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Just realized that I don't care if I finish this game or not.


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#101
Ashen Nedra

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To Dubya 75:

 

If you're really interested in my personal experience, I was thinking I would get a BW RPG.

 

Let me explain my position by quoting myself, since everybody, "lovers" and "haters" of the game, which are words waaay too strong to use about a product/game in my book btw, are sounding like broken records:

 

'Are we down to faith, now? Jesus...I think you're right, though. It all boils down to that. Don't put your expectations too high, though.

 

I know I did and DAI is the first Bioware/Black Isle game ever to really disappoint me. I loved all of them and bought them on faith since Black Isle days: BG2, NW, JE,  KOTOR, Planescape, ME,1,2 and 3, DA1 and even the infamous DA2. BG1 I tried (was it Bioware?) but coming from the 2 it was too difficult for me to adapt to it.

 

DLCs' bs (Witch Hunt just wouldn't work and frankly, DLC 's are too expensive regarding to content offered), pissed me off a little, that's all.

 

DAI is hugely different from previous BW's installments, which isn't a bad thing in itself, but is also severely lacking in story (very good ideas but badly implemented, imho), combat and immersion.

 

If you love action-rpgs (or MMO's) and beautiful landscapes and value graphic qualities, you will probably like it.  Happy gaming!'

 

 

Still it seems to be the consensus on this forum to put people into extreme categories and then fight about it between ourselves. Sad.



#102
Darkly Tranquil

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Well well....personally, I can't wait to get home in the evening to play DAI. It is FAR from being boring. But I guess to each their own.
 
I am curious however: What were you expecting from the game that left you so deflated?


As one of the deflated my issues with the game are almost entirely related to controls and combat mechanics, although others may have other beefs with the game. My expectations that were not met are:
- A tactical camera that is user friendly like in Origins and provides an unrestricted view of the battlefield (indoors and out).
- Tactics AI scripting like in the previous games, so my party don't just do whatever ability is off cooldown regardless of its appropriateness, and wasting consumables.
- Companion AI that does not commit suicide at every possible opportunity. Behaviours that actually work; ranged staying at range and moving out of fire on their own, etc.
- A M&K optimised UI (click to move-to-point, click to loot, click to auto attack, mouse move and look, mouse friendly menus, tooltips).

If DAI ran with the UI and AI systems of Origins, I would be all over the place singing it's praises. Instead I'm frustrated because my companions just do whatever they like without regard to my instructions half the time, I have to micromanage them or they die, the Tac cam is unhelpful and awkward to use, and I feel like I spend more time fighting the controls than the enemies. In short, combat is a chore and not fun at all.
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#103
Shardik1

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Wow.  It seems the game is disappointing on several different levels from content to mechanics.



#104
Dubya75

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As one of the deflated my issues with the game are almost entirely related to controls and combat mechanics, although others may have other beefs with the game. My expectations that were not met are:
- A tactical camera that is user friendly like in Origins and provides an unrestricted view of the battlefield (indoors and out).
- Tactics AI scripting like in the previous games, so my party don't just do whatever ability is off cooldown regardless of its appropriateness, and wasting consumables.
- Companion AI that does not commit suicide at every possible opportunity. Behaviours that actually work; ranged staying at range and moving out of fire on their own, etc.
- A M&K optimised UI (click to move-to-point, click to loot, click to auto attack, mouse move and look, mouse friendly menus, tooltips).

If DAI ran with the UI and AI systems of Origins, I would be all over the place singing it's praises. Instead I'm frustrated because my companions just do whatever they like without regard to my instructions half the time, I have to micromanage them or they die, the Tac cam is unhelpful and awkward to use, and I feel like I spend more time fighting the controls than the enemies. In short, combat is a chore and not fun at all.

 

Those are my concerns also, since I play on PC with KB&M.

But we are still playing, which is testimony that this really is a great game. I will be so bold as to say it is the best Dragon Age game yet, all things considered.


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#105
fchopin

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I have to admit that I am having a problem finishing DAI, I am on my 6th play so I am hoping I will do everything in the game without restarting again unless they give us a patch with gameplay upgrades.



#106
dlux

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I was grinning from ear to ear when I first started up the game and created my character. After 15 minutes I was frowning and shaking my head, after I think 10 hours I gave up and got a refund.

 

I also was expecting (hoping for...) some exquisite alchoholic beverage but received a glass of muddy water instead. Oh, how far you have fallen, Bioware.


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#107
Elhanan

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Believe I now have 250+ hrs on my initial PC (ie; male Dwarvish Rogue), and am still enjoying the game; disagree with this review. While it is not flawless, I enjoy the anticipation of my next session.

