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What is the best thing and the worst thing about DAMP to you?


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#26
hitman1798

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Best thing....Crafting, graphics, opening chests, jar of bees.  No geth bombers LOL.

 

Worst thing...Crafting, limited areas, a camera angle that you can't move once the game loads (happens to me from time to time), no "play clock" (ME3 had a 20 second clock that would start when 3 players were listed as "ready").  Matching is a problem as well, but I think that will get fixed over time.

 

I listed Crafting as the best/worst thing.  I think crafting is where it's at in this game in the beginning, but once you get all the characters and a weapon you love...what more is there to craft?

 

I would love the ability to craft respec cards, character armor for characters I already own/crafted so I don't have to play as a lvl 1 character ever, and I wish we could craft actual weapons. 



#27
Drogonion

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Jesus Christ. It's like buying Mario and not expecting a Platformer. Get over yourselves.

 

You don't see how it's unique because people like you generalize everything in every game they've played, so you'd just say "oh this is just a glorified WoW" or something equally stupid.

 

 

The irony here is so...thick.  "People like you..."  LOL about generalization.

 

Back to earth.  The guy you criticize expected a Bioware MP to play like a previous Bioware MP - which in fact it does in numerous ways.  Nothing unreasonable here to compare.  

 

Drogonion, on 14 Dec 2014 - 6:02 PM, said:snapback.png

Weapons should have no levels but should be upgradeable - as in ME3.  I mean a level 3 purple - seriously?  After you finally find a blue or purple level 19+, your odds of finding anything useful in a chest decrease dramatically, thus killing any sense of progression.

 

"To the first sentence: I agree. Most of the unique weapons are just lore trophies right now.

 

To the bolded sentence: Is there dev confirmation that the odds of a unique drop decrease based on your most recent unique drop? Because I highly doubt they would reveal such information. For such a claim there should be proof, not just the BSN's suspicions."

 

The odds of anything dropping most likely has nothing to do with what's already in your inventory.  But this wasn't my point.  What dramatically decreases is your odds of an UPGRADE dropping over what you already have in your inventory.  As RNG blesses you with better weapons, these odds will drop signficantly, and if you are "lucky" enough, will reach ZERO when you acquire the best weapon in class.  

 

"Lucky" is quoted here because after you do acquire said best in class weapon - progression for you in game will have ceased, and all you would be playing for is the gameplay - which is still a strong reason to keep playing, but not as strong as ME3 MP's model where loot progression additionally persisted for a much longer time with incremental improvements to existing weapons.  



#28
Beerfish

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Good: It is trying hard to promote true team play, the crafting and loot breakdown is kind of interesting.  Some of the classes are fun to play.  Shared exp and gold are a good thing.

 

Bad:  Very unstable, I spend darn near as much time losing connection, having bugged games and having lock ups as playing.  Bad treasure and item dynamic. 

 

I don't mind the RNG and the normal, blue and purple cards but a problem I have that will shorten the life of the game and prevent people paying money is that you have no clue what the total inventory looks like.  In ME3MP I knew what the weapon possibles were and the levels of each one.  thus if I got my Hurricane I was happy, when I got levels of my hurricane i was happy and knew what I had to work towards for my manifest.  for this game I have no clue if the items I have are really great, the best, medium good whatever.  I've played a lot of games now without getting better weapons, I don't know if the ones I have are the best of if I should be looking forward to better ones.

 

I hate the in game kick dynamic.


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#29
Borys

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My favorite things are the skill lines and the variance in class choices.  Also, for some reason I am simply addicted to running these maps over and over.  How long that will last I don't know.  

The things I dislike the most: player character collision.  I hate bouncing around like I am in a pinball machine between doors and such because of player character collision.  I get the enemy- character collision but player collision is just annoying.  Second to that is the loot system.  I would rather buy specific sets of items for a high cost in coin instead of random chests. I wouldn't mind having chests and an actual armory where you could purchase gear you like but only having the random chests is annoying.  It took me forever before finding a decent staff or bow to use. 

