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Why are so many people disspointed in this game on this forum?


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#126
Skeevley

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 While the reviews are so good to  the game. I do not understand why is there so much negative feedback while reviewers gave it so much positive feedback.

 

The gaming reviews aren't really like the movies. A "7" is kind of the baseline from what I can tell (that is, 7 is really "0"). So on that scale of 7-10 DAI is really just in the middle somewhere, which seems about right to me.

 

Also, when you have a fantastic rep like Bioware, and lead a series with a game considered (by my many of us here) as damn-near perfect as DAO, you really need to put the time into figuring out what made people love it so much (look at the user reviews compared to DA2 and DAI) and then continue to provide that experience. Update it? Sure! But don't destroy it...

 

Good comparisons: The Matrix, and then those other two movies (ugh!!!!). Star Wars (the real ones, not even the edited ones) vs. those other 3 movies that were, apparently, prequels...

 

That said, DAI is slowly becoming a better game. Part of the problem is the PC controls, which are just godawful horrible. Luckily Cheat Engine came along and now my game plays much the same as DAO. Otherwise I wouldn't even be playing it. I want to fight battles in the game, not fight my controls... I think once Bioware fixes the PC control structure to something PC players consider palatable you'll start to see the reviews go up. (I know that I will go back and change my reviews on Metacritic and Amazon at that point, but not before...)



#127
Skeevley

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Different strokes for different people, I utterly loathe the combat in DA:I but love combat in DA:O. Where DA:I definitely wins is the larger world + exploration, quest quality varies greatly in both games.

 

To me the ideal game would have been the world, exploration and companion writing of DA:I with the class, skill & combat system of DA:O (with improvements of course).

 

Yeah, I love that classic true-RPG combat of DAO. Let's face it, the world has plenty, plenty, plenty of "action" games, both with and without RPG elements. The last thing Bioware should have done is try to appeal to action-gamers. They had something truly special and failed to recognize it.

 

There is a famous story (a true one by all accounts) about Porsche (the company, not the man) very, very nearly deciding not to produce the 911 (rear-engined) anymore. They were lucky that someone in their organization stepped forward and said "absolutely under no circumstances can we stop making a rear-engined car; that's exactly what makes us special." This is largely attributed with saving Porsche, since that is indeed a critical part of what makes them special. Bioware needed a person like that during the development of both DA2 and DAI.


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#128
lichg

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Ill admit, tho.. after playing as a mage for a bit instead of a warrior the game did get more fun (and easier!) But then i ran into new problems.

i found a darkspawn tunnel in the hinterlands and i LOVED it! Been waiting for some action with those for a while and it was more challenging since i played on nightmare BUT all the loot i got was level 10-13 and i was level 7. So im stuck with a bag full of things i cant even use for no reason even tho i was strong enough to earn them.

And the hardest part was controlling my party since they just love charging off ledges or jumping to their doom or simply not do anything despite clear orders.

Heres a question: can we interact with the world? Can i use my enviroment to my advantage during combat like pulling mobs into a pull of water and electrify it? Not in my experience. Would like some enviromental spells like oil ground or rain or SOMETHING. Divinity original sin was very good at it.

Also the ai is broken more than i thought. Some enemies cant go too far from their location like minibosses so i could stand with my mage and just hit it without them being able to do anything. And any fight can be won by cheesing it. Just hit and run away over and over again. You even get rewarded for it since all dead members get revived and spawn to your location. Chain lightning, flee, chain lightning, flee.

Also i dont mind assassins appearing behind me out of nowhere with a cool smoke effect or how some animals turn into demons on kill, i find that cool! But enemy spawning on you DURING COMBAT? Or clearing a path until you find an enemy group so strong you have to run away only to find a group of enemies that spawned on the group of enemies you killed 30 seconds ago.

OR HOW A GROUP OF BANDITS TURNED INTO BEARS AFTER USING CHARGE INTO A RANDOM BONEFIRE BY MISTAKE.

It reeks of mmo issues, to say the least.
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#129
Viper371

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 While the reviews are so good to  the game. I do not understand why is there so much negative feedback while reviewers gave it so much positive feedback.

