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Why are so many people disspointed in this game on this forum?


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#301
VoidOfOne

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Huge disappointment comes from huge expectations. Doesn't mean the game is any less fun for many people, as it all depends on what they look for in games listed as "RPG" or "Dragon Age."

 

And we have seen many cases where reviewers are lined up with the general consensus of gamers, and when they aren't. Many people thought this was a great game, and still is. I'm one of them. Even so, I recognize the many flaws of this game (no Sandal), but they stand out because I wanted so much from this game. DA:I gave me some of what I wanted, some of what I didn't, and some of what was unexpected. There isn't a game out there that will please everyone (I hate The Last of Us) but that should be a given by now.

 

And yes, people will complain. They, we, have every right to. It is in hopes that the next time around they get it right. But with so many people saying things that contradict others, you are bound to head to this mess.

 

At least it works, mostly, for the majority of people... (Shovel Knight worked on launch)



#302
DaemionMoadrin

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More like 100 percent of every possible love interest a person can have, during a 7 year period, just happens to be bisexual. Those are quite the odds.

 

Merrill shouldn't be sleeping with anyone. She is 12 years old.

 

Well, if Merrill was 12 when Hawke met her, then she was 18 in Act 3. Perfectly legal. :P

She's at least 19 when you meet her the first time though. ;)


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#303
HTTP 404

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this forum would complain if they got free money.


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#304
dreamgazer

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Because it's a BioWare game.

#305
DaemionMoadrin

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this forum would complain if they got free money.

 

Because it's a BioWare game.

 

Could you perhaps take your trolling elsewhere please? You aren't helping.



#306
dreamgazer

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Could you perhaps take your trolling elsewhere please? You aren't helping.


Do you realize how many of BioWare's games have been met with "disappointment" from their fans over the past ten-plus years?

They've all had their reasons.

#307
otis0310

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The main reason I do not like it is because it is obviously an action combat game, not a tactical combat game like DAOand even DA2 were.  The fact that they went on about the tactical camera and tactical view and things made me think otherwise, so I feel cheated a bit and lied to.

 

Are they going to be sued for false advertising?  Has that ever happened?  In Origins they had the Warden with glowing eyes in the trailers and that wasn't in the game and an armor on Leliana that wasn't available until mods.  They have a lot of leeway in marketing.

 

That is different, in your example they are advertising things that ended up being cut in the main game.  However they did not lie about what the game was or what it delivered.  This game is more of a case of lying and false advertisement. They  promised us a game with tactical combat like DAO had and then they gave us a generic action game instead.  

 

This is obviously different than just a few things cut from the final version.  The developers knew it was an action game, but advertised it as having a strong tactical combat element to it, which it obviously does not have.  This a lot more misleading than stating the warden will have glowing eyes, but it shows up he/she does not.

 

It is like selling Sims 4 as the best FPS of all time. They  promise you an action game and deliver a life simulation instead.

 

Okay, maybe my example is way too extreme, but I think I made my point.



#308
dreamgazer

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Wouldn't mind playing that Mass Effect.
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#309
otis0310

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Do you realize how many of BioWare's game have been met with "disappointment" from their fans over the past ten-plus years?

They've all had their reasons.

 

The last three games in particular, ME2, DA2 and DAI.  Basically when EA took over is when the anger started coming in, not surprising given EA's histroy with Origin, Westwood, Bullfrog, Maxis and so many other companies they bought out and gutted.


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#310
dreamgazer

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The last three games in particular, ME2, DA2 and DAI.  Basically when EA took over is when the anger started coming in, not surprising given EA's histroy with Origin, Westwood, Bullfrog, Maxis and so many other companies they bought out and gutted.


Yes, EA's label has certainly garnered them some unjust vitriol.

#311
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Could you perhaps take your trolling elsewhere please? You aren't helping.

 

 

I was having a joke.   :) I apologize if I offend.  I forget that this community is far more serious than I remember.



#312
Guest_Donkson_*

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In response to the OP....

 

It's those beige pyjamas. Totally ruined everything.


