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Nightmare Challenge- ARE YOU GAME?-


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#1
xaragon

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First off there didnt really seem to be an appropriate forum for challenges so i decided to put it here for all the min/max's out there- if it needs to be moved please do so.

 

I have finished the game on nightmare like many others so i wanted a different challenge and not one where i kill solo lower level dragons with overpowered gear but a challenge from the start all the way through.

 

So i decided to duo the game on nightmare. What does this entail? Pretty simple.

 

- You choose to be any class( Not knight enchanter)

 

- You can choose any one companion for your journey, you can change the companion at any time.( vivenne is not allowed)

 

So give it a go, its heaps of fun makes the game really challenging and forces you to respec and change out companions quite often.

 

So are you up for the challenge?

 

Bears, Rage demons and the Fallow mire will be the bane of your existence.

 

***I just wanted to update with the build/builds i ran through to skyhold***

 

So as the post describes i ran a duo- i tried alot of different options. Mage/warrior, mage/rogue, mage /mage.

 

I found Mage/Mage to be the most viable for a couple of reasons.

 

-It synergizes really well with another mage

-Offensively and Defensively its excellent.

 

I tried a variety of different spell build combinations, But i settled on a variation of Fire+ for both mages

 

Immoliate

Flashpoint

Clean Burn

Chaotic Focus

Wall of Fire

Fire mine+

 

Barrier

 

Winters Grasp

Winters stillness

Mana Surge

(Fade step)- took this on one of my mages.

 

Key spells.

 

-Double fire mine, everyone knows truckload of damage which is fantastic arguably the under appreciated knockdown is even better, Having a whole group of people get knocked down twice is invaluble.

 

-Wall of fire basically a line of protection against melee adds, with clever placement you can block alot of adds and then double fire mine.

 

-Winters stillness, Works wonders you have things that 1 are immune to fire pretty much negating your whole build and 2 hit like a truck, with 2 mages flashpoint and clean burn procs you can essentially keep something frozen the whole fight( looking at you last big boss in haven)

 

Mana Surge- I dont see this spell mentioned alot so im not sure what people's feelings are on it. For us its fantastic. Free mana but more importantly the freeze you are going to get adds in your face this allows you time to set up another double fire mine combo or wall of fire or barrier.

 

-Barrier, Double barrier pretty self explanitory.

 

Tips.

 

- Dont have a Fire staff/ Cold staff, I would advise Lightning or spirit there are too many mobs immune to fire and cold damage. While having a fire/cold staff comes in useful overall the majority of the time its less effective.

 

- You are going to need better gear, some people use the t2 from val royeux i didnt i unlocked the mage schematics. going from a 45 dps staff to 75+ lightning staff makes a big difference.

 

- Tacticains renewals, i have about 4 on me i dont use them much atm but until i figured out what worked it was useful to swap things out and not have to go back to town.

 

- Kill ranged 1st, archers seem to wreck you so quick as well as ranged spell casters.

 

 

Taking the challenge

-Xaragon

-Blackstork

 

anyone else?



#2
Adeph

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I'm curious why not KE, do you find it boring or feel it is too strong? 



#3
Blackstork

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I am up. Doing it 2 man party game. Some places will solo to showcase some tempest stuff.

Main is tempest rogue. (swapping between ranged/melee during the game)



#4
xaragon

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Both Honestly, Its so strong all your other party members can die and you can still solo what is left alive and its really boring to play-imo.

Playing as a duo you really have to find a combo that works well together.



#5
xaragon

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I am up. Doing it 2 man party game. Some places will solo to showcase some tempest stuff.

Main is tempest rogue. (swapping between ranged/melee during the game)

Awesome,  I was thinking about making a no thousand cuts exploit but ill leave that up to you.

 

Let me know what areas you find hard it will be interesting see if they overlap with mine.



#6
MadDemiurg

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I would add no exploits (like tempest focus exploit) and no champion to the list.



#7
Blackstork

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I wont use FoF+Thousand cuts exploit. No exploits game. 



#8
swk3000

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I'm curious why not KE, do you find it boring or feel it is too strong?


A lot of people find that Knight Enchanter is too powerful. There are videos where a Knight Enchanter solos a High Dragon on Nightmare. The point of this is to create a challenge, but with Knight Enchanter, there really is no challenge. Hence the prohibition on the Knight Enchanter spec and Vivienne as a companion.

#9
Matth85

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A lot of people find that Knight Enchanter is too powerful.

 

I guess it depends on the meaning of powerful. KE got mediocre damage, but can't die. Hence they are useless for any sort of "fun" challenges, as they can just slowly solo the game.



#10
Adeph

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A lot of people find that Knight Enchanter is too powerful. There are videos where a Knight Enchanter solos a High Dragon on Nightmare. The point of this is to create a challenge, but with Knight Enchanter, there really is no challenge. Hence the prohibition on the Knight Enchanter spec and Vivienne as a companion.

