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What is the best thing and the worst thing about DAMP to you?


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#1
Geth Supremacy

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The best thing about was I got to see how Bioware would make another MP coming off of ME3 and how much I loved it.

 

It's a tie for the worst thing.  I can't decide if its the absolutely terrible equipment/loot system that is actually worse than ME3's.  Or the fact they actually released...not a free to play game or an indy game, but DAMP with 3 maps in it.  The whole "randomized dungeon" concept is good in theory, but garbage in practice.  It does nothing to freshen up the map or the run.



#2
FelixProject

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I just love the whole dungeon crawling setting, and having it in my favorite series is AWESOME.

 

I'll agree with you on the loot system though, it's absolutely garbage. I don't mind the maps too much, I think I'd say the worst part is still the many many bugs and lack of a good and speedy patch for them.



#3
ChaosBlades

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Best thing is crafting even though it is not fleshed out properly. It is very limited but it is so much better then you did X so here is a weapon.

 

Two worst things...

Loot System, I feel like I am just playing for a random chance at getting better rather than playing to get better. Level 20 comes in no time and the gear is what really makes you stronger. Promoting takes more away then it gives. I think you really need to get a random high level rare or unique item when you promote.

 

Demon Commander, being difficult is one thing being much harder than the other bosses is another. That guy needs a serious damage nerf. I basically don't even want to do the DC matches because he is no fun. Don't get me wrong I love a challenge but not being able to get away from his tell in time and getting one shot is not challenge it is frustration. Getting backed into a corner and almost loosing hope then making a comeback is fun. Your whole party getting one hit killed is not.



#4
Drogonion

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I agree with the OP here.  Loved the ME3 MP, and was hoping to find something as good.  

 

The DOI MP is fun, but overall not as good as the ME version.  And this I attribute mainly to the way loot is handled.  

 

Weapons should have no levels but should be upgradeable - as in ME3.  I mean a level 3 purple - seriously?  After you finally find a blue or purple level 19+, your odds of finding anything useful in a chest decrease dramatically, thus killing any sense of progression.  Finding a +1 for you Black Widow in ME was nothing much - but it was enough to keep many players feeling like they were actually getting somewhere.  There is no equivalent in DAI, and this will be the game's undoing imo.  Players will leave the DAI MP after finding progression as stultifying as the worst Korean grinder.  



#5
mission555

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The best: Class builds

The worst: Customization and loot.  



#6
veramis

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Best: I can dungeon-crawl with people online

Worst: Loot system, clunky controls, bugs, all vying for worst.



#7
Aguycalledhaney

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The best: Interesting classes, interesting enemies.

 

The worst: Poor stability, latency issues, terrible loot system, lackluster crafting compared to SP, limited maps, shoehorned and ill-fitting difficulty system, bad balance with melee classes, lackluster team communication options, overly simplified UI.



#8
N7 Tigger

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There is nothing remotely good about this game. I took a break for nearly two weeks because the bugs, bad mechanics and worse ideas meant I just wasn't enjoying it. I just put the game back on an hour ago. So far I've had one game. I was then put in a lobby by myself while quick searching six times in a row. No one joined. The last time it froze. Even quitting doesn't help. It takes a hard reset.

 

Got back and bought a large chest. Not one item over level 4. Not one Rare. Remember buying a Specter pack and you were guaranteed a Rare with a chance at an Ultra Rare?

 

Out of everything that's wrong with this game the absolute worst are the controls. They are, without a doubt, the worst in any game I have ever played. Old school Resident Evil tank controls were better.

 

What happened to this patch I heard about? Because I see no improvement. It's so bad it makes me not want to play the single player.

 

Now let me just grab a bucket to collect all the fanboy tears.

 

EDIT: After the hard reset I was just informed that Chat has been disabled due to Family Settings. I do not have Family Settings on. I never have. This is ridiculous.

 

EDIT 2: Another five searches. Three "Lost connection to the session." Two put in a lobby by myself that no one joins. Now it's frozen again. This is absolutely disgraceful. Next time BioWare has the work experience kid make the multiplayer they really need to let us know before we waste our time and money.


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#9
N7 Tigger

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Best: I can dungeon-crawl with people online

Worst: Loot system, clunky controls, bugs, all vying for worst.

 

Diablo III - Great loot system, silky smooth controls, no bugs.


