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This is how DA:I could turn out *IF* Bioware did it like DA:Awakening


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#1
ashwind

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Choose to Import Hawke or Create a new Inquisitor to be. (If player choose to create new character, it will be the DA:I we are experiencing now.)

 

If player pick Hawke:

Hawke will be ask/force to attend the meeting in the Temple of Sacred Ashes. Corypheus met Hawke, they were both surprise and old lady smacks the orb into Hawke's hand.

 

Cassandra and Leliana now question Hawke because he was in the middle of the Mage Rebellion and now the only survivor. Their conversation will definitely be more interesting than the Orlesian Warden.. I mean fresh Inquisitor. Especially if Hawke let Anders go.

 

(my) Hawke will most likely ****** everyone off with is sarcastic personality but agrees to try close the rifts.

 

Carver could be a Templar, Bethany could be a Mage or a Grey Warden. If Bethany were a mage, she will be in Redcliff. Thus the choice to go with Mages or Templar will be more personal and interesting. Hawke maybe forced to confront red lyrium Carver... potential drama.

 

Iron Bull will want to meet and join Hawke because the Ben-Hassrath is keeping an close eye to the one who crossed path with the Arishok.

 

After closing the Rift, Corypheus visits Haven and the old friends reunited for more interesting and spicy conversation. Hawke may not fully remember Corypheus because part of memory left in fade.

 
The Warden mission will be most interesting, Hawke may have to finally leave Bethany in the Fade... or Bethany was under Corypheus's influence and he may have to put her down. Or try to save her at great cost. Potential drama.
 
Regardless, Hawke will lose either Carver or Bethany.
 
Now Hawke has more reason than a hole in the sky to fight Corypheus. Corypheus too has reason to hate Hawke because his father's blood imprisoned him and Hawke has spoiled his plans twice now.
 
Is this not interesting? Everything fits so naturally. At the very least, we get 2 very distinct play through.
 
Wish they had done it like DA:Awakening  :mellow: Choose to import or create new character. This will keep everyone happy.
 
 

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#2
Todrazok

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While I can see quite clearly that Hawke could've worked fine as Inquisition's protagonist, I'd prefer not. I rather like the new protagonist for every DA game approach, and I imagine I'd probably be fed up Hawke by the end of the game had he/her been the protagonist.  :unsure:

 

Hawke being a major character in one of the story quests was the right call here, the character got a notable inclusion without stealing the Inquisitors show. :)

 

Ultimately doing an import like that would've required a lot of extra work to the dialogue of the game aswell, which isn't something I'd consider resources well spent. 


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#3
ashwind

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While I can see quite clearly that Hawke could've worked fine as Inquisition's protagonist, I'd prefer not. I rather like the new protagonist for every DA game approach, and I imagine I'd probably be fed up Hawke by the end of the game had he/her been the protagonist.  :unsure:

 

Hawke being a major character in one of the story quests was the right call here, the character got a notable inclusion without stealing the Inquisitors show. :)

 

Ultimately doing an import like that would've required a lot of extra work to the dialogue of the game aswell, which isn't something I'd consider resources well spent. 

 

I am against upholding principle for the sake of upholding it. For some of us, putting Hawke in the shoes of the Inquisitor can create many interesting moments.

 

Ultimately as a player :P I dont really care about EA's resources cos they can charge me 99 USD if that is the cost of production :P



#4
Andraste_Reborn

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I prefer having a new protagonist for each game. In fact, I think Awakening would have worked better if we'd been forced to play as a new Warden. (We'd have lost some interesting interaction between Cousland PCs and Nathaniel Howe, but I think the trade off would have been getting more reactivity for the Orlesian protagonist.)

 

Also, dwarves are just better. (Sorry Hawke, I do love you. But ... DWARVES.)


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#5
ashwind

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I prefer having a new protagonist for each game. In fact, I think Awakening would have worked better if we'd been forced to play as a new Warden. (We'd have lost some interesting interaction between Cousland PCs and Nathaniel Howe, but I think the trade off would have been getting more reactivity for the Orlesian protagonist.)

