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Multiplayer still broken.


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#1
Guest_Stormheart83_*

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So, some friends and I just encountered the Key Glitch. I was hosting so, I dropped out and rejoined( to start the round over). We shrugged it off and continued on only to have the game screw up yet again when we killed Samsun in room 5 of 5.

#2
Zhen Dil Oloth

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MP is pretty much unplayable. 

 

Sad.... but what can you do. 



#3
Shinnyshin

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MP is pretty much unplayable. 
 
Sad.... but what can you do.


The only deal-breaking glitch I run into with any regularity is Templar Stalk-Stalks that stand around not realizing they're dead. That probably happens....one in four Templar runs? I occasionally get the winter wonderland rooms or crash to desktop but those seem exceedingly rare, once a day affairs at most for all-day gaming sessions.
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#4
Cuthlan

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MP is pretty much unplayable. 

 

Sad.... but what can you do. 

 

It baffles me when the hyperbole comes out like this.

 

If it is unplayable, what the hell have we all been doing? Is this real life?


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#5
Bastion6six6

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Hyprebole is fun.  The multiplayer isn't literally unplayable but it certainly has A LOT of problems, both big and small, from a technical to a design standpoint.  It's playable but its something I'm honestly hesitant to recommend to my friends.  None of them are "fans" of the series, they never really played it, nor do any of them really play a single game too much, they just sort of dabble.  DA:I is $60, I don't want to recommend them a game, knowing their overall interest level, so that we can play together only to have them witness the MP in the state it is now and feel bad when they feel like I had them waste their money.

 

To say the game is up to any sort of standards is hyperbole if you ask me.



#6
tbxvividos

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I've had the key glitch at most 5 times in approaching 200 hours of DAMP played.

Hardly a game breaker.

#7
iphan4tic

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The game is still super sketchy as a client with respawning vases, enemies sliding or teleporting, movement being jittery and dodge skills being lagtastic. I only ever play as a host now because that level of sketchy suck is not my idea of fun and would be game killing if it were any other franchise. Not to mention the lack of anything really to work towards terrible rng, crap characters, 0 customisation.

Its not unplayable, but Id definitely say its borderline laughable.
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#8
BadgerladDK

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At this point, I'd settle for not getting "lost connection to session" on 50% or more attempts at using quick match.



#9
Guest_Stormheart83_*

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I've had the key glitch at most 5 times in approaching 200 hours of DAMP played.
Hardly a game breaker.

Sadly, I run into it at a rate of 1 in 3 matches lol, just bad luck I guess.

#10
Shinnyshin

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Sadly, I run into it at a rate of 1 in 3 matches lol, just bad luck I guess.

1 every 3 Templar matches or 1 every 3 matches?



#11
Guest_Stormheart83_*

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1 every 3 Templar matches or 1 every 3 matches?

As far as I can tell it seems to happen on the Templars.

#12
Anzer

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Blood still red.

Sky still blue.

DC still butthole.

What else is new?



#13
Beerfish

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I've only run into the key glitch about once or twice but have run into the outdoor area glitch about 5 times and the connect ssues are pretty bad.



#14
Shinnyshin

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As far as I can tell it seems to happen on the Templars.

Yeah, that matches my experiences.  I'd guesstimate one in four which is pretty close.  Worth noting, though, that 1/4 of the time against Templars means 1/12th of the time overall.  Are you also on PC?



#15
Guest_Stormheart83_*

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I've only run into the key glitch about once or twice but have run into the outdoor area glitch about 5 times and the connect ssues are pretty bad.

Since the release of the patch it only seems to be the Templars that cause the Key glitch but, I have a bad habit of getting Templars alot lol, makes me wish I could get the daemons.

#16
Guest_Stormheart83_*

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Yeah, that matches my experiences.  I'd guesstimate one in four which is pretty close.  Worth noting, though, that 1/4 of the time against Templars means 1/12th of the time overall.  Are you also on PC?

Nah, I'm a dirty console peasant. :)
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#17
PurpGuy1

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First game last night, we cleared Wave 5.  Nothing happened.  Host left.

 

Restart Wave 5, cleared Wave 5.  Nothing happened.  Host left.

 

Restart Wave 5, cleared Wave 5.  We won.  Finally.

 

Glad we ran out of bugs before we ran out of hosts.



#18
Applepie_Svk

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I've had the key glitch at most 5 times in approaching 200 hours of DAMP played.

Hardly a game breaker.

 

good for you, I´ve played about 4 hours of MP before the patch from which half of the games I had lags or errors, now I can´t even join to mp without having terrible lags or disconects etc. Game is broken as hell, and it´s not on my side.



#19
tbxvividos

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good for you, I´ve played about 4 hours of MP before the patch from which half of the games I had lags or errors, now I can´t even join to mp without having terrible lags or disconects etc. Game is broken as hell, and it´s not on my side.


Ever notice how the people with the most problems ALWAYS say that?

#20
PurpGuy1

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Ever notice how the people with the most problems ALWAYS say that?

 

Ever notice how the people with the least problems ALWAYS say that?



#21
Zhen Dil Oloth

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It baffles me when the hyperbole comes out like this.

 

If it is unplayable, what the hell have we all been doing? Is this real life?

 

 

So you would play MP knowing that once you reach the door with the key you will not be able to open the door???

 

So you will not be able to finish the dungeon and get any XP for the progression of your toon??

 

No hyperbole..... the key bug makes the game unplayable in MP.

 

But thanks anyway.  :rolleyes:



#22
tbxvividos

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Ever notice how the people with the least problems ALWAYS say that?


I'm not following your logic.
Or that statement doesn't make any sense.
One or the other, or maybe both.

#23
Zhen Dil Oloth

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It baffles me when the hyperbole comes out like this.

 

If it is unplayable, what the hell have we all been doing? Is this real life?

 

Forgot to mention... the bug where the area does not load is pretty much a deal breaker as well.  :rolleyes:



#24
Zhen Dil Oloth

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Hyprebole is fun.  The multiplayer isn't literally unplayable but it certainly has A LOT of problems, both big and small, from a technical to a design standpoint.  It's playable but its something I'm honestly hesitant to recommend to my friends.  None of them are "fans" of the series, they never really played it, nor do any of them really play a single game too much, they just sort of dabble.  DA:I is $60, I don't want to recommend them a game, knowing their overall interest level, so that we can play together only to have them witness the MP in the state it is now and feel bad when they feel like I had them waste their money.

 

To say the game is up to any sort of standards is hyperbole if you ask me.

 

Okay let's rephrase if you guys want to be thick or obtuse.

 

You can play MP ....  untill you hit the key bug and cannot finish the mission.

 

Yes you can play..... you can gather some gold.

 

Maybe find some items in chests.

 

But once you hit the key bug...... game over. And since you cannot finish the missions... you need to leave and lose all your progress...... so no XP.

 

Yes if you want to argue semantics..... you can play...... untill you hit the key bug. Which does make MP unplayable.

 

The same for the bug when the area does not load. 

 

:rolleyes:   :rolleyes:   :rolleyes:



#25
Zhen Dil Oloth

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I've had the key glitch at most 5 times in approaching 200 hours of DAMP played.

Hardly a game breaker.

 Lucky you.... I get it without fail.

 

The one time I did not get it.... the map/area did not load. We had these weird black and white shapes for a map.... and we would fall through the floor of we tried to go further.