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#10
Shinnyshin

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Diablo III - Great loot system, silky smooth controls, no bugs.


Wait, what? Not only is D3 a totally different genre of dungeon crawler but its loot system was probably worse than this for a metric eon...there's a reason release D3 was one of the biggest gaming disappointments of the decade.
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#11
Geth Supremacy

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nice to see a good consensus

 

The loot/chest system makes this game a massive drag.



#12
FLASH--JOHNSON

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worst thing - no trading with other players



#13
NRieh

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Demon Commander, being difficult is one thing being much harder than the other bosses is another. That guy needs a serious damage nerf. I basically don't even want to do the DC matches because he is no fun.

Agreed. Out of 10 random matches I've wiped on that 'extraction zone' no less than 8. And it's the 'easy' difficulty!

 

Other than this?

1. Running. Don't make me run with a pressed left stick, damn! No one needs that 'slow run' from zone to zone anyway. It's a stupid time-sink. 

2. Pots. Pots are extremely annoying.   

3. RNG. I don't suppose there's anything to be done about that, but it feels even worse compared to the ME3 MP RNG. Breaking items slightly helps, but not much.

4. Banters. There are TOO much of them. Especially hilarious when several same-class charaacters play together...

 

Other than this - I like the overall idea. Not something I'm willing to spend 200 hours may be, but I'd make some runs now and then, join my friends etc.

I really like that 'part of the Inquisition' feeling! It's much better than ME3 'N7-that-is-not-N7' stuff, no ridiculous classes too (so far).

Those 'briefings' from Leliana and Josie are good. Wonder if we have some from Cullen too? I've never heard him yet.



#14
Marnius

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Best thing: It has so much potential.

Worst thing: The loot system and BiowarEA involvement and post release handling.
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#15
Cid Revolution

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Best thing is playing with my buddies and screaming "kill the nug!!!"

Worst thing is the game gets repetitive and boring very fast.

#16
IamTheAttack

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Best thing: It has so much potential.

Worst thing: Bioware totally messed up 



#17
Kuosi

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Joining games not being able to move your character which happens too often and the goddam rubberbanding in half of the games you join...



#18
Catastrophy

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Good:

Waves 1-4 are mostly fun.

Timing a block matters. Timing attacks matter. Positioning matters.

 

Bad:

Wave 5 is mostly staying in the entry room and not so fun.

Connectivity issues, bugs, CTds

I had hoped for procedurally generated maps

Some animations take too loooooong



#19
gay_wardens

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I'm way too busy having fun to stress over the loot system. You people are way too picky for DA, it's the exact same reason everyone complained about DA2; you just don't get the point of DA. It has always been about the combat. DA has a signature style of combat that is unique, and I will never understand why people were disappointed with the "lack of RPG depth" in DA2 when it was clearly and obviously ALWAYS about the combat. You spend SO much of your time fighting enemies that you'd think these people would get it through their skulls that maybe DA is NOT about having the most rich RPG experience you'll ever have. Maybe it's YOUR faults for buying the wrong game and expecting the wrong things from it.

 

That said, if you are a DA veteran then multiplayer is nothing short of amazing and addictive. Sure it's glitchy sometimes, sure some things need patching, but god damnit all that's missing is a Darkspawn horde and this would be perfect. People who truly appreciate DA's style of combat should realize that multiplayer is such a great change of pace from Origins and DA2 that it far outshines its flaws.

 

Favorite thing: Difficulty. I like how they struck a good balance between live action combat and being punished for not making the right tactical choices. I never thought DA would work outside of the tactical cam until now.

 

Worst thing: Certain abilities not working. One in particular makes what would've been my favorite class, Alchemist, practically unplayable. I will be scared to use one of my better crafting materials that gives Bleed on Hit because apparently people are saying Bleed is a broken stat that doesn't work. I'm just glad I don't have most of the issues that I've heard of others experiencing.



#20
IamTheAttack

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I'm way too busy having fun to stress over the loot system. You people are way too picky for DA, it's the exact same reason everyone complained about DA2; you just don't get the point of DA. It has always been about the combat. DA has a signature style of combat that is unique, and I will never understand why people were disappointed with the "lack of RPG depth" in DA2 when it was clearly and obviously ALWAYS about the combat. You spend SO much of your time fighting enemies that you'd think these people would get it through their skulls that maybe DA is NOT about having the most rich RPG experience you'll ever have. Maybe it's YOUR faults for buying the wrong game and expecting the wrong things from it.