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#313
Razir-Samus

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I was having a joke.   :) I apologize if I offend.  I forget that this community is far more serious than I remember.

so now we're too serious? you just can't help yourself can you :rolleyes:



#314
AlanC9

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Could you perhaps take your trolling elsewhere please? You aren't helping.


What would qualify as "help" here, anyway? Besides hating EA, of course.

#315
Innsmouth Dweller

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dunno. i know why i am disappointed.

 

the game is gutted from everything that made me love RPGs. there are features implemented to enhance 'old cRP gamer' experience, but they are done poorly ('oh, right, you guys are still here. ok, we made this thingy, it doesn't work very well, but you'll be super pleased with it')

 

imho, the only one good thing in this game is writing. my hubby asks me why do i play it if i hate it so much. there are two answers:

1. i payed for it; i'm going to play it until my infinite hatred towards AAA games turns me into an adult who abhores wasting time on such medicore crap

2. lore fest


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#316
AlanC9

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dunno. i know why i am disappointed.

 

the game is gutted from everything that made me love RPGs.

 

What are those things?



#317
Innsmouth Dweller

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What are those things?

in general? freedom of choice. specifically: being able to not fight, being able to RP more than one alignment (paragon/renegade doesn't count, they are just different ways to the same outcome). tactical combat which difficulty is scalled by something else than multiple mob spawn/bloated hp pools. that's the short answer. if you want more, i can answer after work :3

 

EDIT:

fixed few bugs, waiting for code review... 

 

of course i'm nostalgic, i play games since i could sneak into my older brother's room and power up his C64. text Hobbit was a pinnacle of RPGaming back then, Ishtar was a freaking graphical marvel, Dungeon Master with magic system based on 'pharse' combinations, replaced finally by much more complex and enchanting worlds (BG; P:T; ID, heck - i love Fallout), Wizadry, then Morrowind happened, DA:O. and when i thought the gaming is evolving in the right direction - more complex worlds, free choice, amazing stories full of deep characters?

AAA clones... very disturbing and low quality clones emerged. dumbed down mechanics (what happened to cursed items? where is my AI? where is 'talk with the final boss instead of fighting him'? where are dialogue puzzles? why am i seeing graphs, i do love graphs tho), action, anime flashes, huge swords, more linear stories disguised in open-world feathers. 

i'm disappointed because DA:I turned out to be just another clone - a mixture of things that worked for other titles, all flash, no substance. well at least for me.

 

if i wanted to farm - i'd still play WoW. if i wanted amazing story - i'd read a book. i want to play a RPG.


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#318
McPartyson

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The game is labeled "Dragon Age". Most gamers expect the best features of the earlier games to be integrated in the latest one. That's the issue. I think if it was a new IP, it wouldn't have such heavy criticism. 

 

I personally believe the game is great apart from many bugs and it being somewhat "unfinished". It's like we got Inquisition beta 0.8...We didn't get the full 1.0 version. Despite it being unfinished, we all see it's a great game.



#319
Guest_Donkson_*

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Ahhh... remember DA:2. Now, compare it to DA:O.

 

If you played Mass Effect, recall ME:1. Now, recall ME:2. Compare.

 

In the world of Bioware, nothing is ever the same... as a fan, you know that it's going to be different each time. I'm easy, I play all sorts of games, so the differences weren't so bad for me.

 

I noticed that DA:2 wasn't exactly an RPG... but I still got sucked in. I missed the story from Origins, but DA:2 had its own positives.

 

Inquisition is great... plenty of flaws, yeah. But still pretty damn good. My biggest complaint, gameplay-wise, is the lack of gore explosions as opposed to DA:2. While I'm tempted to complain about beige pyjamas, I won't. :lol: 

 

But I get your point... people fall in love with Origins, then hope to have the same experience with each game that comes out after. I was that way with Mass Effect, to be truthful. I loved it to death and ME2 didn't really satisfy as much, though I found myself loving ME3.



#320
errantknight

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You think ORIGINS has better combat and less simplistic character development??

