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Just realized that I don't care if I finish this game or not.


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#76
Greetsme

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After the expectation the disappointment with this game, for me, was heartbreaking.

More than twice I came very close to uninstalling and forgetting the game ever excised  Then I fell on a magic formula.  You think this way;  

Dragon Age 3 does not exist.  Inquisition is just some game you picked up in the steam sales and has nothing at all to do with the DA series.  Now the game isn't all that bad and you can actually have some fun.

Don't worry about your companions or story, they are all throw away cardboard.  Insult them, mess about, sometimes the results will give you a laugh.  If you attempt to get involved in the game, as you have with previous DA/ME titles, you will only nurture disappointment.  Don't do it, just say NO.  :)


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#77
Ashen Nedra

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And don't forget the part about not trying to play differently that the game designers obviously intended:

 

'Go fetch your shards! Look at the pretty pictures! No, don't do this now, our storyline is so briiiiiiiiiiiiiliant you have to do these quests our waaay, you peasant, estimed Pc customer. It doesn't make sense otherwise, anyway'

 

 

 

 

 

 

 

'Bad gamer! Bad! Bad gamer! Respect my authoritaaaaaaaaaaaaah'

 

I think it's time to lighten up the mood. I'm gonna fetch, sorry, craft, ah forget it, myself a new signature.



#78
Sylvius the Mad

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Same. I did multiple DA2 plays before the endless map-repetition just got to be too much. I was bored of DAI before I even finished it.

I finished Act II of DA2 only once, and only then by relying heavily on headcanoning Varric's account as apocryphal.

I had no interest in the Hawke the game was telling me about, because he wasn't my character. I had no interest in the companions because I didn't get to play them.

#79
Sylvius the Mad

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After the expectation the disappointment with this game, for me, was heartbreaking.
More than twice I came very close to uninstalling and forgetting the game ever excised Then I fell on a magic formula. You think this way;
Dragon Age 3 does not exist. Inquisition is just some game you picked up in the steam sales and has nothing at all to do with the DA series. Now the game isn't all that bad and you can actually have some fun.

I don't understand this advice. A game you enjoy is a game you enjoy. A is A.

People often say things like "enjoy the game for what it is". What does that mean? There are features I like and features I dislike. If a game has too many features I dislike, and not enough features I like, what the game is is a bad game (for me).

#80
Ashen Nedra

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Expectations can really twist your judgment though.

 

A (expectations = expected level of quality of a product =hype) + B (actual enjoyment of a product) does not equate C (subjective enjoyment).

 

Never again, Hype. Never again.


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#81
Greetsme

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I don't understand this advice. A game you enjoy is a game you enjoy. A is A.

People often say things like "enjoy the game for what it is". What does that mean? There are features I like and features I dislike. If a game has too many features I dislike, and not enough features I like, what the game is is a bad game (for me).

 

Let me help.  I would not have waited years, read every blog,tweet, post and been terribly excited over some game I may pick up in a steam sale at sometime in the future.

 

You can enjoy from one extent to the other, depending on your preferences, but a game that you love, is but a rare thing.


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#82
Heathen91

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I thought Bioware blew it at the start. Then I did all main quests till Skyhold and it envolved to the best game Ive ever played.  Just put the difficulty to hard(still pretty easy) or nightmare if the fights arent challenging enough. Bioware should have done an introduction prolog for every race. Show them at their homes who they are and why they go to the meeting with the divine. The entry into the game was very slow and it was hard to built up a connection to your character at first. 


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#83
Pauravi

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One of the big things that urks me as far as this "open world" is why in the heck do enemies respawn??

 

The same reason that people still go to prison in the real world even after arresting so many of them.

Completing quests lines DOES make the world safer and decrease random enemies, but do you think bandits are just gonna stop going somewhere altogether just because you killed other members of their gang?  Or even better, killed their competition?  Do you think Ferelden is going to run out of gang members?  They're freaking bandits, they make a living taking risks to rob people.  Double that for enemies like the Freemen, who have political / ideological reasons for their marauding.  Aside from the boring-ness of an entirely cleaned out zone, I actually think it makes very LITTLE sense to NOT have respawning enemies.



#84
Bladenite1481

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The same reason that people still go to prison in the real world even after arresting so many of them.

