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Still freezing up on loading screen


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#851
Medhia Nox

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IF the issue is single core - it is still because Bioware forced it.



Left 4 Dead 2 runs great on my system and it "Requires" Dual Core. I refuse to believe that a multiplayer FPS is not more intensive than an action RPG.



Qwinn - you said you're running single core, and you ran the "fix", and now you're working flawlessly? I've used that "fix" and I've had no such luck.



Fifty dollars wasted because Best Buy won't allow me to trade it for the 360 version - which, btw, is NOT as powerful as my computer - but can still run Mass Effect 2.



I can only imagine they took shortcuts with the computer version forcing it to require higher specs.

#852
iniudan

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Medhia Nox wrote...

I can only imagine they took shortcuts with the computer version forcing it to require higher specs.



Actually computer game will always ask more then console version, for console hardware is highly optimized on very few purpose, while computer have few optimization and almost endless purpose.

#853
RockyRoberts

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Morning,

Im going to enable HAL on my Vista comp in just a second and try and run the game. If I get thru the second loading screen without a freeze then I will edit this post and give yall a heads up.

Edit: Enabled HAL on msconfig's boot menu, under advanced options and restarted, no fix for me.

To be honest I cannot tell STILL if my computer is utilizing both cores...

Modifié par RockyRoberts, 28 janvier 2010 - 04:37 .


#854
Torop

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I use fix-files. It is work. No more freezes on loading screen. But still need patch from BioWare. All .bik-movies works very slowly.

Modifié par Torop, 28 janvier 2010 - 03:29 .


#855
DarthLuck

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I've finally came to terms with my anger.

If ME2 isn't made for single core fine, so be it. BUT PLEASE BIOWARE!!  fix this issue! If you release a patch i won't complain here again about a bug that is caused by a single core! I don't care if there are more bugs then usual, but i want to be able to play your games at least!

AMENImage IPB

Modifié par DarthLuck, 28 janvier 2010 - 03:30 .


#856
thitche

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Phonzo wrote...

hmm maybe onto something qwinn.

It'd be great if those with multicore processors fired up the configuration tool and went to the system tab.

It should list your cpu model, type (includes family and stepping) and finally the # of cpus and the # of cores.

Please tell us how many cores the config utility is seeing.

In terms of single core users this makes sense as the game is streaming and loading information while each intro movies plays for the next gameplay bit. This also explains those who have applied the patch but occasionally experience lag primarily in the galaxy map. That is because the game is again loading data while you are flying around the galaxy map. Normally one core would do the grunt work of loading the data while the other was dedicated to your flying around.



Name: Intel® Core™2 Quad CPU    Q6600  @ 2.40GHz
Type:Family 6, Model 15, Stepping 11
# of CPUs 1               # of Cores 1         Clock Speed 2399 MHz

#857
Shofah

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used the single core no intro fix and am now able to get past the initial loading screen lockup after selecting male or female character and starting a new game, but the rest of the video loads and plays so slow and choppy that its simply unplayable.

WINDOW XP PRO SP3
AMD FX 64 3.0 GHZ
AMD Radeon HD 3600 1 Gig Video
4 Gig Ram

Modifié par Shofah, 28 janvier 2010 - 03:44 .


#858
thitche

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Shofah wrote...

used the single core no intro fix and am now able to get past the initial loading screen lockup after selecting male or female character and starting a new game, but the rest of the video loads and plays so slow and choppy that its simply unplayable.

WINDOW XP PRO SP3
AMD FX 64 3.0 GHZ
AMD Radeon HD 3600 1 Gig Video
4 Gig Ram


for most people i think if you get passed the 1st grueling 10-20mins of the game it wont be choppy anymore, not in my case though :P everytime i use a mass relay or get to some cinamatics my game starts stuttering.

#859
JayDilla34

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[quote]Qwinn1234 wrote...

Okay, here's the thing. I'm on a single processor and, after applying the unofficial blank .blk file patch, the game runs -flawlessly-.[quote]

i downloaded the file and extracted the files to a folder on my desktop....i dont know where to put them now...can someone please put the right address to where i should put these files ex:c:/program files/ etc..

#860
rendaro

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I too, like many of you, have this same issue. Running ME2 on a single core machine. Got the loading screen crash/freeze > tried fix > got past loading screen > ingame was so laggy/choppy that it is totally unplayable. Seems to be the story for many of us.



