In my opinion, "professional" reviewers do not usually get to spend near as much time with a game as a customer would. I've logged over 120 hours into this game and still haven't advanced the storyline a huge amount, mainly because I like to explore around and around....and around...
That being said, I'm starting to get bored. While there's a supposed overwhelming amount of side content to do, it is certainly beginning to get repetitive to the point that I'm wanting to advance the main story again.
The environments are beautiful, and there's been many times I've just dropped the controller to sit back and admire the scenery along with my party. Whether it's standing on top of a hill in the Hinterlands, overlooking Winterwatch Castle from a distance, or scratching my head and pretending there's a huge mystery that doesn't really exist among the gigantic statues in the Storm Coast, there's a vast amount of beauty.
I will be disappointed if there is not some type of in-depth quest and dungeon/exploration zone to be added in a future DLC. With PS4 systems able to handle 500 GB worth of data, this game could be unbelievably huge (even with the increased potential for glitches) and could give a player tens of hours worth of exploration in one of the most intricate and mysterious areas to explore that's ever been put into a video game. The potential is there.....I just wish someone would show their personality a bit more. There's many games out on the market that have a 'bland' and 'cookie-cutter' feel to them, and there are areas in Dragon Age : Inquisition where I suddenly fall into a feeling of having only a modicum of dungeon exploration and truly unique places to visit. 90% of this game is spent above the surface, maybe more.
As per my previous posts, I want to see the Pyramids of Par Vollen added into an expansion DLC; maybe some more exploration into the Deep Roads. I've also seen handfuls of places where dungeon entrances could be added into maps--either placed into the cuts of rock formations, wells that can be jumped down into, large statues that could have secret doors that lead down into stairways once they're opened, and much more.
I've heard people say "if you want a dungeon crawler, go buy X game." Well, that might be true, but how many dungeon crawlers are created on the Frostbite engine like this? Dragon Age: Inquisition has a beautiful art palette, and I really wouldn't want to have it any other way. I want to see this engine's graphical capability further utilized and explored.
That's all. For now!