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Bugs and stability


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b10d1v

b10d1v
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Is it a bug or instability?  Let's class bugs into things that affect game play and are repeatable -find something wrong? Ask someone to duplicate the conditions and document your results.  In any event, start a new game afterwards as seeming minor bugs can lead to instability.

 

Instability is another issue and it sneaks up in various ways, so here are clues:

  1. The scan key may appear to stick - Actually handy by itself and this may appear to clear up on its own when you leave an area.
  2. "Killer rabbits" everything trips attack
  3. "Follow me home"  enemies never disengage
  4. "they smell you coming" large groups of mixed enemies attack from extended range
  5. "Duplicity" enemies occupy the same space 
  6. "rubberbanding" Follow the bouncing npc
  7. "Walking on air"  Only lovers can appreciate this one
  8. "Let's do it again"  Rifts have additional cycles
  9. "Dragons never die"  Like vampires you have to take the head! If you get to the point that targeting has halted, sorry back out and do it again.
  10. Random crashes

Most of the items are pretty harmless on their own, in fact you may go hours before DA:I begins to really look "sick".  Best option is locate a save before the broken quest or other condition that you believe caused the instability -trial and error is a poor choice, because of the slow rise to an unstable condition, so worse case start a new game.