 

Also, dwarves are just better. (Sorry Hawke, I do love you. But ... DWARVES.)

 

And I dont like short legs :P

 

Awakening offered a choice. It does not undermine your enjoyment. If the choice to play as a Dwarf is important to you, why insist on denying others the -choice- of playing their previous character? I never complain about "wasting" resources making dwarfs. I simply dont play it. :P



#6
Dragoonlordz

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New protagonist for new game is how I like it, old protagonists main stories can be wrapped up in their own games, expansions and DLC's while at same time offering cameos for them in future titles but limiting their appearance within those new games to cameo roles. Awakening was the expansion for DAO, it is part of that game so they have not changed their principles or changed how they do it in this franchise since it began and I am glad that is the case. The DLC for darkspawn protagonist in DAO was a interesting idea but ultimately felt useless, not because of the concept behind it being bad but because of how was implemented it felt like a farce with little to no depth...a gimmick only.



#7
ashwind

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:mellow:  :mellow:  :mellow:

 

Do I notice a pattern? Those who "like new protagonist for new game" is like against any choice offered to those who prefer otherwise?

 

Doing it like Awakening does not undermine the "New protagonist for new game" religion of yours. It simply offer others a choice. Why are you all against that -choice-? Does it hurt you?  :mellow:



#8
Dragoonlordz

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:mellow:  :mellow:  :mellow:

 

Do I notice a pattern? Those who "like new protagonist for new game" is like against any choice offered to those who prefer otherwise?

 

Doing it like Awakening does not undermine the "New protagonist for new game" religion of yours. It simply offer others a choice. Why are you all against that -choice-? Does it hurt you?  :mellow:

 

Your trying to make a mountain from a molehill, you asked a question and people are telling you their preferences.

 

Don't make it out to be more than it is.

 

One of the few things I think would of been more beneficial to use Awakening as a reference while developing DAI would of been the stronghold vs Skyhold upgrades and actual impact on the game, it being actually used in Awakening for more than just vanity and a place to plop NPC's which is what DAI Skyhold was...your stronghold in Awakening having substantial quests which takes place below, it being attacked, putting those structural upgrades to use and your troops stationed there which you have also upgraded and improved through upgrades of force weapons and armour. Being actual consequences to the lives of people there and in the world, including your companions if never put in the effort or made right choices with your stronghold and the battle that takes place there. If Bioware were to take anything from Awakening I would of preferred that be the top of the list.



#9
ashwind

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Your trying to make a mountain from a molehill, you asked a question and people are telling you their preferences.

 

Don't make it out to be more than it is.

 

One of the few things I think would of been more beneficial to use Awakening as a reference while developing DAI would of been the stronghold vs Skyhold upgrades and actual impact on the game, it being actually used in Awakening for more than just vanity and a place to plop NPC's which is what DAI Skyhold was...your stronghold being attacked, putting those structural upgrades to use and your troops stationed there which you have also upgraded and improved through upgrades of force weapons and armour. Being actual consequences to the lives of people there and in the world, including your companions if never put in the effort or made right choices with your stronghold and the battle that takes place there.

 

Firstly, my question is: "Is this not interesting? Everything fits so naturally. At the very least, we get 2 very distinct play through." I never asked about "preferences".

 

 

 

Secondly, I agree with your second point totally and believe that making Skyhold's upgrades and other mission matters like it did in Awakening is a brilliant idea.



#10
Cespar

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Don't get me wrong, I love playing as my dwarves. But the way that you laid out how the story would work with Hawke is very interesting. Seems like Hawke would had fit perfectly in inquisition. One thing... I don't want my brother/sister to die :(.

#11
Andraste_Reborn

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Doing it like Awakening does not undermine the "New protagonist for new game" religion of yours. It simply offer others a choice. Why are you all against that -choice-? Does it hurt you?  :mellow:

 

Actually, it does. The game world in Awakening reacts to the Orlesian protagonist in a very limited way, because it seems to assume that most people would be importing a Warden from DAO. The resources expended on putting Hawke into Inquisition - with references to Hawke's past actions and existing relationships - would have very probably taken away investment from the new Inquisitor as a character.


