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Still freezing up on loading screen


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#1176
Autoclave

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I hate bik movies! Why the hell are they so popular??? This is the only thing that makes my PC seem outdated. Every game runs completely fine on my single core CPU, but some stupid movie format ruins the whole ME2 gaming experience for me.

aaaaaarh. pure rage.

Modifié par Autoclave, 29 janvier 2010 - 09:59 .


#1177
unrealman42

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Autoclave wrote...

I hate bik movies! Why the hell are they so popular??? This is the only thing that makes my PC seem outdated. Every game runs completely fine on my single core CPU, but some stupid movie format ruins the whole ME2 gaming experience for me.

aaaaaarh. pure rage.

oh i know how you feel this sucks!

#1178
KuroTori

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lolmanftw wrote...

KuroTori wrote...

Reason why I like for actual users to fix things is because Bioware is a corporation and the process for patching is a ****hole of epic proportions. They're going to release a patch when it goes through sixty six cycles of bull**** corporate structure and not a minute sooner.

Can you explain the problem in detail? From what I understand, you load into the level, and then you move around, and then after a certain amount of seconds freeze? What kind of a freeze is it? Black screen? No CPU response anymore? Background sound still playing without skipping?


Cinematics instantly puts the game into a lag/loop/freeze/whatever you may want to call it. Exactly every 5 seconds the game hangs for 4-5 seconds. If there is a load after a cinematic then there is no problem. Hence why we quick save and quick load after a cinematic. This wouldnt be a problem if there werent engine/ingame cinematics, but there are and mostly after a normal cinematic and they are long. So we gotta wait 10 to more.. minutes until we can quick save and quick load.


Wait a minute.

The problem you described seems like an active process hook. The exact same happens if you run a process monitor with the Mass Effect 1 exe, and then start disabling things in order to get SecuROM to stop hooking (which I did, as the ****ing thing rootkitted itself into my system - it became near impossible to remove it later, and uninstalling the first Mass Effect does not remove SecuROM from the system entierly - though that's a separate topic and these days one can google programs that will seek and remove those rootkit files).

But ME2 doesn't have SecuROM... and you're obviously not blocking active memory hooks.

Something is being blocked, which in turn creates that "freezing" spike. I wonder what.

Actually IIRC it happens exactly like that. The spiking in the first Mass Effect did not occur (you alt-tab, you enable the process to be blocked, you alt tab back into the game, and it's all good until you transition from the area you are in, to another area. Then it starts spiking exactly like that.

Maybe it's trying to read something from the previous area which it can't after you've loaded the new one.

You would need to get someone who knows what they're doing to process check the ME2 exe to see which process exactly is spiking (getting a denied return).

This will definitely be fixed in the patch if they're aware of it, so I guess that's some solace for you.

Modifié par KuroTori, 29 janvier 2010 - 10:05 .


#1179
Cassius621

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I've got a question for those who know more about this type of thing. Is it worth upgrading to a dual core processor for the chance that it will fix this or should I just wait and hope a patch fixes the single core problem? I'm aware that some people with dual cores have said they have this problem but is it worth taking the chance?

#1180
bjdbwea

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To make that decision, it would certainly help if we knew the time frame until a patch may be available. It does seem that the problem is related to the game running on a single core, either because of CPU being a single core (duh), or because the game or OS only detects one core. So if you want it fixed NOW, you probably could go to a shop and buy a new CPU. A game as fantastic as ME 2 would be the only reason for me to do so too, but since I'm otherwise very satisfied with my CPU and since it's evident that the actual CPU power is not the issue here, I'd prefer if I didn't have to upgrade.

Modifié par bjdbwea, 29 janvier 2010 - 10:21 .


#1181
Der_Sittich

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KuroTori wrote...

[...]

This will definitely be fixed in the patch if they're aware of it, so I guess that's some solace for you.


It could be, if we knew when the patch will be released. Does anybody know, when this is going to happen?
I dont want to wait a month, actually not a week...
Otherwise it might be the best decision to replace the single core.

#1182
Tricky_Rich

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I just wanted to add to the points that have been made about bik movies.This problem first surfaced for me with CoD:WaW. Several patches later, it takes about 10 minutes to load a game, but hey at least it works now! The problem was and is directly related to the bik format movies that the game utilized.



So, I for one would prefer it if developers did not use the bik format, because for me and for many other people it has cocked up games that otherwise run perfectly well!

#1183
iniudan

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KuroTori wrote...

Can you explain the problem in detail? From what I understand, you load into the level, and then you move around, and then after a certain amount of seconds freeze? What kind of a freeze is it? Black screen? No CPU response anymore? Background sound still playing without skipping?


I will do better then explain the stuttering detail I will show it to you. www.youtube.com/watch

Has you will see the video the game run perfectly fine in normal game before a bik vid play, then you get the bik vid to play smoothly then right after the stuttering start. The stuttering continue until a load is made, but if other bik file happen to play before you can load the bik file will play perfectly, while rest still stutter.

Modifié par iniudan, 29 janvier 2010 - 10:29 .


