildy uninspired level and world design and moments where the story simply seemed unfinished. DAI on the other hand, lacks a lot of focus, goes against the strengths of Bioware by filling the game with fetch quests and busy work, goes back to a cliched, formulaic plot, and has an overall weak and rushed plot. DAO and DAI also follow Bioware's bad habits of telling about things and not showing them.
2) The series has an identity crisis. First game wants to be Baldur's Gate in a KOTOR shell, but the success of Mass Effect comes along and now it wants to be Mass Effect, hence DA2, Now it wants to be Skyrim, hence DAI. Instead of establishing its own identity, like the Mass Effect series did, which in turn influenced the entire industry, the Dragon Age series mooches off others for its identity (hell, FFXII is another influence), and then changes the identity of the next game to respond to "fans". Its a mess. All three games are wildly different in a bad way. Hell, i would compare it to whats going on with the Final Fantasy franchise right now.
3) Its not innovative. There is no influence, no new things that seperate this franchise from other fantasy franchises. All it does is combine a bunch of influences from other games, but those other games do what DA does, but better. FF12 has a much better comabt system than DAO does, with more enemy variety and better boss battles. As for DAI, Bethesda and Obsidian's Fallout New vegas does exploration and quests better, Dragon's Dogma does combat better, especially against large foes and dragons, Suikoden does the "Keep" and recruiting agents and characters much better, and Mass Effect does the protagonist better (however DAI's wheel is a step in the right direction, too bad the inquisior is not as memorable as Shepard). And this lack of innovation makes all the flaws less forgivable because they are not flaws from doing something new or creative (This is why ME1's flaws were not criticized harshly).
Dragon Age is easily Bioware's lesser franchise against Mass Effect. It will really show once everybody starts talking about the next Mass Effect once its revealed for real and DAI's honeymoon period is over. Why? Because Mass Effect has an identity, it has innovated and influenced the industry (look at the games that use dialogue wheels or similiar paraphrasing systems), it has taken more risks, and the games are straight up, better than the DA games. Then the new IP will further overshadow DA.
While DAI is a good overall game, its simply not the series definer Bioware needed.




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