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Tips for optimizing your Dragon Age Inquisition experience


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#1
JAZZ_LEG3ND

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With such a vast array of options and freedom in this game, it pays to deliberately accommodate the experience. If you’re finding your time with Inquisition to be dull or linear, it’s probably not the game’s fault, at least no more than it’s the grounds fault when you fall. So here’s a few things that help me get the most out of my experience.

I’ve kept this spoiler free, so read on without fear.

When you level up, the game decides what to do with your attribute points, Warriors get Strength, Mages magic, Rogues Dex, etc. At first I thought this may have been a bit limiting, and well it still kind of is, but after a while with the game, I’ve gotten rather fond of the alternative. To fine-tune your build, you literally built it, as in craft your gear. Use the schematics and materials that best enhance your playstyle. And you don’t always want to be the one with the best of everything. An example is, I’m playing a high damage tank, extending into the Battlemaster tree, I have a combat roll, so I definitely don’t need the best armour rating; I give the best armour to Cassandra because she’s my damage soaker. Keep this in mind, you’re not playing one person with three followers, you’re playing four companions. Be the party.

Play on Hard and use the Tactical Camera. Even if you don’t think it’s necessary, pull up the tac-cam, scout the battleground, and make a plan. It’s so rewarding to ace a fight with hardly taking damage. Use your mages frost wall to split a group, your warrior’s taunt, toss some grenades, and place your archers up high to get elevation damage bonus. If you’re new with the game, or inexperienced with tactical action RPGs, Hard Mode will definitely knock you around a bit, so perhaps I should say pick the mode that is Hard for you. You want to push your limits, the game wants you to think so be sure you let it. The party tactics options are super barebones, but even with the few available options, there’s things you can do that will make a difference, so be sure to muck with it and optimize your party’s performance.

Pace yourself. Don’t rush the story, and don’t spend all your time on one objective—collecting Shards, for example, that will fatigue you. You want to immerse yourself in the world, don’t run everywhere, don’t skip conversations, and really don’t ignore all the letters and codex pop-ups, reading some of that stuff adds so much to the experience. Again, it’s a roleplaying game, it wants you to roleplay; be in the world. Walk up hills, collect a few herbs, listen for party banter to fire… it’s a fantastic game to live in. Running from objective marker to marker and accepting new quests without even knowing what they are is no way to play the game. Don’t do it. Likewise, don’t burn all your companion dialogue in one conversation, or systemically interact with each of them around the home base, you want it to feel organic.

And be sure to like your Inquisitor. If you’re not fond of your Inquisitor, build a new one. I was so detached on my first run, and a lot of it had to do with me just not caring about my Inquisitor. Admittedly, this was my fault, I often have trouble enjoying RPGs properly on my first run, because I need to know everyone for it to have great impact. And in part I think the Inquisitor is a vague character, because there’s technically four of them, but even so, make one you can care about. With four races, two genders, three classes, two with two distinctly different builds… if you can’t build something great with that, the issue probably doesn’t lie with the game.

Don’t plan your playthrough around your romance. I mean, I like Cassandra so much even I think it’s weird, but the cast here is so well written and have such great development that you don’t want to shun anyone out. I hear a lot of hate towards some of the cast, but these are really great characters, give them a chance, sometimes in direct conversation, or just in banter, you’ll get a glimpse under the surface of someone you may have written off. It’s really good. But at the same time, don’t bend to their opinions, I find it’s much more engaging if your Inquisitor has an opinion of her/his own.

Well, that’s about it. If you got something that works for you, bring it on.
Now get out there and be inquisitive.
  • Cigne, Klystron, Xhaiden et 15 autres aiment ceci

#2
Jenaimarre

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I don't know why you didn't get any replies for this lovely post. Thanks for this :)


  • JAZZ_LEG3ND aime ceci

#3
Lebanese Dude

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I don't know why you didn't get any replies for this lovely post. Thanks for this :)


It was so good that we were left speechless.
  • Sunegami aime ceci

#4
Lord Giantsbane

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Indeed, a very good post

 

And be sure to like your Inquisitor. If you’re not fond of your Inquisitor, build a new one.

