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Why "no healing tree" is a great thing!


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#51
DanAxe

DanAxe
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Are you trying to convince other people op or are you trying to convince yourself?

 

Well, honestly... Both at beggining. But i only wrote this thread when i was convinced myself after a full playthrough.

 

I hated when i learned that there would be no healing tree. But after playing the game, id rather have this system than any of the previous healing systems (specially DA2). Im not saying they didnt work, but they were boring. Now at least its more complex. Im also not saying with this that i want the same healing system for future games. But the fact that i dont need to have 1 member of my party just for healing, its already a plus to me. What happens when the companion that actually heals is the one you like the least in the game? Too bad, either become a healer yourself (booooooring) or take that stupid guy / woman that you hate with you and suffer thru his/her banther.

 

Perfectly, i want a healing tree that all mages can learn (like origins) but more complex and without the need of having 1 character with all healing spells and only 1 or 2 dps spells available.

 

Since apparently that doesnt fit Inquisition (8 abilities only would force a companion to be healer only), im more than glad that the healing system implemented has more flavor than spamming the 2 / 3 same spells over and over.



#52
Guest_MauveTick_*

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People still complain about lack of healing tree.... healing is still in the game and its even more effective than healing trees were in previous games...

 

I am sorry for cutting parts of your post, I wanted to only answer on the above.

 

I do not care wether healing is more effective, for me it's subjective; I want to bring a healer along, one who casts spells, many different healing spells, like a mage healer in Origins and DA2 - and I can't do that. That sucks for me.