I know about those videos, but you can find videos of both Archer Tempests and assassins soloing dragons, there's a video a few threads down that shows a Champion doing it but off all the videos I've seen the one that makes it look easiest is a dual wield Rogue. Do we ban all those classes as well? are Sera, Cole and Blackwall out?

 

There was huge furore over KE shortly after release but now people have had a chance to fully experiment it seems pretty clear there are stronger classes and specs that KE 



#11
Basheda

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You will walk in the ballpark if you manage to survive the first 10 levels without any specs. The first levels are the hardest. I'm currently solo as an lvl7 mage and its really rough.



#12
Rynas

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A DW rogue (maybe archer, too) can solo almost anything in Nightmare with enough patience and a little luck.  It's not as easy as a KE, but it's doable and more interesting, imo.  I imagine with a tank you'd take some of the "luck" part away.  But you really only need Stealth, Flank Attack+, and Twin Fangs.  Once you get Tempest flasks, it gets a lot easier.

 

Now a 2h warrior, that sounds like a challenge...I guess you'd probably pair that with a tank, too?



#13
xaragon

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A DW rogue (maybe archer, too) can solo almost anything in Nightmare with enough patience and a little luck.  It's not as easy as a KE, but it's doable and more interesting, imo.  I imagine with a tank you'd take some of the "luck" part away.  But you really only need Stealth, Flank Attack+, and Twin Fangs.  Once you get Tempest flasks, it gets a lot easier.

 

Now a 2h warrior, that sounds like a challenge...I guess you'd probably pair that with a tank, too?

Can you solo your way through as a rogue to level 10? I tried it i found it boring as hell gave up at like level 6-7 just because its basically do damage use all your cooldowns stealth repeat.

 

I found no fun in it at all.



#14
Angloassassin

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I'm currently running my Nightmare game with Me (Necromancer), Dorian (Necromancer), Bull (Switched to SnS, still a Reaver), and Sera (Still ranged, Still Tempest). And I find that most things are do-able. Bears are still terrible, but Having 2 mages with Dispel pretty much kills the challenge of Rifts.



#15
Rynas

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Can you solo your way through as a rogue to level 10? I tried it i found it boring as hell gave up at like level 6-7 just because its basically do damage use all your cooldowns stealth repeat.

 

I found no fun in it at all.

 

You CAN, assuming you don't claw your own eyes out first.  Actually I found it much quicker after level 7ish because Twin Fangs upgrade, Dance of Death and Sneak Attack start making things go a lot smoother.  Also, by then you can usually afford the T2 gear from Val Royeaux.  Gear upgrades probably make the biggest difference of all.



#16
MadDemiurg

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I know about those videos, but you can find videos of both Archer Tempests and assassins soloing dragons, there's a video a few threads down that shows a Champion doing it but off all the videos I've seen the one that makes it look easiest is a dual wield Rogue. Do we ban all those classes as well? are Sera, Cole and Blackwall out?

 

There was huge furore over KE shortly after release but now people have had a chance to fully experiment it seems pretty clear there are stronger classes and specs that KE 

KE vids use super crappy gear because there is no need for good gear as KE to make it work. DW rogues do more damage but you die easily if you screw up. You don't die as KE. Your damage is also good enough to mop up most bosses in under a minute if you keep your gear up to date (not even mentioning OP t3 crafting). Now, champion doesn't die as well, but at least needs a bit better gear for it. I would still ban Blackwall/PC champion for a challenging run, since well geared he absorbs 100% damage targeted at your party.

 

Also, dragon fights look cool, but are nowhere near the most challenging fights, especially for solo. Dragons simply do not do enough damage. They just have tons of hp.



#17
Matth85

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Also, dragon fights look cool, but are nowhere near the most challenging fights, especially for solo. Dragons simply do not do enough damage. They just have tons of hp.

 

I'll bite; Which fights do you consider the hardest then?



#18
Blackstork

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Dragons fights are hardest fights in this game. None of plot/open area conent is comparable to complexity of dragons.



#19
Basheda

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I'll bite; Which fights do you consider the hardest then?

 

Envy Demon and Fiona with company (Haven fight) are Solo an real nightmare and I have no success until now. This fights are also an good challenge for an full group if done below lvl10. The Haven fight siding with the mages is also a lot harder than any dragon fight but I found him easier than Fiona.

 

Every fight after reaching skyhold can be trivialized with gear.

 

My tip for solo nightmare runners is to get 4 power asap and than go to Val Royeaux and buy the T2 schematics for your weapon and armor. You should have enough money to buy the schematics for one class at lvl6. This makes the next steps a lot less painful. You can get 4 power easily if you claim some camps in the Hinterlands.

 

I'm now at lvl10 with my mage and its still very painfull. I started new as an w&s warrior (using your skill adivises) and its a lot easier. He is almost unkillable at lvl8 and I have and good feeling that he will reach skyhold siding with the mages.



