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People are complaining even after Da:I? Same as in every Bioware game. You so asked for this game all these years.


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#26
Ashen Nedra

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If I may, the more vocal or virulent people also complain -or rant as you prefer- because of marketing practices.

 

In particular towards PC gamers (the infamous video, "Made by Pc gamers for Pc gamers") and the bad PC port (I consider it an objective fact), i.e. PC/UI, made-for- controller interface and bare-boned, to be polite, Tactical aspect.

 

I absolutely agree that (i) nostalgia is a thing, if you're interested in how personal taste is constructed, or you are trying to sell something, and (ii) that the Internet, the anonymity, and group-thinking attitudes ("you like, I like, I despise you, Pc vs consoles, fanboyism...) act like an echo chamber.

 

I haven't been on the forum long, and it's my first forum ever, but boy, aren't people passionate about this company! Which should be a good thing.

 

On the game in itself, it took me 35 hours to get used (kind of) to the interface. I have been gaming for 26 years. It's too much, don't you think? And a lot of grief would have been completely nullified, imho if a little more respect had been shown to people who didn't like the game or were having technical pbs.

 

I absolutely disagree on blaming the fans or consumers. It's a very convenient excuse for big bad corporations, analogical to the "blame the victim" well-known tactics.

 

Maybe BW should include that in a resurrected Tactics' screen?



#27
Jaron Oberyn

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People will always complain. Nothing will change that. What's important to remember though is that they are merely a vocal minority. The majority of people who play Bioware games enjoy them, and don't feel this incessant need to shove their enjoyment down the throats of those who don't enjoy the game.


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#28
PsyQUEpedia

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Nope. If Bioware told me the new game would completely take out tactics,healing, a proper camera and told me that the plot would be 10 hours long with 120 hours of MMO tier fetch quests I would have told them to go jump in a lake and never would have bought this turd. Funny how none of thse things were mentioned pre release and promotional materials hyped the "Tactical combat" and "stunning narrative"

They definitely released the spells early and said they were taking healing out. The plot is definitely longer than 10 hours. The Ball took me 3-4 hours for the mission especially when you include the cinema scenes, getting the evidence, opening doors, dancing etc. Hawke missions aren't short particularly becaus they're in multiple areas. Walking through the snow to find Skyhold was the most annoying 10 minutes of the game it added length though. Point is I haven't even beaten the game I'm only 41 hours in, but you are exagerrating. Its at least longer than the main quest of some other Bioware games like KOTOR and ME1.


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#29
texhnolyze

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Different people complaining. It's why Bioware should just make the game they want to make, people will complain regardless.

 

Pretty much this. Too many people to cater.

The thing is, the complaints sound more vocal because it's what they do. The rest are enjoying the game.


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#30
JWvonGoethe

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Well the good news is that none of the unconstructive, high-strung diatribes are ever going to be taken into account by any of the creative and technical leads at BioWare, because they all got sick of those types of posts and left the forums.

 

The bad news is that now all of the thoughtful feedback is going to fall on deaf ears too. We can all thank the over-the-top ranters for that.


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#31
brzoz

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well.. 

DA:O story is cliche. how many times you have to slay big bad in the end? then again, i like the connection to my PC, i like that my char could be maniacally laughing villain - not bad or pragmatic, just insane, i like that mages were OP... cuz they are mages, i like that the gear was just addition, not defining my char's combat abilities, i don't like 4 skill trees. i don't like the memory leak. i like chars, they are over-the-top, sure, but it's fantasy and they fit the setting. i like tactics and AI. i love the toolkit. i like 3d more than isometric, woohooo!

 

DA2: story is interesting, more interesting than DA:O, but confined in claustrofobic enviorment, i dislike the chars, they were overcoloured, even more than DA:O and that annoyed me. i like the skill trees, but hate the anime look of combat. i like that every story/plot quest had it set of scenes, i hate the junk quest-thing. i hate my PC couldn't be evil. i dislike how mages were thrown into cc category, i hate bloated npc's HP pools and char strength being defined by his/her equipment not the attributes. i liked the mage dialogue options - it replaced persuasion tests nicely. i like sarcastic Hawke. i like how the narrative was changed from space to time, shame they reused art and there are no visual indicators of passing time.

 

DA:I: i hate tactical camera, ui, controls, broken skills, lack of AI... and for that very reason i didn't finish it and probably never will (unless they patch it)



#32
brzoz

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double post :/ 



#33
DooomCookie

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Yeah, you're never going to satisfy everyone.  I like what they're doing at the moment and I'll keep playing until that stops.


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#34
Natureguy85

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Many have mentioned that it's probably different people making the opposing complains but on some of those issues it is very possible to overcompensate and go too far in the other direction.



#35
Fantazm1978

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From my (thankfully somewhat limited) experience, gaming forums are just full of people crying and throwing their toys out of the pram.