  • reviewers don't see the final version, and they are told this isn't the final-final version, there's a zero day patch coming to squash all those nasty little bugs they experience.  To be fair, IGN mentionned it (or maybe Gamespot)

  • most reviewers are console players, and even on PC, they play with a gamepad.  Control issues aren't as bad with a gamepad, or with a console, it's what people usually play (I'm an old man, I can't stand these things, sorry :( )

  • the game is actually very good despite its flaws, and the complaints about the side-quests can be made on any RPG made by Bioware or any other company since the first CRPG ever.  Helping a refugee family getting out of Nar-Shadaa didn't help your quest to rebuild the Jedi Order.  Helping a dockworker land his ships either.  In Skyrim, most quests aren't helping you defeat dragons directly, except by gaining experience and loot.

  • As someone pointed out, it would require a very awful game from a major studio to receive an extremely low score, since they depend on the advertising revenue of the majors.

  • Read the fine print ;)  Read the full article, not just the score.  Hidden in the review, sometimes, you can see traces of the reality, if the game is really that good or merely average.

  • I remember DA2.  I think it was IGN, if not, it was Gamespot.  They gave an excellent note to the game.  Never mentionned the re-used areas.  They took their revenge once the first DLC came out, probably 'cause they felt cheated by the original game.

  • Like movie critics, many game reviewers don't really play the game.  They either rush through it or maybe don't even play it at all (I know some movie critics don't wath the movies they review), so they are often left with what the studios told them is in it.  I mean, you got a 120hrs game here with DA:I, if you do every single side quests.  Some reviewers get the game 1 week before release, many only on release.  I know it's their job to play, but still, if we expect them to play the entire game in 1 week and write a professionnal review, some corners are cut short, inevitably.


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#130
Tystone

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I really enjoyed DA:O for the pure reason that it was a good game with a good story. It refreshed my faith in RPGs and life went on.

DA2 wasn't all that bad-It just wasn't all that good. DA:I seems to be a Skyrim/DA:O mashup-There are parts of this game that I really enjoy and yet there are other parts that just seem to be a time sink. The dead barbie expressions is one nugget.

 

I am thinking that DA:I will become a very good game with a few more patches and a DLC or two. I am also hoping that the Mod community out there with work their magic. Can you imagine playing vanilla Skyrim? (Shudder)

 

Is DA:I  everything that everyone wanted? Nope. That's an impossible task, but it does give some people here something to do and complain about. Those people do need that type of company. 



#131
Sartoz

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 At some point one has to let go.

So it's OK for a company to tell you one thing, promote it, make videos about it, then sell you something else? 

 

How about standing up and demand the goods they said will be in the product?

 

What? Are you telling me you will still buy a frozen dinner that says Chicken with Vegetables. The picture on the box shows LOTS of big chicken pieces and after you buy it and cook it and open it to find only two small pieces of chicken?  Are you telling all of us that it's OK?  Just let it go?



#132
Pauravi

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If you really want to get into aggregate theory then we can, but sufficed to say that a collection that either one of us could gather would mean very little if you're interested in actual hard facts.

 

Agreed.

 

 

That having been said, if you really want to go that route then anything you think is just as useless and non-derivative, so by your own evaluation anything you say is pretty much worthless. 

 

Disagreed.

One can still make arguments based on the actual content of the games in question rather than trying to "prove" how good or bad a game is by doing something futile and useless like trying to gather the largest list of people who agree with you.


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#133
DaemionMoadrin

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One can still make arguments based on the actual content of the games in question rather than trying to "prove" how good or bad a game is by doing something futile and useless like trying to gather the largest list of people who agree with you.

 

That argument cuts both ways though. We, who aren't happy with DA:I, base our arguments on the actual content as well.



#134
Null0

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A lot of people signed up here and there just to complain and show their being oppose to all the positive reviews.... i don't think ALL of them are trolls, you know.

I enjoyed this game but it's certainly not what we were told to receive. It's a good game but there's really no wonder (in my case) that a lot of people criticise it.

