GOOD: The story, all the narrative of the game in general, and his impact in the game universe. I like a lot how Bioware develop an a story, and how easy they make it comes real, with so many details and side information, but mostly, even after this game, with so many clarifications about the history of Thedas, we only know a little fragment of it. Damn it, they still have 4-5 ways to choose from to continue the story (for a future game), Characters development was also brillant, way better than both, dragon age origins and also dragon age 2. I think that this is the strong resource of Bioware.
BAD: Actually 2 things, wich lead to the same problem:
- The combat in general is still poor on the games, what is even worse is the fact that they are going in the wrong direction for me. You can`t remove the attribute distribution from an a rpg game, that was an a BAAAD idea. You can reduce the number of active/sustained abilities to 8, we don`t need more than that actually, but you can`t claim that the game have over 200 skill to choose if 90% of them are pasives, and you add him base att. just to make them more usefull. IMHO it would be better to keep the pasives, without base att. on it, but give out 3 points for att distribution on level up, bonus from gear/crafting, should be that, just bonus. Also, if you manage to farm, craft and create builds, the game loose his dificulty even on nightmare, it becomes just annoying, they can keep giving 1 billon of hp to elites/bosses, but that doesn`t make it more hard, just more boring. That also lead to another problem, its ok if you 1 shot a party member with FF on higher levels, but its hilarius that, at the same time you hit for a fraction of enemy hp with and a aoe ability. It would be more realistic with higher armor/defense and higher attack/dps/better script to the enemy ai actually.
- The skills, the hitboxes, and the keymapping are bugged as hell. We can live with that yes, it would be fixed sonner or latter, but they had FOUR ****** years to test the game mechanics, how is even posible to have 30-35% of the skills bugged at this point?... where are the testing and quality check team?
The problem, imho is that bioware rush the game like idiots, they should take the time that the game requires to be finished and well tested. Fortunately, the game in general is good, wich means that in future games they have solved most of the problems, and it can only becomes better from now (i hope).





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