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#12
New Kid

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Bethany... die?

Nonono_cat.gif



#13
pinkjellybeans

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The only thing I don't like about having a new hero in every game is that by the time we reach game 5, Thedas has 5 different heros so it doesn't feel like an exclusive thing anymore. So far I'm ok with it because my warden is dead and Hawke is a different type of hero, but now with the Inquisitor, they took the definition of hero to a whole new level. I wonder how they will handle the next games. I really hope we won't continue playing as the Inquisitor though, because I really didn't like the whole God-like thing, so I hope that in the next game the story will be more personal and we'll get to play a not so famous hero (at least not until the end) and hopefully give us some backstory. I didn't feel as attached to my Inquisitor as I did with the warden and Hawke because since the beginning we are thrown into the middle of the action and we don't even know how it is NOT to be famous. It would be nice to meet our Inquisitor's friends and family and see how their life was before the conclave.

 

But yes, I can see your point, but I don't necessarily agree. I just can't imagine Hawke as the Inquisitor to be honest (even though it could make sense) and to give you the option of playing as Hawke or create a new character is nearly impossible because that's a lot of stuff they would have to do differently, specially dialogue.



#14
Guest_Caladin_*

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Having Hawke as the Inquisitor, for me, would have made for a hell of a better story than what we currently have, as was said above me i feel DA could benefit from actually letting you play the same pc for more than 1 game



#15
Vox Draco

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Is this not interesting? Everything fits so naturally. At the very least, we get 2 very distinct play through.

 

It fits so naturally because, as I still suspect, DAI was never meant to be the "Inquisitor's" story, but the continuation of Hawke. Cory the main villain is my main indicator by now, but do some little changes here and there and Hawke just fits perfectly...and it makes sense now that Cass and Co were always looking for her.

 

I have no hard evidence (^^) but for me its obvious the Inquisitor as we know him/her now was an afterthought, replacing Hawke after a lukewarm reaction to DA2 and the need to please fans more with Char-creation and to make DA2 forgotten (and ME3 as well...)



#16
Kantr

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I enjoy the chance to have a new character each time.

 

The warden is only famous within Ferelden with Hawke being Infamous and from a free marcher city. The Inquisitor is the first global character



#17
adun12345

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Yes, but with a new main character in this game, we now have 3 (possibly) surviving protagonists from previous games.  And you know what that means...

 

In the next game, the brand new protagonist will recruit the Hero, the Champion, and the Inquisitor, to form a four-character protagonist party!  And their combined awesomeness will solve all of the world's problems!



#18
KaiserShep

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I prefer having a new protagonist for each game. In fact, I think Awakening would have worked better if we'd been forced to play as a new Warden. (We'd have lost some interesting interaction between Cousland PCs and Nathaniel Howe, but I think the trade off would have been getting more reactivity for the Orlesian protagonist.)

 

Also, dwarves are just better. (Sorry Hawke, I do love you. But ... DWARVES.)

 

Ideally, I would have preferred to be able to have my Warden both survive and have someone else take on the role of Warden-Commander.



#19
Hsien

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Yes, but with a new main character in this game, we now have 3 (possibly) surviving protagonists from previous games.  And you know what that means...

 

In the next game, the brand new protagonist will recruit the Hero, the Champion, and the Inquisitor, to form a four-character protagonist party!  And their combined awesomeness will solve all of the world's problems!

Lol that is abit like Suikoden 2 where if you had a perfect save of suikoden 1 you could recruit the hero of suikoden 1 as a secret ally in part 2



#20
nightscrawl

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Yes, but with a new main character in this game, we now have 3 (possibly) surviving protagonists from previous games.  And you know what that means...
 
In the next game, the brand new protagonist will recruit the Hero, the Champion, and the Inquisitor, to form a four-character protagonist party!  And their combined awesomeness will solve all of the world's problems!


Hah I rather doubt that most Inquisitors, having led a gigantic organization like the Inquisition, would be satisfied playing second fiddle to some new protagonist.