I headcanon and roleplay my character just as much as anyone. I'm just disheartened by the general tone of what they do in much of Inquistion.
The basic premise of using the Inquisition's perceived authority from the late and much loved Divine Justinia to further its own power is rather distasteful IMO. As is the concept of your advisors spreading the word that you are the Herald of Andraste - even if you deliberately and explicitly tell Josephine NOT to do this, when the Chantry asks for an official statement. By the time of 'Champions of the Just', both she and Leliana say they have been spreading the word of your being saved by Andraste etc. And all I got to say was some incredibly weak 'It kind of feels dishonest' before the 'Ends justify the means' excuses were rolled out.
I have a real problem with things like this, and being railroaded on such sensitive topics. Its like Mass Effect 2 and the 'I'm not with Cerberus' that you occcasionally got to say, despite everyone assuming otherwise, and you not being able to make obvious arguments against them (and then getting lambasted by former friends for not doing exactly that). The game is too quick to encourage you to completely dismiss the concerns of Chancellor Roddrick, Lord Seeker Lucius (okay he's a demon, but his argument in Val Royaleux is a fair one, as what the Inquistion is doing is obscene). By making Chantry supporters into such obvious panto villains stereotypes, they gloss over the fact that you are exploiting the people's faith for your own ends. Is it so hard to believe tha people of actual faith would be uncomfortable with the idea of someone who can be espousing hatred and mistrust of the Chantry and its followers, be given this kind of authority over the faithful and be allowed to claim divine mandate?
Let's put it another way. Would Bioware fans be happy if the next CEO of Bioware was someone from EA, because 'he was the best man for the job, and he'll take the company in the right direction'? Of course not - there would outrage and deep concern over what the future of Bioware the institution would be. Or if it was Bobby Kotick or someone like that?!
The Chantry may indeed have mahy priests and functionaries who don't really care about the Maker etc, but it will also have many who *do* care. And to see someone swagger into town proclaiming to be Andraste's herald whilst saying and perhaps acting in a way that is completely contrary to their faith would seem obscene and upsetting. And I hated having to go along with this, and not batting an eyelash when Cullen says things like 'It just gives credence to the idea that we should care about what the Chantry thinks...'
Well... shouldn't you?! The Inquisition was formed by the head of the Chantry. As your character can point out at various times everyone assumes that it *is* part of the Chantry, even when the Chantry is denouncing you. And you are using that authority to meddle in the sovereign affairs of foreign powers. Because people are transferring their love of Andraste, the Maker and Justinia onto you, to carry that torch and all that goes with it. Yet you can spit on that, and frankly are never given much of a chance to express any devotion to such beliefs, even if you feel your character does hold them. Just the occasional 'Oh... religion.... yeah, sure whatever'.
When the world is in peril and you are working to save it, then maybe you can justify it. But even right at the very start of the game, before you've done anything, Josephine is already talking of needing to plan for what happens after the breach, and that the Inquisition will need a new cause to continue existing. Your advisors never consider for one second that after Corypehus is beaten, their mandate and authority is OVER. The mage Templar war is finished, the breach is closed, Corypheus is dead. And yet they still have plans to continue, despite the huge unrest that the mere existence of the Inquisition does to world politics, personal agendas etc. People will come asking for favours and support, and you don't have unlimited resources - for everyone you support, you will gain enemies and increase tensions that will allow people to view you as a threat or something to rally support to oppose etc. Your existence as an institution will have consequences if you insist on staying around.
Not least to the faithful at large and the Chantry as an institution. It will require everyone to assign their loyalty, decide how they feel about the Herald and her organization, especially if they insist on remaining apart from the Chantry. Awkward questions will be raised, about this can possibly be legal, given that they exists because of the Chantry. Foreign powers will start to question whether they should have to suffer spies, soldiers, agents meddling in their affairs, and whether the Divine;s office has any right to create such an organization with such powers to interfere in their countries' affairs, especially if it doesn't even recognize the Chantry's authority itself!. Where is your authority to continue existing and acting in this way coming from? How is it going to look for example, if you nominate and use your influence to have a new Divine confirmed from your own Inner Circle, so you can continue to have the approval of the Divine's office? Will you be burning down the Reichstag next?
It was questions like this, and the obvious dismissal of organized religion by Bioware's writers, that made this game's story so hard to accept for me. And particularly with regard to this thread, my ability (or inability) to raise these concerns, or control my character's tone and actions over such matters at times, that gave me real trouble.