Completing quests lines DOES make the world safer and decrease random enemies, but do you think bandits are just gonna stop going somewhere altogether just because you killed other members of their gang?  Or even better, killed their competition?  Do you think Ferelden is going to run out of gang members?  They're freaking bandits, they make a living taking risks to rob people.  Double that for enemies like the Freemen, who have political / ideological reasons for their marauding.  Aside from the boring-ness of an entirely cleaned out zone, I actually think it makes very LITTLE sense to NOT have respawning enemies.

I would have preferred this coding power have been put in making things seem more alive in the towns. Give more options to talk, have the people move around, a day and night cycle..make it feel less like a forest of paralyzed mimes and more like a town. 



#85
Pauravi

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After the expectation the disappointment with this game, for me, was heartbreaking.

More than twice I came very close to uninstalling and forgetting the game ever excised  Then I fell on a magic formula.  You think this way;  

Dragon Age 3 does not exist.  Inquisition is just some game you picked up in the steam sales and has nothing at all to do with the DA series.  Now the game isn't all that bad and you can actually have some fun.

Don't worry about your companions or story, they are all throw away cardboard.  Insult them, mess about, sometimes the results will give you a laugh.  If you attempt to get involved in the game, as you have with previous DA/ME titles, you will only nurture disappointment.  Don't do it, just say NO.   :)

 

Weird.  I find this to be an extremely worthy successor to the DA line, and the best game of the three in a lot of ways.


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#86
Pauravi

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I would have preferred this coding power have been put in making things seem more alive in the towns. Give more options to talk, have the people move around, a day and night cycle..make it feel less like a forest of paralyzed mimes and more like a town. 

 

How much "coding power" do you suppose went into making something simple like re-spawns?  The idea that they did this instead of the much larger amount of work that it would have taken to create the things you're asking for is kind of silly.  The effort and time involved in one of those things is not consummate with the other by orders of magnitude.  Without regard to whether or not I agree with what you wanted them to do, the idea that it was affected in any way by their inclusion of re-spawning enemies doesn't pass even the most cursory sniff test.



#87
Bladenite1481

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How much "coding power" do you suppose went into making something simple like re-spawns?  The idea that they did this instead of the much larger amount of work that it would have taken to create the things you're asking for is kind of silly.  The effort and time involved in one of those things is not consummate with the other by orders of magnitude.  Without regard to whether or not I agree with what you wanted them to do, the idea that it was affected in any way by their inclusion of re-spawning enemies doesn't pass even the most cursory sniff test.

That's the point. I don't think it takes much ability or coding to respawn, I'd rather they left it out than half arse an attempt at making a place feel more lively than it really is. If you want to make it alive, then do it..don't add respawn and pretend that's a healthy eco system. 



#88
MisterBotti

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I can't understand your complaining. If you want to see story related quests more often just play them whenever you feel like it. You won't lose content because of that.



#89
Shardik1

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So you are suggesting skip 80% of the game and just playing things that are pertinent to the game?

 

Which means that you agree that most of the game is meaningless grinding filler?


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#90
Meredydd

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I'm the same. Finished the campaign three days ago. Started a new playthrough as a Mage the day after and got past the prologue and half way through the Hinterlands. Yesterday it was up but I ended up tabbing out. Today I couldn't even be bothered loading the game. You know the writing has failed when the forums are more interesting than the game.

Same here. After I get to Skyhold and I've recruited all of my companions, I'm not enticed to continue playing anymore.The only reason I finished my second play through is because of my romance with Solas.


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#91
Icy Magebane

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Same here... I enjoyed the game for the most part, but after a certain point I lost all desire to see it through to the end.  I'm sure this had a lot to do with reaching the level cap 20 hours early due to doing a lot of side-quests (which I assumed were more important than they actually turned out to be) and hunting demons (which is supposedly the Inquisitor's job, right?), but whatever the case, I had no desire to see the ending of this game.  Based on what I've been hearing, I probably made the right choice.

 

Now let me just say again, I don't think DA:I was a bad game... I just think it was poorly paced and there was too much filler material.  Among other issues, but I don't feel like going on an extremely negative rant, so I'll just leave it at that for now.


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#92
Baba

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I feel the same, 70 Euros is a lot of money for me to fork up for a computer game and I hardly ever do it, usually waiting for sales etc

 

However I was so excited that it was coming out I made the effort, and though I was initially impressed, right now I feel let down and cheated.


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#93
Shardik1

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Very much agree, Baba.  I went premium preorder based on the marketing and previous DA games and feel terribly disappointed in the product.