Recommend re-mapping the Key controls before play, as well as taking some time to practice with the new Tac-Cam controls. This helped me avoid much of the frustration some have posted about the mechanics. Now, I have a 20th lvl Inquisitor, still waiting to become powerful enough to meet my first dragon in combat, and plan to rid the world of Thedas of wolves.
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#108
Dubya75

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Wow.  It seems the game is disappointing on several different levels from content to mechanics.

 

Keep in mind that what you are seeing here is largely basement-dwellers who will never be satisfied, even if Bioware could give them the moon on a stick.

 

The game won Game Of The Year, sales are strong, and it is in line to win more GOTR awards. So can it really be such a bad game. No. 

It is in fact a fantastic game, but with some technical issues.

Content-wise, I would challenge anyone to an intelligent argument against it.


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#109
Joe-Poe

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Haven't played in three days.  Was waiting on the hotfix for patch 2 so my graphics would go back to ultra and just haven't had any interest in cranking it back up with all those long load times,  I've got 8 cores running at 4.3 ghz, 32 gigs ram and a pair of R 270's in crossfire and the thing still takes enough time for me to get up fix a cup of coffee and come back in time to see a new location finally load.

Yeah Bio is famous for long load times, at least they are not as bad as the load times in mass effect 2..... <_<



#110
Sylvius the Mad

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I think respawning enemies was done because it is more realistic to have them, and so that people wouldn't run out of fights if they still wanted to engage in combat during the later stages of the game after most of the areas were completed. I don't think it was done to make zones feel lively. It serves a totally different purpose.

Also, for farming crafting supplies.

#111
Sylvius the Mad

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I know I did and DAI is the first Bioware/Black Isle game ever to really disappoint me. I loved all of them and bought them on faith since Black Isle days: BG2, NW, JE, KOTOR, Planescape, ME,1,2 and 3, DA1 and even the infamous DA2. BG1 I tried (was it Bioware?) but coming from the 2 it was too difficult for me to adapt to it.

You're saying that DAI is different from previous BioWare games, but you haven't actually played the BioWare game DAI most closely resembles.

I've said for years that BioWare's best game is Baldur's Gate. I think they made an almost perfect game there, but they didn't seem to realise it, and in subsequent games decided to abandon many of its features. I think BioWare has mostly been heading in the wrong direction ever since BG. I even found BG2 disappointing.

But Inquisition marks BioWare's return to BG's design. They throw you in a big open world, and let you do what you want. They don't assign you motives. They don't write a character arc for you. They let you play as you see fit.

DAI is very much like Baldur's Gate, which is why I think it is the best Dragon Age game.

It's not unlike other BioWare games. It simply ignores the direction in which they've been heading.

If you thought that BioWare had been refining the same formula, I can see why Inquisition would be confusing. Because it abandons that trend, as is the better game for it.

Now we just need BioWare to document the mechanics.
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#112
Sylvius the Mad

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Keep in mind that what you are seeing here is largely basement-dwellers who will never be satisfied, even if Bioware could give them the moon on a stick.

I'm one of those basement dwellers. I routinely complain about features I dislike. I loathe DA2. I criticised DAO for having character origins. I keep asking them to revive features they haven't used for 10 years.

And I think DAI is fantastic.

#113
Darkly Tranquil

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Those are my concerns also, since I play on PC with KB&M.
But we are still playing, which is testimony that this really is a great game. I will be so bold as to say it is the best Dragon Age game yet, all things considered.


I'm not playing it at the moment; for me, the control issues utterly ruin the whole experience, so I'm waiting to see if they fix the controls with a patch and passing the time playing Divinity: Original Sin and Valkyria Chronicles.
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#114
primarchone

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I was grinning from ear to ear when I first started up the game and created my character. After 15 minutes I was frowning and shaking my head, after I think 10 hours I gave up and got a refund.

 

I also was expecting (hoping for...) some exquisite alchoholic beverage but received a glass of muddy water instead. Oh, how far you have fallen, Bioware.

Hi!

 

This is very similar to my experience as well. I went into this game "all in". No holes barred enthusiasm. The first couple of hours I thought I was doing something wrong.  Until I realized I wasn't doing anything "wrong" just the that the UI, the gameplay and "tactics" were not what I desired or expected in a game with the title "dragon age".

 

So I uninstalled it and got my refund. There is really no downside to a refund. If they fix it, I'll get it again and if they don't no loss.

 

I find I can be remarkably patient when none of my money is involved. ;) :D

 

Primarchone


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#115
primarchone

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I'm not playing it at the moment; for me, the control issues utterly ruin the whole experience, so I'm waiting to see if they fix the controls with a patch and passing the time playing Divinity: Original Sin and Valkyria Chronicles.

Hi!

 

Divinity Original Sin is fantastic! I've over 600 hours playing this game. The only game that kept this from being a lost year PC game wise for me. Kudos to Larian Studios!