#135
saladinbob

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The real lesson for Bioware to learn from the release of Inquisition was the lack of expectation management. Having seen the leaked footage, having been told certain things, having been lead to believe certain others, people's expectations where higher than the final game could deliver on. Had anyone expected the release candidate of Inquisition then I very much doubt people would be that disappointed in the game, bugs aside which is the scourge of modern game development anyway. People tend to get cynical about such things which causes the inevitable backlash.


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#136
Pauravi

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That argument cuts both ways though. We, who aren't happy with DA:I, base our arguments on the actual content as well.

 

Sure, of course.  I'm simply pointing out that applying my criticism of "well all my friends think X"-style arguments doesn't actually result in "everything I say being pretty much worthless", as you claimed.  It's perfectly possible to have a discussion based on actual game content rather than making up bullsh*t to try and convince someone else that they have a more popular argument -- as if that meant anything anyway.



#137
Pauravi

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I enjoyed this game but it's certainly not what we were told to receive.

 

??

In what way?



#138
Grieving Natashina

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??

In what way?

I got this one.  I've been reading several threads like this over the last week.  This is the general sentiment among some of the posters that are upset.  I'm not going to speak for all of them, but one of the big complaints I've read is:

 

"PC game for PC users!"

 

And we got a game that, unless you have a gaming mouse set-up, really plays like a console game.   I love this game, and I've been having a blast, but that complaint does have some real merit.  I can deal (having a gaming mouse helps a lot,) but they are obviously not intended with the PC in mind.  

 

I showed my husband the set up.  He brought me his controller and showed me how that would all make sense...off of a keyboard.  The mapping works great, if you're using a controller.  Some PC folks shouldn't feel forced to buy a controller so their "PC game for PC users" actually plays comfortably.  Shoot, I wonder if some devs even know what button is the interaction button is on the keyboard by default.  Or which button to to ping for loot, for that matter.  

 

I'm not feeling as "BETRAYED!" as some of the other posters are, but that's where some of them are coming from.


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#139
saladinbob

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It's not just that, Natashina, it's this:

 

  • "Made for PC Gamers by PC Gamers"
  • "The tactical camera ... is just like you'd expect from Origins. You'll be super, super pleased with it."
  • "The combat HUD was created specifically for PC." 
  • "With Inquisition we've kept that [PC] legacy." [In reference to the game being like Origins]

 

https://www.youtube....0Dp7HeW9vs#t=18

 

The majority opinion seems to be that Bioware were purposefully deceitful in these claims. That (and the game breaking bugs) is why the PC community is so angry. After the disaster that was Dragon Age 2, if not for these claims, many people would not have bought Inquisition.


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#140
Null0

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I got this one.  I've been reading several threads like this over the last week.  This is the general sentiment among some of the posters that are upset.  I'm not going to speak for all of them, but one of the big complaints I've read is:
 
"PC game for PC users!"
 


Please don't generalise on the basis of my words because that's not what I meant.

As for Pauravi's question: We were told to receive a huge open - world rpg game where all the quests and choices matter. It was supposed to be a good connection of DAO and DA2. Therefore, I'm not really surprised that a lot of people seem disappointed.


And please note : as said, I enjoyed the game but it's not that great IMO. Everybody has a right to state their opinion. Not everybody shows disappointment because of sentiment or being a troll ;)

#141
Grieving Natashina

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Please don't generalise on the basis of my words because that's not what I meant.

As for Pauravi's question: We were told to receive a huge open - world rpg game where all the quests and choices matter. It was supposed to be a good connection of DAO and DA2. Therefore, I'm not really surprised that a lot of people seem disappointed.


And please note : as said, I enjoyed the game but it's not that great IMO. Everybody has a right to state their opinion. Not everybody shows disappointment because of sentiment or being a troll ;)

 As I said in my post, I'm not speaking for everyone, I was merely stating a common complaint.  I wasn't using your words specifically, or anyone elses for that matter.  I've read that general sentiment in several threads, for many reasons.  I didn't have you in mind in the slightest when I was posting.  Just something I've seen in a lot of threads.  That's all.