#20
Rynas

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My tip for solo nightmare runners is to get 4 power asap and than go to Val Royeaux and buy the T2 schematics for your weapon and armor. You should have enough money to buy the schematics for one class at lvl6. This makes the next steps a lot less painful. You can get 4 power easily if you claim some camps in the Hinterlands.

 

Yep, that's key for a solo run, imo.  Another is to unlock Hissing Wastes ASAP after Skyhold and raid the tombs for your T3 weapon schematic, if possible.  Some of them require no combat.  Unfortunately I don't think there's a staff available there.



#21
MadDemiurg

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Challenging solo fights? Envy, Haven fights (no matter the side), rifts with lots of terror demons low level, hell, even orlesian palace fights vs harlequins (they at least have a chance to mess you by surprise). Among dragons the Hinterlands one is rather challenging low level, all subsequent ones are pushovers (and Hinterlands one is mostly dangerous during ads phase, not when he's alone), I reckon fights vs lots of archers can be challenging too, like guardians in temple of Mythal, I sided with them though. Generally earlygame fights + fights vs enemies that can do a lot of burst an/or cc. With optimized builds and/or crafting these are easy as well, but at least not full auto like many dragon fights.

 

Dragon wing vortex is the ONLY dangerous dragon attack that at least forces you to do smth other than whack at it, Thing is, dragons don't deal more damage than your average archer per attack. In fact they mostly do less and it's easier to dodge as well. They do aoe, but solo it doesn't matter (and is easily mitigated even in party).



#22
Rynas

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Challenging solo fights? Envy, Haven fights (no matter the side), rifts with lots of terror demons low level, hell, even orlesian palace fights vs harlequins (they at least have a chance to mess you by surprise). Among dragons the Hinterlands one is rather challenging low level, all subsequent ones are pushovers, I reckon fights vs lots of archers can be challenging too, like guardians in temple of Mythal, I sided with them though. Generally earlygame fights + fights vs enemies that can do a lot of burst an/or cc. With optimized builds and/or crafting these are easy as well, but at least not full auto like many dragon fights. Dragon wing vortex is the ONLY dangerous dragon attack that at least forces you to do smth other than whack at it,

 

I agree, mulitple terror demons or anything that can chain knockdown is a pain for non-KEs.  Also, Red Templar Shadows have some attack from stealth that basically kills you in about a second.

 

Has anyone tried a solo Artificer?  On paper being able to lay traps while stealthed makes it seem like you could cheese your way through any fight in the game...probably boring though



#23
Blackstork

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Nope, fiona could be trivialized, if you use rogue.

How? DW rogue, load of Jars of Bees. 2 Jars being her on the kneels, 3 almost kill her, and if you have MK perk, it is easy easy job.

You deal with others before her. You must have Flank Attack, be very careful and stack some good defences on top not gear, ad well some pots/inquisition potions slot upgrade with regens.

Fiona have hard counters, and adds are not perceptive.

Not sure if it is possible as warrior (perhaps with perfect control/blocking) and Bulls Rush. Not sure, needs testing, but it sounds much more harder and less possible that rogues one.

For solo nightmare mage i think its not possible. You can get yourself to lvl 12 tho, and then come and try to break all of them with static cage/alot of spirit. Not sure here too, seems  hard task to fight fiona as solo mage.

 

Still, fiona is trivialized with Simple load of grenades. That makes her fight pretty easy. the hardest part is ranged dudes coming from 2 directions , which is not that awfully hard and bad thing as dragons. As boss Fiona is veeery weak one, she is much weaker than her adds. 



#24
MadDemiurg

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Haven fights are mostly challenging because of ads, not because of bosses. Haven bosses are not that strong by themselves (Envy is stronger for instance). I also don't use jar of bees since I find it too cheesy earlygame, but yes, it makes a lot of fights much easier. Haven't tried mage vs Fiona, I've always sided with the mages as a mage. I think she should be quite easy if you have upgraded dispel though. It would take most of her barrier while replenishing yours and giving you a damage bonus. Haven't tried it though. Templar boss is not that difficult and perfectly kiteable as a mage solo. Usually ads are more of a problem for me in Haven, once they are gone the boss becomes much easier.

 

All in all I find Haven fights more difficult than dragon ones, because as I said dragons hardly do any damage vs proper builds. 1 weak boss + a lot of ads have like 10x damage of a dragon.



#25
Blackstork

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Adds can be dealth with CC/AOE or Stealth bursts. Rangers there are problem. Being Lavellan during Haven fight is big pro. Dwarf is second, Qunari 3rd, Humans wont have much advantage because their extra point. Bosses are cheese. 

And you can solo Envy with jars, full 12 heals and Good bow and evade and MK. Need to evade alot and keep damage coming. Jars grant crit , so its really cheese. 3 jars are good stuff to pass thru "demon:" phase. Doppelganger phase is easy.