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#36
blackdiamonds1

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this forum has way to many whiners..enjoy for what it is and if not then don't play



#37
Kappa Neko

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Different people complaining. It's why Bioware should just make the game they want to make, people will complain regardless.

That's what I've been saying for years. There is no pleasing everyone.
What pisses me off is when fans whine about Bioware not listening. They do very much. While I do appreciate their efforts to address the complaints, it's pointless. Because the fanbase is not a unified body. If I were them, I'd completely ignore BSN. What's been going on here since DA2 is insane.

I'm sick of the PC master race people who demand to be catered to exclusively. I'm sick of nostalgia glasses so foggy they no longer show reality.
NOBODY gets to demand a game made for them alone. Not PC gamers, no console gamers. Games are designed to appeal to as many people as possible. Deal with it. How spoiled are gamers these days?! Nothing is good enough anymore.
I never expected DAI to be the perfect game. And surprise, it's not. Like every other game in my collection, it has flaws.
Really, attitude has a big influence on how much we enjoy something. If I expect something very specific I'll ALWAYS be disappointed.
Every Bioware game I've played is different, looks different, feels different, plays different. And that's a good thing. Keeps things fresh and interesting.
I love pizza, but I wouldn't want to eat it every day. At least give me different toppings.
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#38
Vox Draco

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Well, its not like other game-series suffer the same problem. Every new total War Game its also the same: the previous one was great, the new one sucks. Goes on since Total War: Rome/Medieval 2. There are some similarities in fan-behaviour with these games, like the nostalgic crowd, the modder-crowd, the sellout-crowd, the casualsucks-crowd and the list goes on.

 

And the bile and hate sometimes on TWCenter, their main fan-forum, sometimes is beyond my understanding...*shudders*

 

But yeah, you cannot pelase everyone, and you cannot take all wishes into consideration. You still have to make a game that you, as a dev, want to make. And if this doesn't click with some people, there is no way around it. Sure, some complaints here are probably legit, no way around that.

 

And really, also a lot here reads like the typical entitlement of spoiled brats not exactly getting the toy they ordered from Santa this year...and the parents can do all they want to tell the kid its just as good, or even fun if you only look at it closer, but the brat simply dismisses it anyway, and goes into a tantrum. And the rest of the family looks at the antics in embarrassment...which is a nice analogy I think ;)

 

And therefore merry X-mas in advance to all, by the way!


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#39
ORTesc

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I don't recall ever asking for a game filled with low quality fetch quests. Maybe collecting 10 ram meat is your idea of entertainment? Some people enjoy that I guess.



#40
Panda

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I don't get people complaining about everything.. but the game is just so buggy and PS3 porting has gone wrong so badly.. I can't really say lot of good things about this game. I guess writing is good.



#41
Guest_Lathrim_*

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this forum has way to many whiners..enjoy for what it is and if not then don't play

 

Except BioWare wants us to tell them what we don't like about their products.



#42
vnth

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The following are true:

Mass effect 1 comes out:

 oh no!! too little story!!! empty panets!! copy pasted interiors! can beat the game in less than 12 hours!! most game is filler!

mako sux!!! combat is clunky"

 

Mass effect 2 comes out:

"Oh no! there goes the exploration of me1! story is little! me1 had more story! why no mako bioware? too much scanning omg! combat is streamlined! this game has no real desisions!"

 

Mass effect 3 comes out:

" story is terrible! i miss me2 days were there were lots of focus on companions! scanning in me2 was good, in me3 it is terrible! combat is CoD ! combat roll sux! too much story in a linear way! desicions do not matter! me2 had many desisions!"

 

Dragon age origins comes out:
" story is lord of the rings rip off! story is generic! combat is slow! mages are OP! The major villain has not enough screentime! why again with a univese centric story? can we get something less epic? game feels clunky! not enough main story! next time voiced protagonist please like Me1 very easy game"

 

Dragon age 2 comes out:
" sell of to Ea!! combat is too fast! what happened to they story? bioware! too many skills! streamlined combat! game has difficulty spikes! wave mechanic sux! where is the EPIC story bioware? story is a mess! small enviroments! repeated enviroments! next time slower combat! No exploration at all! what about returning characters? no tactical camera??"

Dragon age inquisition comes out and all the things the naysayers were shouting all these years while most of the time contradicting themselves are actually once again (as in every bioware game) taken into account. Yet people still have a problem.

 

Critisicm is totally fine, i also have some critisism but all these complaints man are rediculous. Seriously?
Endless fetch quests? (not true) Do not do them! main story requires FEW power points actually. nobody forces you to do fetch quests, i Do not do them.

Too much exproration? ( you asked for this since Da2)
Not enough  story? (da2 was mostly story but you did not appreciated this)

Shallow easy combat? as if origins combat was better. actually it was pretty boring. Plus put it on noght mare and ENABLE friendly fire: game plays  so much better.
Tactical camera: while flawed noone mentions the utility of it, noone mentoons the fact that they added it and that the "press r2 to advance time" mechanic really hits the spot unlike all previous bioware games.