 

I also don't think you're a troll because you're disappointed with the game.  You haven't done anything trollish at all.  You haven't given me or others a hard time for liking the game.  You haven't told us that players were "wrong" for preferring Inquisition over Origins, or liking both equally.  You haven't been accusing players of being "sheeple" or "drones" or "fanboys" just because you disagree.

 

 Trust me, if I thought you were trolling, I'd say as such.  I don't mince words.   ;)

 

It's not just that, Natashina, it's this:

 

  • "The tactical camera ... is just like you'd expect from Origins. You'll be super, super pleased with it."
  • "The combat HUD was created specifically for PC." 
  • "With Inquisition we've kept that [PC] legacy." [In reference to the game being like Origins]

 

https://www.youtube....0Dp7HeW9vs#t=18

 

The majority opinion seems to be that Bioware were purposefully deceitful in these claims. That (and the game breaking bugs) is why the PC community is so angry. After the disaster that was Dragon Age 2, if not for these claims, many people would not have bought Inquisition.

That...still ties into my complaint.  I was just summing it up.  Folks were told that this was supposedly a "PC game for PC users," given many reasons as to why and that obviously wasn't the case.  I can deal with the crappy controls, but even I can tell that this was probably not really even tested using the keyboard controls.  I'm suspecting that they were using a controller on a PC.  It probably works great for that setup, but for M/KB controls, it just frankly sucks.  

 

The last point, by the way, is very subjective.  I think it keeps to the spirit of Origins, and so do some others as well.  It's cool to disagree there, but we can't look at that final statement objectively.  That depends upon the player's personal experience.

 

Edit: I know there is many many reasons why some PC players feel the way the do.  I'm not knocking them for it.  If my summation left some things out, it wasn't intended as any sort of slight.


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#142
DetcelferVisionary

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I don't blame Bioware.  I blame the game industry as a whole.

 

People are obsessed with wanting to see stuff on games 1-2 years (sometimes more) in advance.  It's worse than the film industry.  You'll see demonstrations,  then when the final product comes out, it's different.  Why?  It's obvious...  because game development goes through many different phases.  Developers have an idea in mind and they have to make sacrifices along the way.

 

It's not that they're out to screw you.  It's that we've come to expect privy information.  Are you one of those people that has to be told your coffee is hot or you're going to get sue happy?  Any information you learn pre-release in the gaming industry is liable to be changed. 



#143
Null0

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As I said in my post, I'm not speaking for everyone, I was merely stating a common complaint.  I wasn't using your words specifically, or anyone elses for that matter.  I've read that general sentiment in several threads, for many reasons.  I didn't have you in mind in the slightest when I was posting.  Just something I've seen in a lot of threads.  That's all.
 
I also don't think you're a troll because you're disappointed with the game.  You haven't done anything trollish at all.  You haven't given me or others a hard time for liking the game.  You haven't told us that players were "wrong" for preferring Inquisition over Origins, or liking both equally.  You haven't been accusing players of being "sheeple" or "drones" or "fanboys" just because you disagree.
 
 Trust me, if I thought you were trolling, I'd say as such.  I don't mince words.   ;)
 

That...still ties into my complaint.  I was just summing it up.  Folks were told that this was supposedly a "PC game for PC users," given many reasons as to why and that obviously wasn't the case.  I can deal with the crappy controls, but even I can tell that this was probably not really even tested using the keyboard controls.  I'm suspecting that they were using a controller on a PC.  It probably works great for that setup, but for M/KB controls, it just frankly sucks.  
 
The last point, by the way, is very subjective.  I think it keeps to the spirit of Origins, and so do some others as well.  It's cool to disagree there, but we can't look at that final statement objectively.  That depends upon the player's personal experience.
 
Edit: I know there is many many reasons why some PC players feel the way the do.  I'm not knocking them for it.  If my summation left some things out, it wasn't intended as any sort of slight.


I'm glad you didn't mean that because I consider you as one of most reasonable people here ;)

As for what you quoted : IMO when a player judges the other one just because of his opinion/beliefs, I don't think there's any point in discussion with such person. So the ones who call the others names because of such reasons shouldn't even be taken seriously.

And I find discussion about what platform the game was "primarily" for a bit weird. I mean the argument that DAI should be primarily for PCs. The more people can enjoy a game the better, that's just the matter of optimization - which seems to have failed a little bit in this case.

