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Amor Rating vs. Gain 3 Guard


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4 réponses à ce sujet

#1
Kilyra

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I have Fade-Touched Obsidian and want to make some heavy armour for Iron Bull with it. BUT, the only armor schematic I have for him grants 134 AR. What I currently have on him is 157AR

 

Do I leave well enough alone because his current AR rating is so much higher? Or is the 3 guard gained per hit from the FT Obsidian on the armor worth lowering the AR for?



#2
Jackums

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Wait until you have better armor schematics before using your rare materials to craft anything.



#3
Kilyra

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So, for Iron Bull, there will be something better? I have better stuff for all my human warriors, but they're human only (sigh). I was worried nothing better would come along for poor Bull



#4
yukiomishima

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Keep AR for now. 

 

I think you might want to drop the whole guard per hit until you get fade silverite ( 5guard per hit.)

 

2handers are slow in comparison and getting 3 per hit when most attacks are single hits (unless you have a greatsword) just doesnt seem as viable as using it on your rogue or mage. 

 

when you get 2 fade silverites you can make the armor and wep do 10 guard per hit total, in which would be a tad more worth it.



#5
Raxxman

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Keep AR for now. 

 

I think you might want to drop the whole guard per hit until you get fade silverite ( 5guard per hit.)

 

2handers are slow in comparison and getting 3 per hit when most attacks are single hits (unless you have a greatsword) just doesnt seem as viable as using it on your rogue or mage. 

 

when you get 2 fade silverites you can make the armor and wep do 10 guard per hit total, in which would be a tad more worth it.

 

I don't think the double onhit works?

 

also the 10% unboweled per hit give more guard as long as 2+ enemies are in range.