However, the true intention of this post is simply to register on here (as i have with an email ticket on the EA customer care page) my wanting to hear from a credible Bioware/EA source whether or not they intend to patch this issue in particular. I have read back through this entire thread and have seen the comments regarding the "potential" second patch etc. This is simply me posting in the hope that someone at Bioware may get back to us with confirmation of their intentions either way at at some point in the near future as there seem to be many people who would like to know either way.



Heres hoping!

#861
DarthLuck

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My friend is going to buy a new PC to play ME2. Bit i still have faith in Bioware even after this single core drama with ME2. I just hope Bioware fixes this issue...

Modifié par DarthLuck, 28 janvier 2010 - 04:12 .


#862
nforsblom

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It's not a single-core issue, the same problems exists with quadcore and maxed out systems. The game was just rushed out with minimum testing.

#863
nforsblom

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double

Modifié par nforsblom, 28 janvier 2010 - 04:21 .


#864
DarthLuck

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Some here posted that people with dual & quad cores are experiencing the problem because ME2 only detects 1 proccesor & 1 core. After some tinkering they now can play the game fine. you have ot accept this IT IS A SINGLE CORE ISSUE!

#865
zh4ck

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play in windowed mode and it'll be fine

#866
bluegorilla

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this thread is huge and i haven't had time to read all of it. it seems like there are a lot of AMD problems.



but, is there a general consensus of if it's an AMD issue or INTEL?



also, is it a single core issue?

#867
Dafatmofo3

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I refuse to believe that it is a single core issue

I have played L4D2 on this comp yet it say it requires a dual core and it runs fine

so why would this be different?

#868
Ags7682

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How do you 'enable' your other core if only one is being used?

Modifié par Ags7682, 28 janvier 2010 - 04:45 .


#869
Demonite Dreams

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zh4ck wrote...

play in windowed mode and it'll be fine


Untrue. I've tried tons of permutations with my settings, windowed or not, diffrent resoultions, graphical and audio settings... Still freezes.

#870
Reginmund

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let me say this again, i have both my cores on and it is not running, IT IS NOT A SINGLE CORE ISSUE!

#871
Gullerback

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I posted in a diff thread, but i have the same problem, I used 2 test beds, All maxed settings, all using no intro fix to get it to load... 1 AMD single core XP 3200+ 2gig ram, 9500GT OC (Stutters after bink videos / pre-rendered cutscenes) But otherwise runs 30-60FPS after a Save / load.



Next was a AMD X2 5600, 2gig ram, same videocard, Same deal, But save / reload and the game runs even better 45-65 fps



The game itself runs Great once you save and reload, But you hit a pre-rendered cutscene or Bink Video, It'll die on ya, and start to stutter.



I've tried everything from turning Physx Nvidia off, Turning Cool'n'Quiet off in my bios on each system, Nothings worked.




#872
Shufly

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Okay, Il say again, since Im a dual core user, and I discovered that ME2config does not recognize that I have a dual core system (just says I have single core)

Intel® Core™2 Duo CPU E8400 @ 3.00GHz

Family 6, Model 23, Stepping 6

Number of cores #1 Clockspeed 3004 MHz



Im running vista (32 bit) professional, how can I enable the second core?

#873
RockyRoberts

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Im on a dual core intel chipset, same problem.

TBH I cannot even tell if my computer is recognizing and utilizing both cores. Under the task manager, I checked to make sure to have it show one graph per CPU, yet it still only shows one after I enabled "detect HAL"...I downloaded a vista widget that is supposedly supposed to show both cores usage and I have seen one core spike to 96% but still I have not been able to see the second core be used at all (meaning it stays at 0% regardless of the program)

I tried following some of the steps within this thread for enabling both cores and I cannot find exactly what I am looking for. If someone know how to do it with windows vista please enlighten me so I can see if both cores are working.

This is frustrating and beyond my understanding but to let a bug like this get through is unfortunate. They will undoubtedly lose money because of this.

Edit: As with the poster above me, ME2 config is not recognizing that I have a dual core either, another reason why I do NOT think my computer is utilizing both cores.

Modifié par RockyRoberts, 28 janvier 2010 - 04:43 .


#874
JayDilla34

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can someone please tell me the folder to extract the files to for the loading fix thats mentioned in the thread i downloaded the file, but dont know where to extract the bik files to. thanks

#875
Lesclaig

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JayDilla34 wrote...

can someone please tell me the folder to extract the files to for the loading fix thats mentioned in the thread i downloaded the file, but dont know where to extract the bik files to. thanks


Extract them into Biogames/Movies