Oh wait you're serious.  Let me laugh even harder! XD XD

 

And yeah, sure, getting poultices for Elder Miriam or running around recruiting conscripts for a mercenary group (that you aren't even a part of) is not nearly as tedious and fetch-questy as finding food and blankets for the peasants you're supposed to be protecting in the name of your organization.  Sure, whatever you say.

 

Okay well, have fun playing Origins with rose-colored glasses again.  Since you've stopped playing hopefully we can look forward to your absence.

This is out of line. I stopped reading there. Is this whole thread people ripping new ones because there's no consensus on which game is best?

 

Guess what, I think that Origins had much better combat and the world based--and frequent--conversation menthod with the companions lead to a more natural feeling of growing relationships and character development. And I think many of the sidequests felt more personal.

 

I also love this game, enjoyed the combat even with it's problems (and much needed tactics/abilities unstreamlining). I loved the open world and wandering around discovering things, thought the crafting was fantastic (although many more armor types are needed, including some based on Origins plate). I really lliked my inquisitor and enjoyed the exploration of faith that the game offers, both in main story and sidequests.

 

Yeah, I want some things to change for the next one--ie mage animations and combat style--but why does one have to suck and why do we have to diss each other for what we prefer?



#321
Rawgrim

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Well, if Merrill was 12 when Hawke met her, then she was 18 in Act 3. Perfectly legal. :P

She's at least 19 when you meet her the first time though. ;)

 

Mentally 12. In all chapters.



#322
Lianaar

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I noticed that DA:2 wasn't exactly an RPG... but I still got sucked in. I missed the story from Origins, but DA:2 had its own positives.

 

It was closest to table top experience I ever got in games. The main world is the same, the events undependent from the party is the same, but everything, all the interpersonal relations is different, the style you decide for yourself varried. That is the very reason I play table top. Of course no hard coded game will ever match P&P, but DA2 got the closest in regards of experience. I am more willing to call it RPG, then DA:O or even DA:I.



#323
Rawgrim

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It was closest to table top experience I ever got in games. The main world is the same, the events undependent from the party is the same, but everything, all the interpersonal relations is different, the style you decide for yourself varried. That is the very reason I play table top. Of course no hard coded game will ever match P&P, but DA2 got the closest in regards of experience. I am more willing to call it RPG, then DA:O or even DA:I.

 

P&P games lets you chose your own friends. DA2 doesn't. You don't even get to pick your own name in DA2. DA:O does, though.



#324
Lianaar

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As I said, no hard coded game will ever match P&P. But I disagree DA:O does a better job at it. I much preffered DA:2 in regards of personality freedom.

Not being a grey warden was not an option in DA:O, despite lacking motivation to become one in not only one cases. So I was forced to chose a character to play who accepted being a Grey warden. There was no such force in DA:2, alas it was freer in personality aspect.

 

Naturally you can not chose to answer what you want, like in RL gaming with DM. But nothing ever will achieve that in video games.



#325
Rawgrim

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As I said, no hard coded game will ever match P&P. But I disagree DA:O does a better job at it. I much preffered DA:2 in regards of personality freedom.

Not being a grey warden was not an option in DA:O, despite lacking motivation to become one in not only one cases. So I was forced to chose a character to play who accepted being a Grey warden. There was no such force in DA:2, alas it was freer in personality aspect.

 

Naturally you can not chose to answer what you want, like in RL gaming with DM. But nothing ever will achieve that in video games.

 

There is only such force in DA2. You are forced to flee to Kirkwall, you are forced to work for mercenaries for a year, you are forced to collect money for the Deep Roads expedition, you are forced to watch Anders blow up the chantry, you are forced to fight Meredith or Orsino, even if you agreed with one of them the whole way.

 

You had zero say in how Hawke rose to power. You had zero influence on the story. You could chose class or gender. Neither of which had any bearing on the story or the world you are in. People didn't even notice you being a blood mage. You had 3 personalities to chose from, and that's really the only choice you have in the game.

 

In DA:O you can have pretty much any personality (which is what roleplaying is all about), you could use any weapons you wanted, you had a ton of different endings. DA2 had 1 ending.

 

DA2 is as far from a pen and paper game you can get. I'd swap DM, if this is what your pen and paper sessions are like.


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