 

That being said, I do enjoy being able to do multi-player missions when I get exhausted from the single player. 



#30
teltow

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you have no clue what the total inventory looks like.  In ME3MP I knew what the weapon possibles were and the levels of each one. ...
for this game I have no clue if the items I have are really great, the best, medium good whatever.


+ "never thought I would say this": I miss pink Krogans (Qunari)

#31
III Poison III

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Best thing, next gen ME3 ish game.

Worst thing, pots.

#32
Storm_Changer

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Best Thing: The potential for this mode is insane. There's so many directions they could take it, all of which would be wonderful.

 

The worst thing: It may as well be a blank slate. It has a shockingly small amount of content, considering this game was originally developed as a MP one. 



#33
Pee Jae

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Best thing: dungeon crawling instead of horde mode.

 

Best thing: 12 fun and very different classes to play.

 

Worst things: I'm looking at you assassins and alchemists who charge forward trying to kill everything like it's a speed run. Keyword; crawling. The most important thing here is loot. Not how many kills you can rack up, miss the door you need to open, then make the rest of your team wait, spamming the F4 key until you wake up and realize you need to get your butt back to the door. But, usually die and need a revive anyway.

 

Worst thing: Search, error, search, error, search, error...

 

Worst thing: I cannot move.

 

That's just on my plate at the moment. I'd write more, but this one comment is tl;dr already.



#34
III Poison III

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Best thing: dungeon crawling instead of horde mode.

Best thing: 12 fun and very different classes to play.

Worst things: I'm looking at you assassins and alchemists who charge forward trying to kill everything like it's a speed run. Keyword; crawling. The most important thing here is loot. Not how many kills you can rack up, miss the door you need to open, then make the rest of your team wait, spamming the F4 key until you wake up and realize you need to get your butt back to the door. But, usually die and need a revive anyway.

Worst thing: Search, error, search, error, search, error...

Worst thing: I cannot move.

That's just on my plate at the moment. I'd write more, but this one comment is tl;dr already.

But the assassins that are very very good, who run forward and kill all the archers and mages before they can be a threat to the rest of the team are awesome. You can't be mad at them too right? ☺

#35
Pee Jae

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But the assassins that are very very good, who run forward and kill all the archers and mages before they can be a threat to the rest of the team are awesome. You can't be mad at them too right? ☺

 

If you're really good, race up there, kill those guys, and run back to the team to open doors, you're a badass and I might friend you. Maybe...

 

Probably not, but you're cool. 


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#36
knownastherat

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The best thing is: SEARCHING FOR BEST SESSION... 

The worst thing is: the best session it finds alas Error

 

Its bloody 2014, some companies stream to tablets from cloud and here .. P2P Error .. hello? 



#37
BadgerladDK

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Best: Encourages team play with a great selection of characters that are generally fun to play, at least the ones I've unlocked so far.

 

Worst: You have lost your connection to the session. Again, and again and a-bloody-gain.



#38
Shinnyshin

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[...]

I think it's perfectly fair to point out that you're recommending a game that's years into its Dev cycle with a full-blown expansion pack to a first-month game that still has all of its content in front of it.  And it's more like saying Mario Kart is a totally different racing game than Gran Turismo--though that's perhaps a bit too similar given that one game is an overhead, isometric-esque plot-based character level grind-->gear grind and the is third-person WASD type action game.  That's like saying Vindictus and Baldur's Gate are the same game.

 

D3 is a peer of Path of Exile.  I'm pretty hard pressed to put DAI in that company.  Also, earlier D3's loot system was...pretty nasty.  It's up for debate whether this is worse or finally getting the gear you want to find it has the totally wrong stat distro.

 

Also, rude much?


Modifié par BioWareMod02, 16 décembre 2014 - 02:49 .
Edited to remove comments