Woo got +50 stamina amulet
#1
Posté 14 décembre 2014 - 03:10
#2
Posté 14 décembre 2014 - 03:19
I only have a +10, yours is bigger than mine. I would definitely love that though, being able to use an ability right before or after the Wrath/Purge combo on Templar is pretty handy.
#3
Posté 14 décembre 2014 - 03:21
- Red Leader aime ceci
#4
Posté 14 décembre 2014 - 03:31
Woooo came to congratulate the OP. Then I realized the OP is just a troll.
No im not its true
T.T
And to above yea it may be pretty good on templar because of how costly her stuff is, possible an archer too if you are using quite a few attack skills.
Shame it doesnt effect magic since those classes are often low, i guess that would be a bit OP though.
Might be actually possible to have builds buillt around the fact that u have 50 extra stamina though nothing exactly springs to mind yet.
Or actually, anyone know if it would increase elemental mines deployed even further? I dont really use those on alchemist but i may try it.
#5
Posté 14 décembre 2014 - 03:47
It would most likely increase the number of mines. I didn't know that necklace existed. I think I would prefer it over a 15% cooldown amulet for all stamina classes except maybe reaver.
#6
Posté 14 décembre 2014 - 06:18
#7
Posté 14 décembre 2014 - 10:45
- Red Leader aime ceci
#8
Posté 15 décembre 2014 - 09:47
It is not useless on a Reaver or Templar... Thats for damn sure...
#9
Posté 15 décembre 2014 - 09:53
It might make Ring of Pain viable, though replacing War Horn is... CD is better on Legionnaire hands down, though. Templar's debatable.It would most likely increase the number of mines. I didn't know that necklace existed. I think I would prefer it over a 15% cooldown amulet for all stamina classes except maybe reaver.
The class I'd love a stamina amulet for is Assassin. That would be potentially gamechanging.
#10
Posté 15 décembre 2014 - 01:11
What really, with + 50 stamina on kill and +10 stamina on crit if needed you have an issue with stamina on assassin?It might make Ring of Pain viable, though replacing War Horn is... CD is better on Legionnaire hands down, though. Templar's debatable.
The class I'd love a stamina amulet for is Assassin. That would be potentially gamechanging.
And yea why use it on reaver, I thought everyone was smart enough to stop using ring of pain it's more an anoyance than an asset, especially when horn is so much more useful.
Templar is the only class that I concede it does make sense because their combo requires 130 stamina so not having to wait could be incredibly useful.
#11
Posté 15 décembre 2014 - 01:19
If you think extra stamina is useless with "only 4 abilities" you obviously have a lot to learn about DA. The more stamina a Legionnaire has, the longer he can keep up his guard. The more stamina ANY class has the more they can use high-cost abilities like Meteor Storm.
#12
Posté 15 décembre 2014 - 01:46
First of all yea I was thinking about guard a min ago and second if all, meteor storm does not cost stamina it costs mana or whatever, the amulet only works for rogue and warrior classes.If you think extra stamina is useless with "only 4 abilities" you obviously have a lot to learn about DA. The more stamina a Legionnaire has, the longer he can keep up his guard. The more stamina ANY class has the more they can use high-cost abilities like Meteor Storm.
It would be awesome on magic classes but I don't have nearly as much problems with stamina as I do with mana.
#13
Posté 15 décembre 2014 - 03:17
I have the Stamina +50 amulet, the willpower +10 amulet and the cooldown +15% amulet, all level 20 uniques.
For me,
The Stamina amulet is GREAT on a Templar, Hunter, Archer.
Cooldown on Reaver, Katari, Legionnaire
Willpower on Assassin, Mages
#14
Posté 15 décembre 2014 - 04:50
If you think extra stamina is useless with "only 4 abilities" you obviously have a lot to learn about DA. The more stamina a Legionnaire has, the longer he can keep up his guard. The more stamina ANY class has the more they can use high-cost abilities like Meteor Storm.
Lol@shield wall on leg.
No.
- Cirvante aime ceci
#15
Posté 15 décembre 2014 - 07:26
What combos is that? I do the wrath/purge combo and don't have to wait at all and I have no stamina gear.What really, with + 50 stamina on kill and +10 stamina on crit if needed you have an issue with stamina on assassin?
And yea why use it on reaver, I thought everyone was smart enough to stop using ring of pain it's more an anoyance than an asset, especially when horn is so much more useful.
Templar is the only class that I concede it does make sense because their combo requires 130 stamina so not having to wait could be incredibly useful.
#16
Posté 15 décembre 2014 - 07:34
What combos is that? I do the wrath/purge combo and don't have to wait at all and I have no stamina gear.
Ah yea i got that wrong, i just noticed spell purge is actually only 35 stamina.