 

Am i the only one who thinks that people here contradict themselves from all previous bioware titles?
Play the game for what it is please. game is not terrble at all. in fact it is a great game with TONS of value.
Finally thank the Devs for their hard work this time.

wow there are so many ludicracies I dont even know where to begin.

 

ME2 - yeah we hated this game. Hated it so much that it actually has a high user rating on Metacritic. 

 

ME3 - the story is terrible, the companion sucks, the combat is way too much like cod. Whew after making up all this nonsense people will surely forget about the ending. Must not bring up the ending though.

 

DA2 - oh no the combat is too fast and the game is streamlined. Oh wait those are actually valid. By all measurable standards it was faster and shorter. Wait, what i am making fun of again?

 

DAI - endless fetching quests are not true because you dont have to do them and therefore they are no longer endless fetch quests. Combat is better because the past decades of RPG know nothing about RPGs. These are supposed to be played with a controller. Shorter storyline is a good thing for made up reasons. People who hate this game contradict themselves even though they have been very consistent about making another Origin. Bioware has been fixing this game dutifully while introducing a tons of new bugs and weird mechanics, yet people are still complaining.


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#43
Sprenk

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I don't recall ever asking for a game filled with low quality fetch quests. Maybe collecting 10 ram meat is your idea of entertainment? Some people enjoy that I guess.

Then DON"T DO THOSE QUESTS! There are far, far more quests to do in DAI than in both earlier games combined. You're not MEANT to do everything! I'm about ready to finish (after over 130 hours) and I've barely scratched the surface of what I could do.

 

Why oh why do people complaint about there being too much content?!


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#44
Guest_Lathrim_*

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wow there are so many ludicracies I dont even know where to begin.

 

ME2 - yeah we hated this game. Hated it so much that it actually has a high user rating on Metacritic. 

 

ME3 - the story is terrible, the companion sucks, the combat is way too much like cod. Whew after making up all this nonsense people will surely forget about the ending. Must not bring up the ending though.

 

DA2 - oh no the combat is too fast and the game is streamlined. Oh wait those are actually valid. By all measurable standards it was faster and shorter. Wait, what i am making fun of again?

 

DAI - endless fetching quests are not true because you dont have to do them and therefore they are no longer endless fetch quests. Combat is better because the past decades of RPG know nothing about RPGs. These are supposed to be played with a controller. Shorter storyline is a good thing for made up reasons. People who hate this game contradict themselves even though they have been very consistent about making another Origin. Bioware has been fixing this game dutifully while introducing a tons of new bugs and weird mechanics, yet people are still complaining.

 

No, they're supposed to be played with M&K or a controller and handle equally well. There is absolutely no excuse, in this day and age, to release a game on PC and have awful keyboard/mouse controls.



#45
vnth

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No, they're supposed to be played with M&K or a controller and handle equally well. There is absolutely no excuse, in this day and age, to release a game on PC and have awful keyboard/mouse controls.

sarcasm

-------------

your head

 

whoosh



#46
tostru

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Bioware know how to create the game we all want, they're just not going to do it.

 

I don't think that the problem is that game developers no longer know how to make near-perfect gaming experiences. I think that the problem is they are under pressure to sell as many units as possible and are required to make the game that will sell rather than the one that they want to make. Near-perfection isn't a pre-requisite for mega sales, so why bother pursuing it. It's a logical consequence of the gaming market becoming exponentially bigger in recent years.



#47
Fantazm1978

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Bioware know how to create the game we all want, they're just not going to do it.

 

I don't think that the problem is that game developers no longer know how to make near-perfect gaming experiences. I think that the problem is they are under pressure to sell as many units as possible and are required to make the game that will sell rather than the one that they want to make. Near-perfection isn't a pre-requisite for mega sales, so why bother pursuing it. It's a logical consequence of the gaming market becoming exponentially bigger in recent years.

 

There is no game that "we all want".


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#48
tostru

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There is no game that "we all want".

 

Well, I was speaking on behalf of the people that know what makes an awesome game.



#49
Sylvius the Mad

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I think a lot of the complaints would have been avoided if BioWare had bothered to document the game at all. People get frustrated because they don't know what they're doing, and then they blame the game for that.

The same thing happened when Windows 8 came out.

As a lifelong player of CRPGs (but not other games), I find the move toward action combat incomprehensible, but I happen to think the Tactical Camera works really well. I really enjoy that much of the world has nothing to do with the main story, and yet still exists and is explorable. That makes the world seem much more real, and the story seem much less contrived.

Otherwise you end up with a world like NWN2 where paths that should be available aren't, or a story like The Belgariad where the narrative implausibly takes you to every location in turn.

#50
theluc76

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after the success of DAO no one asked for a hack & slash, so now we got a MMO and no one asked for that either


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