 

That said, if you are a DA veteran then multiplayer is nothing short of amazing and addictive. Sure it's glitchy sometimes, sure some things need patching, but god damnit all that's missing is a Darkspawn horde and this would be perfect. People who truly appreciate DA's style of combat should realize that multiplayer is such a great change of pace from Origins and DA2 that it far outshines its flaws.

 

 

No offense, but most of people playing this mp don't give a f*** about da, da2 or w/e related to da. They (we) are just ME3MP veteran players who migrate to DAIMP because of the quality of the ME3MP  that bioware made.

That's why a lot of people "complain" about the loot system and the lack of progression compared to Me3. 

 

+I don't really see how unique is combat in DAIMP



#21
Cuthlan

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That it is a small taste of what could have been if Bioware had stuck to their guns and made DA:I support full co-op play. What I wouldn't give to be able to start a 100-hour campaign that my friends and I could chip away at one night a week for a few months.



#22
Cuthlan

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No offense, but most of people playing this mp don't give a f*** about da, da2 or w/e related to da. They (we) are just ME3MP veteran players who migrate to DAIMP because of the quality of the ME3MP  that bioware made.

That's why a lot of people "complain" about the loot system and the lack of progression compared to Me3. 

 

+I don't really see how unique is combat in DAIMP

 

Not sure if you can say "most".

 

Or draw a line between the two. I played the bejesus out of ME3MP, and am a huge DA fan.



#23
gay_wardens

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No offense, but most of people playing this mp don't give a f*** about da, da2 or w/e related to da. They (we) are just ME3MP veteran players who migrate to DAIMP because of the quality of the ME3MP  that bioware made.

That's why a lot of people "complain" about the loot system and the lack of progression compared to Me3. 

 

+I don't really see how unique is combat in DAIMP

 

Jesus Christ. It's like buying Mario and not expecting a Platformer. Get over yourselves.

 

You don't see how it's unique because people like you generalize everything in every game they've played, so you'd just say "oh this is just a glorified WoW" or something equally stupid.


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#24
holdenagincourt

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I can't decide if its the absolutely terrible equipment/loot system that is actually worse than ME3's.

 

My experience with the loot system has been much better than with ME3. People have been going out of their way to praise the ME3MP credit/store system on the BSN and the DAMP Reddit and I couldn't disagree more. You actually get your gold saved if you disconnect here, compared to jack if you disconnected at any point in ME3MP, even given the notoriously bad P2P. That alone makes this game's economy incomparably better in my mind.

 

Weapons should have no levels but should be upgradeable - as in ME3.  I mean a level 3 purple - seriously?  After you finally find a blue or purple level 19+, your odds of finding anything useful in a chest decrease dramatically, thus killing any sense of progression.

 

To the first sentence: I agree. Most of the unique weapons are just lore trophies right now.

 

To the bolded sentence: Is there dev confirmation that the odds of a unique drop decrease based on your most recent unique drop? Because I highly doubt they would reveal such information. For such a claim there should be proof, not just the BSN's suspicions.

 

No offense, but most of people playing this mp don't give a f*** about da, da2 or w/e related to da. They (we) are just ME3MP veteran players who migrate to DAIMP because of the quality of the ME3MP  that bioware made.

That's why a lot of people "complain" about the loot system and the lack of progression compared to Me3. 

 

To the bolded part: Proofless assumption.

 

To the last sentence: my personal progression--which is what I'll limit my observations to--has been much more satisfying than ME3MP. I've probably only played 50 hours of this game, and I've already unlocked a lot of things I want. I didn't have to wait for a random drop to play the character I wanted to play. I get purple cards in about 1/3 of my large chests, and even though they're sometimes not very good they're still dropping at a much better rate than ME3MP's black cards. Now that Longbow of the Griffon dropped for me once, I don't have to find it NINE MORE TIMES to have it be at full power. Furthermore, I can find items in chests throughout the levels, which increases my chances to find loot on top of the store itself. And most important of all, any gold I find is immediately saved to my account, so I don't get shafted every time I get disconnected for whatever reason.

 

All things considered, I am very happy with item progression in this game.


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#25
J. Peterman

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Best thing? Dominating PUGS with my lvl 9 Arcane Warrior.