So yea at the end of the day it is a pretty crappy amulet for multi apart from maybe archer and hunter as above poster says. Could be good if you ever need to use 3 templar skills close together but thats going to be rare.
#17
Posté 15 décembre 2014 - 07:47
Ah yea i got that wrong, i just noticed spell purge is actually only 35 stamina.
So yea at the end of the day it is a pretty crappy amulet for multi apart from maybe archer and hunter as above poster says. Could be good if you ever need to use 3 templar skills close together but thats going to be rare.
I'm not a Templar expert by any imagination, but I have played her a few times and I think my stamina +50 is very useful. It allows me to spam Horn of Valor every 18 seconds, shield bash (my preferred assault skill) as often as I can and still always have the stamina available to cast woh/purge combo. With the Stamina amulet +50 I am able to spam these 4 skills (horn of valor - shield bash - woh/purge combo) as fast as they can cooldown and never have a stamina problem.
#18
Posté 15 décembre 2014 - 08:40
Ah yea i got that wrong, i just noticed spell purge is actually only 35 stamina.
No, you were right. WoH + Spell Purge costs 100 stamina. Horn of Valor costs something like 35. Payback Strike costs another 35.
When you have only 100 stamina and start an engagement with Horn of Valor, then you have to wait too long until you can use your combo. If you use the combo first, then fight will be almost done by the time you use Horn of Valor. So the Tmplar is the only warrior who would actually benefit from the amulet.
#19
Posté 15 décembre 2014 - 08:43
No, you were right. WoH + Spell Purge costs 100 stamina. Horn of Valor costs something like 35. Payback Strike costs another 35.
When you have only 100 stamina and start an engagement with Horn of Valor, then you have to wait too long until you can use your combo. If you use the combo first, then fight will be almost done by the time you use Horn of Valor. So the Tmplar is the only warrior who would actually benefit from the amulet.
Though Templaring with Unbowed + Shield Wall is a perfectly valid alternative that probably finds the CD amulet more beneficial than the Stamina. Unbowed being free and providing a brief AoE stun makes things much, much easier--plus you still get guard from recent corpses.
#20
Posté 15 décembre 2014 - 09:26
Though Templaring with Unbowed + Shield Wall is a perfectly valid alternative that probably finds the CD amulet more beneficial than the Stamina. Unbowed being free and providing a brief AoE stun makes things much, much easier--plus you still get guard from recent corpses.
I find her to be a poor man's Legionnaire when it comes to tanking.
#21
Posté 15 décembre 2014 - 09:29
Lol@shield wall on leg.
No.
You wouldn't say that when I'm combat rolling out of the demon commander every time he tries to hit me, while simultaneously keeping everyone's sorry asses from dying.
And no, there are other abilities that cost a lot of stamina.
For the OP: an example is rogues have a lot of high-cost abilities that are very powerful.
#22
Posté 15 décembre 2014 - 09:33
I find her to be a poor man's Legionnaire when it comes to tanking.
Unbowed, Shield Wall, CDR Amulet Templar isn't about tanking so much as wiping out a huge clump of scary stuff and then surviving til your next burst combo. I find Unbowed really, really, really good...and while I don't like Shield Wall, I'm finding it necessary on the current patch to compensate for the horrible armor bug. That said, when I get a Stamina amulet, I'm definitely going to run Horn of Battle a few times for a good comparison.
You wouldn't say that when I'm combat rolling out of the demon commander every time he tries to hit me, while simultaneously keeping everyone's sorry asses from dying.
And no, there are other abilities that cost a lot of stamina.
For the OP: an example is rogues have a lot of high-cost abilities that are very powerful.
Wait, you run Combat Roll and Shield Wall on Legionnaire?
#23
Posté 15 décembre 2014 - 09:46
I find Unbowed really, really, really good...and while I don't like Shield Wall, I'm finding it necessary on the current patch to compensate for the horrible armor bug.
What armor bug?
#24
Posté 15 décembre 2014 - 09:55
What armor bug?
The one where all passives and abilities boosting armor don't work on "front armor" which is usually 95% of the time on a good warrior... Potions work though.
In single player, you can have your Warrior tank better with his flanks and rear end than its front shield. Meaning you'll receive 1 damage when butt blocking while you receive 30 or more from being hit from the front...
- Stinja aime ceci
#25
Posté 15 décembre 2014 - 10:01
What armor bug?
The one where all passives and abilities boosting armor don't work on "front armor" which is usually 95% of the time on a good warrior... Potions work though.
In single player, you can have your Warrior tank better with his flanks and rear end than its front shield. Meaning you'll receive 1 damage when butt blocking while you receive 30 or more from being hit from the front...
Exactly. Hilariously enough, you now take less damage if you War Cry and then spin around so they hit your back. Not worth doing, of course, but ridiculously giggletastic. But yeah, that bug completely changes Perilous for Templar and Legionnaire and makes building just weird.





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