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#94
Guest_starlitegirl_*

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It's boring. I played my last character up to level 20 or so and never even bothered finishing or going to the elven temple or even doing the stupid palace which I personally despise. Then I felt done. The story didn't matter because I just don't care. I mean I really didn't care at all. Or more accurately, I care until it's palace time, then I know what is to come and nothing inspires me. I don't like the palace quest and after that it feels mostly downhill. You go to the temple drink or don't drink, you fight Cory and I might be missing something but that feels like that's it. For a game as vast as this the main quest line is pretty lame. The palace might be something people like but personally I don't. I can remember playing through all of the ME series many many times. I made so many characters I couldn't remember who was what name. ME 1 - must have played well over 50 times over the years. ME2 - probably 30 - and those two stories really compelled me to move forward. Suicide run~ AWESOME! ME3 less so. I think I finished it at least five times though. But still, I enjoyed it. The ending just made me really sad. DAO probably 30 times at least and I only got it a year ago. DA2 - twice and I think I might not have finished my mage run. This game I have started six times and finished once. Three I had to abandon due to bugs. The last one I abandoned was a few days ago. I decided I didn't care about finishing my human mage run and thought I'd try an elf. Can't tell if I'll finish it. Not really caring immensely. When I get to the point where I don't care if I finish an RPG that's usually when I stop playing it. What shocking is that aside from DA2, I got thousands of hours, months of gaming out of each of those games. This one? When was it release? Two weeks ago? Hmm? That's poor by RPG standards.

 

What it is missing is that full immersion, that feeling that what you are doing matters, that drive to see victory. I loved the suicide run! I loved the battle on the citadel and fighting saren. I loved going to Denerim and Redcliffe and facing down the archdemon. I loved those endings so much. Everything led to it perfectly. Here? I feel like I'm playing doll house, babysitting companions, and doing some elf's bidding that I don't even care about. Also, let me close the rifts and do the rift magic at adamant rather than a cutscene. Really. Nothing like taking power from the player. I needed to care more not less.


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#95
Isaidlunch

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I'm pretty disappointed that the only way I'll replay this game after my current playthrough will be by doing this and even then I'd rather replay TOR.


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#96
Shardik1

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Amazing how many feel the same way and would hope that it cases some concern with the developers but I won't hold my breath. 

 

It seems I am not alone in those who feel the marketing did not represent the product honestly. 


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#97
Meredydd

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Amazing how many feel the same way and would hope that it cases some concern with the developers but I won't hold my breath. 

 

It seems I am not alone in those who feel the marketing did not represent the product honestly. 

Precisely. In the marketing they made it sound that DA:Inquisition was going to be the perfect blend between Origins and DA2. All I experienced by playing the game is DA2 combat meets Skyrim open world meets boring MMO filler side quests with a small pitch of story. It was an overall boring experience. I bought the Collectors Edition of the game and I'm regretting that I did. I really tried to like this game, but I just can't. 


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#98
Ashen Nedra

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Same here...I think it's the lack of immersion or too many immersion-breaking moments.

 

As I already said, if you like a culinary analogy, this game is a buffet. Pick and choose.

 

Good RPGs' feel like a good meal prepared by a great cook, with starters, main course and dessert leading up to satisfaction. You never tire of that.


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#99
Dubya75

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Well well....personally, I can't wait to get home in the evening to play DAI. It is FAR from being boring. But I guess to each their own.

 

I am curious however: What were you expecting from the game that left you so deflated?



#100
Pauravi

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That's the point. I don't think it takes much ability or coding to respawn, I'd rather they left it out than half arse an attempt at making a place feel more lively than it really is. If you want to make it alive, then do it..don't add respawn and pretend that's a healthy eco system. 

 

Wait, what?  This doesn't even make any sense.

 

Why would you think that respawning enemies has ANYTHING AT ALL to do with making a place "feel lively"?  Why would you think that this is the end result of that effort, or that they did it INSTEAD of doing something else more complex?  Do you have some insider info or something?  Are you really suggesting that they made a decision between "let's have respawning enemies" or "lets give every random NPC standing around a name and a daily routine and dialogue", and went with the former because it is less work?  Because that's a pretty specific (and nonsensical) allegation to make about their design decisions.

 

I think respawning enemies was done because it is more realistic to have them, and so that people wouldn't run out of fights if they still wanted to engage in combat during the later stages of the game after most of the areas were completed.  I don't think it was done to make zones feel lively.  It serves a totally different purpose.