I feel like for one thing that I liked, there's always a bad that follows.
- I liked the main story, but it felt rushed, way too short.
- I liked the characters, but they were poorly developed and some companion's quests were just wtf (Vivienne's for starters).
- I liked the open world aspect, but they created too many places without barely any cinematics and fill them up with fetch quests.
- I liked the new character creator, but they failed miserably with the hairstyles.
- I liked the crafting system, but it lacked schematics variety and they made the mistake of tying utility to color.
- I liked the party banter, but it's bugged so I barely get any.
- I liked that Corypheus was the big bad, but after Haven he didn't feel like a threat at all and the ending was just pathetic.
- I liked Skyhold, but then we are forced to wear those awful pajamas, we can't upgrade it properly and in the end that huge fortress is useless because we are never attacked.
- I liked the idea of claiming Keeps, but just like Skyhold they are completely useless. No customization, no fortification, no attacks, nothing.
- I liked the war table, but again useless, doesn't affect the game 99% of the times and some missions should've been actual quests.
And then there's the multiple things that I didn't like that have nothing good going for them which are too many unfortunately.