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Suggestions for MP DLC


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#1
Warden Majere

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After putting a lot of thought into this particular topic, I have come up with some feasible ideas. Feel free to add your own to this list. Here are a few.

 

Specializations: 

 

Blood Mage. Pretty self explanatory. This has always been my favorite mage class, and was missing from SP. This specialization has a ton of potential for MP.

Duelist. Able to finally wield swords as a rouge again.

Spirit Healer. I understand that this would seriously undermine the Keepers and the barrier spell, but I miss my healers SOOO much.

Grey Wardens? This one is a bit of a stretch, as it is quite generic. They could choose a specific class such as warrior, and throw in some blood abilities made available through Avernus in Origins.

 

 

Enemy Factions:

 

Dragons. Using Drakes, Dragonlings, not quite matured dragons, and a High Dragon as the commander would be amazing. You could even throw in some Reavers to support the Dragon hordes.

Darkspawn. Once again, using all of the Darkspawn enemy types that are missing from the SP campaign, you could create a very nice enemy faction. Maybe an Armored Ogre, or even an intelligent Emissary as the commander.

Carta. The Carta has a fairly wide variety of enemy types to make it a viable faction for MP. Though it might not be the most interesting of factions, it does offer some variety.

Qunari. I miss fighting these not-so-jolly giants. Assuming that Bioware used a bit of variety to finally add some rouge (Ben Hassrath) Qunari to their ranks, then this would be a fantastic faction. It has already been stated that Saarebas wields magic that is very different from your run of the mill Circle Mage.

 

Once again, feel free to add your own ideas to the list. I am excited to see MP expand, and I sincerely hope to see some, if not all of these in future DLCs.

 

Cheers! :D  



#2
Warden Majere

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#3
PorkyLabrador

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Hey, I had ideas similar to your class specs too! I don't think they will ever do a Healer... I mean the basically purposefully eliminated healing from DAI for some reason? I thought they should release 'themed packs' , my idea was a Blood and Beasts pack with 3 new specs for single and multiplayer:

 

1. Beserker (Which was fundamentally the same as your duelist). Accept I thought they could still use sword and shield skills to generate guard and such, but their specialisation tree allowed the to 'spend' guard to bolster their abilities damage and such.

 

2. Beast-Master. The first skill in this tree give you a pet companion (namely a Mabari, I loved Dog in the other games) which attacks the enemies you target, further abilities in the tree give your hound and you additional abilities like being able to bring enemies down and demoralize them with your savagery.

 

3. Shape-Shifter. This is pretty much self-explanatory but would be awesome online!

 

Also your ideas for the different enemies are all amazingly cool! I would love online dragon encounters!