Some of points which disappointed players pick up make sense to me : filler quests, controls, lack of types of armor and weapons etc. The other ones are just the matter of particular person's taste.

The most important thing to me is that despite its obvious flaws, I was still able to enjoy the game itself ;)

#144
Grieving Natashina

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I'm glad you didn't mean that because I consider you as one of most reasonable people here ;)

As for what you quoted : IMO when a player judges the other one just because of his opinion/beliefs, I don't think there's any point in discussion with such person. So the ones who call the others names because of such reasons shouldn't even be taken seriously.

And I find discussion about what platform the game was "primarily" for a bit weird. I mean the argument that DAI should be primarily for PCs. The more people can enjoy a game the better, that's just the matter of optimization - which seems to have failed a little bit in this case.

Some of points which disappointed players pick up make sense to me : filler quests, controls, lack of types of armor and weapons etc. The other ones are just the matter of particular person's taste.

The most important thing to me is that despite its obvious flaws, I was still able to enjoy the game itself ;)

Hehe, good good.   :)  I'm glad that we got that one straightened out.  It's been a crazy weekend.  Nothing like being told I'm a blind BioWare drone by someone that compared Vivienne to Rafiki from the Lion King (not mentioning the name, but that was a real comment.)  That was fun.   <_<

 

You raise an excellent point.  I think I should say that the PC controls felt like an afterthought, without much care taken for customization.  It really feels like they kinda threw it together without having MB/K testers actually...test it.

 

Same here.  I'm not dismissing those grumbles about the quests or armor or the like.  That's always subjective though.  :)


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#145
DaemionMoadrin

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Sure, of course.  I'm simply pointing out that applying my criticism of "well all my friends think X"-style arguments doesn't actually result in "everything I say being pretty much worthless", as you claimed.  It's perfectly possible to have a discussion based on actual game content rather than making up bullsh*t to try and convince someone else that they have a more popular argument -- as if that meant anything anyway.

 

Moi? I clamed that? I think you are confusing me with someone. I never got into that conversation with you, that was someone else.



#146
saladinbob

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I know, Natashina, I was simply elaborating on your post with specifics others may not be aware of. That being said, that only covers the discontent with the PC community. My other post covers why some console players are also upset.



#147
Null0

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Hehe, good good.   :)  I'm glad that we got that one straightened out.  It's been a crazy weekend.  Nothing like being told I'm a blind BioWare drone by someone that compared Vivienne to Rafiki from the Lion King (not mentioning the name, but that was a real comment.)  That was fun.   <_<
 
You raise an excellent point.  I think I should say that the PC controls felt like an afterthought, without much care taken for customization.  It really feels like they kinda threw it together without having MB/K testers actually...test it.
 
Same here.  I'm not dismissing those grumbles about the quests or armor or the like.  That's always subjective though.  :)


I'm glad too. Well, some people want to always be right, even when there's no' wrong' or 'right' in particular area. This is actually why I usually don't criticise the others as long as they show respect to other points of view.

Regarding mk controls : yeah, that was what I expected after having seen most of gameplay streams being done with a pad.
I also have the impression that devs put a lot of effort in creating as many quests ad possible, which resulted in quantity taking over quality at some points. I felt a huge relief after completing all the side quests ;)

However, one of my friends claims that side quests in DAI are really great. And I respect this opinion. But: to me the main plot line and companions quests were far more interesting and enjoyable.

#148
AWTEW

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The biggest complaints I have noticed are.

P.C controls.
generic story that has very little depth.
too many MMO fetch quests.
Bugs
companions are not as fleshed out as they were in DA2.
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#149
helpthisguyplease

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What I really wanted is that all those side quest mattered, at least let them matter in the epilogue on how my intervention emprise de lion helped the people there, how did the defeat of the freemen helped the dales, how helping the dalish help helped their community. I wanna know that what I did mattered. That is where DAO was great it made me thing it mattered. It does not matter here.



#150
Kantr

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Some people like to have a good complain and others seem to be unfairly comparing it to baldurs gate and neverwinter nights