#1184
KuroTori

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Yes, it is not.. discarding something... the .blk file?



Hmmm.



If you could find someplace with people that know how to examine and track individual processes in an .exe, you could probably stamp this out pretty quickly.

#1185
sgtodeath1

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for me the movies ran fine during the normandy chase scene in the beginning strange things is that there was music and sound effects but absolutely no voices.

#1186
spike54

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I still cant even run the game, it wont even load the game from my desktop it just goes straight to a black screen and i get an APPCRASH error, any ideas??

#1187
Spiro12

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Ok, so I did the green load fix and got into the Citidel just fine, and the cinimatic of entering the citidel didn't mess me up at all. Nor the cin of leaving. BUT when I then used the mass effect gate to go to another system, BAM lagged. SO, in an attempt to fix it and still be able to watch most cinimatics I replaced the bik for the mass effect gate with one of the green files. I just copied it and renamed it.



The result was, I used the gate, I instantly switched to the next system, but the sound for the cinimatic continued to play despite the animation no longer existing as far as the files were concerned. Then, after the sound finished playing and I was able to control things again, Lag.



I'm beginning to wonder if the problem is NOT in the video, but the sound that is messing things up.

#1188
zebraturkey

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It is 100% single core issue, if you have a multi core and it does not work windows is not seeing your cores. That is what the problem was with mine updated the bios and it plays fine now. The box does clearly state minimum requirements as a duel core so I would not count on a fix.

#1189
spike54

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zebraturkey wrote...

It is 100% single core issue, if you have a multi core and it does not work windows is not seeing your cores. That is what the problem was with mine updated the bios and it plays fine now. The box does clearly state minimum requirements as a duel core so I would not count on a fix.


The ME2 config, windows and my bios reads both of my cores thats the odd thing 

#1190
Jaimas42

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In the meantime, why don't all of you download the temporary fix offered in these post so that you can at least play the game?!!!

#1191
getterg

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zebraturkey wrote...
 The box does clearly state minimum requirements as a duel core so I would not count on a fix.


good thing bioware is making one :)

#1192
sgtodeath1

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Jaimas42 wrote...

In the meantime, why don't all of you download the temporary fix offered in these post so that you can at least play the game?!!!


it still has the 10 minute lag cinematics so it's pretty much unplayable.

#1193
DashRunner92

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zebraturkey wrote...

It is 100% single core issue, if you have a multi core and it does not work windows is not seeing your cores. That is what the problem was with mine updated the bios and it plays fine now. The box does clearly state minimum requirements as a duel core so I would not count on a fix.


Can you not read? Michael Gamble said Bioware is making a patch to fix it. 

#1194
-Dakeyras-

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Yep, and we are glad for it. That prove they take care of their customers.

#1195
Tab16

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The only sad thing is that Michael Gamble said that the fix for this will be in the second patch for the game, because the the first one will be released very soon and they didn't have the time to put the fix in. The second patch, according to Mike, will be released "in a timely manner" , but who knows what that means.

Modifié par Tab16, 30 janvier 2010 - 12:37 .


#1196
getterg

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sgtodeath1 wrote...

Jaimas42 wrote...

In the meantime, why don't all of you download the temporary fix offered in these post so that you can at least play the game?!!!


it still has the 10 minute lag cinematics so it's pretty much unplayable.



no it doesnt, it doesnt hav any cinematics, at all

Modifié par getterg, 30 janvier 2010 - 12:51 .


#1197
v0rt3x22

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you know - ME1 had the same issue - although not as frequently as ME2.

Crashes at load screens - it looks to me that some 'bug' was duplicated.

#1198
vesperalsage

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so wait for all the people above me how did you get mass effect to work even though it lags


#1199
misterarmand

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I "temporarily" fixed my issue with the -nomoviestartup, so thanks again to the one who first applied that.



Is anyone else getting very quiet voices during the "personal response" scenes (i.e. the scenes where you get to choose your answer).

All the voices are so quiet and my sound settings have the dialog volume up to max.



Curious if anyone else is having this issue, and if it's related at all to the -nomoviestartup fix--any solutions??




#1200
v0rt3x22

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I'm not sure what has been covered in a 50 page thread - but it doesn't only affect single core.

Here are my specs - and its happening to me too:

Intel® Core™2 Duo CPU T9300 @ 2.50GHz
ATI Mobility Radeon HD 3650
Microsoft® Windows Vista™ Home Premium
DirectX 10.0 (Mar2009)\\\\\\\\

Physical Memory: 3.49 GB
Clock Speed: 2494 MHz

Speakers / Headphones (IDT High Definition Audio CODEC)
Driver version: 6.10.5881.0

Additional  Info:

It's happened to me on the Asari Homeworld mostly - and in the occasion where you pick up the Mission to get Thane. It actually managed to corrupt my savegame - which wouldn't load because the game would crash each time at the loading screen.

I had to use an earlier save.

And like I mentioned before - this has been happening in Mass Effect 1 as well.
Both run on my dual core pc.

Modifié par v0rt3x22, 30 janvier 2010 - 01:22 .