 

Thanks for the tip on the Valkyria Chronicles game, I had not heard of it before and it looks like something I may like. :)

 

I've learned about quite a few good games this way on these forums. :)

 

Primarchone



#116
abearzi

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Keep in mind that what you are seeing here is largely basement-dwellers who will never be satisfied, even if Bioware could give them the moon on a stick.

 

The game won Game Of The Year, sales are strong, and it is in line to win more GOTR awards. So can it really be such a bad game. No. 

It is in fact a fantastic game, but with some technical issues.

Content-wise, I would challenge anyone to an intelligent argument against it.

Content-wise there are plenty of intelligent complaints leveled against DAI. Nearly every sub-forum of the BSN has different types of content-based complaints. But since you're clearly just going to ignore those, there is literally zero point in reiterating them here. Just because you disagree with those criticisms and complaints does not make them invalid or unintelligent.

 

And GOTY means **** all. Yes its a nice little feather in a cap, but its just a designation any single publication can hand out on their own whim. And sales might be strong, there really aren't any solid figures out yet. Its a AAA title released around xmas so its probably selling well, but all that's known are the physical copies which were shipped to stores. That doesn't actually account for how many of those have sold, nor the digital copies sold which are, in this day and age, the only real significant number for PC gamers.


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#117
Elhanan

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There are a myriad of personal complaints about 'stuff' that does not meet some indv standard, including my own. This does not equate to a bad game. Even with my own opinions on personal choice for builds, PJ's, etc being different than the Devs, I have maintained steady and progressive gameplay that has been enjoyable for 250+ hrs, and looking forward to the next character.

Easily GOTY, IMO.
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#118
Shardik1

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Guess I'm a basement dweller then.  I'm disappointed in this game and by my standards it's a poor RPG game that paid more attention on bells and whistles than story and couldn't even get a lot of their bells to ring or whistles to blow.


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#119
Ashen Nedra

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@Sylvius the Mad

 

Yes, exactly, I thought that it was a refinement of the formula. I'm willing of course to give everyone and every developer a lot of chances. Even though I despise the marketing practices that are prevalent in this industry today, and I despise the silent treatment on the forum, of course I'll check out their next game.

 

But never, ever will I pre-order again.

 

 

Regarding the BG series, one of the features that I loved about BG2, which is my all time favorite (and first CRPG ever, or does Heimdall on the ATARI 1040 count?) was something I interpreted as a mechanics/story/game design decision at the time: the starting level was 8 or sthg, depending on the classes.

 

It removed the need to "grind" and made playing combat and story fun, even as a warrior-class,  since you had a wide variety of abilities (and multiplied by 8 of course)  at the very start of the game.  Looking in hindsight, it was probably because it was a sequel, and that's all.

 

BG I couldn't finish (50 hours of play maybe) because I only had three spells or abilities (fighter-mage maybe, can't recall?) and coming from the 2, it wasn't as fun.

 

I don't really like 'hero journey' type of stories as well, so I guess that the setting of BG2 (Atkhatla, a vibrant commercial city) and theme (greed and personal interest as the villain main motivation) appealed more to me (kind of original don't you think) than the Gorion-little village-childhood-kill-wolves-get-powerful theme of BG1.

 

Just my opinion though.


Modifié par Ashen nedra, 16 décembre 2014 - 09:22 .


#120
Rocambole4

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Give it another go. Roll up a new character, make some different choices, and stay with the main quest only.

I'd love to. Unfortunately I'll have to gain those sptupid power levels to unlock the main quest. BEcause I'm playing a MMO. Oh wait...


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#121
b10d1v

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One of the big things that urks me as far as this "open world" is why in the heck do enemies respawn??

 

I mean the whole point of going into these areas is to clean em up and make em safe for the people right? Then how come ever time i kill some bandits that are attacking people, they pop right back up 5 mins later?? How is that cleaning the place up and making it safe?!?! Ugh...lol

Some areas enemies never leave and that is on purpose and some effort has been made to rescale those, if you have to go back for some reason.  The others are - bugs in some cases.



#122
Shardik1

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The fanbois here are amusing.  "Well, the game wasn't designed for you to do/see everything."  "They respawn because it's all a part of some grand plan that you just don't understand."  It's a great game because it got GOTV!  Who are you to disagree with media people who make their living with free prerelease and bling from the devs?"


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#123
Efvie

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Why don’t you just close up this tab and go do something productive?



#124
Shardik1

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If it bothers you, why read it and comment?  I'm not alone with over 50 "likes" on the post.  Some of us are feeling ripped off by this game.



#125
Xralius

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The more I play Inquisition, the morenI just want to be done with it. The whole game feels like a chore.
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