 

This^^. I ditched three characters before I liked my human archer well enough to begin playing. I knew from the reviews that this game is going to be a huge investment of time, so if I do not like my character enough, I'd not enjoy the game as much as I should be. Solid advice, this one.

 

Also, playing on hard, I rarely use tac-cam, but I see what you're saying that it can make the battles more rewarding. I'd definitely use more tac-cam now.



#5
duckley

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Thanks for this. The game can be overwhelming and anxiety-producing for those completionists among us.
  • JokerL117 aime ceci

#6
Quaddis

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Yes...a good example of Stockholm syndrome. Its my fault if game is dull.


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#7
Dabrikishaw

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I'm not complaining about my experience.



#8
Lanavis

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I agree completely. I got so tired and bored of this game b/c I was spending all my time in the Hinterlands.

So I fixed that by traveling to the Storm Coast and interacting with some companions at Haven.



#9
JAZZ_LEG3ND

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I don't know why you didn't get any replies for this lovely post. Thanks for this :)


Probably the time of day I posted it.
Cool to see it taking off now though.

#10
exboomer

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With such a vast array of options and freedom in this game, it pays to deliberately accommodate the experience. If you’re finding your time with Inquisition to be dull or linear, it’s probably not the game’s fault, at least no more than it’s the grounds fault when you fall. So here’s a few things that help me get the most out of my experience.

I’ve kept this spoiler free, so read on without fear.

When you level up, the game decides what to do with your attribute points, Warriors get Strength, Mages magic, Rogues Dex, etc. At first I thought this may have been a bit limiting, and well it still kind of is, but after a while with the game, I’ve gotten rather fond of the alternative. To fine-tune your build, you literally built it, as in craft your gear. Use the schematics and materials that best enhance your playstyle. And you don’t always want to be the one with the best of everything. An example is, I’m playing a high damage tank, extending into the Battlemaster tree, I have a combat roll, so I definitely don’t need the best armour rating; I give the best armour to Cassandra because she’s my damage soaker. Keep this in mind, you’re not playing one person with three followers, you’re playing four companions. Be the party.

Play on Hard and use the Tactical Camera. Even if you don’t think it’s necessary, pull up the tac-cam, scout the battleground, and make a plan. It’s so rewarding to ace a fight with hardly taking damage. Use your mages frost wall to split a group, your warrior’s taunt, toss some grenades, and place your archers up high to get elevation damage bonus. If you’re new with the game, or inexperienced with tactical action RPGs, Hard Mode will definitely knock you around a bit, so perhaps I should say pick the mode that is Hard for you. You want to push your limits, the game wants you to think so be sure you let it. The party tactics options are super barebones, but even with the few available options, there’s things you can do that will make a difference, so be sure to muck with it and optimize your party’s performance.

Pace yourself. Don’t rush the story, and don’t spend all your time on one objective—collecting Shards, for example, that will fatigue you. You want to immerse yourself in the world, don’t run everywhere, don’t skip conversations, and really don’t ignore all the letters and codex pop-ups, reading some of that stuff adds so much to the experience. Again, it’s a roleplaying game, it wants you to roleplay; be in the world. Walk up hills, collect a few herbs, listen for party banter to fire… it’s a fantastic game to live in. Running from objective marker to marker and accepting new quests without even knowing what they are is no way to play the game. Don’t do it. Likewise, don’t burn all your companion dialogue in one conversation, or systemically interact with each of them around the home base, you want it to feel organic.

And be sure to like your Inquisitor. If you’re not fond of your Inquisitor, build a new one. I was so detached on my first run, and a lot of it had to do with me just not caring about my Inquisitor. Admittedly, this was my fault, I often have trouble enjoying RPGs properly on my first run, because I need to know everyone for it to have great impact. And in part I think the Inquisitor is a vague character, because there’s technically four of them, but even so, make one you can care about. With four races, two genders, three classes, two with two distinctly different builds… if you can’t build something great with that, the issue probably doesn’t lie with the game.

Don’t plan your playthrough around your romance. I mean, I like Cassandra so much even I think it’s weird, but the cast here is so well written and have such great development that you don’t want to shun anyone out. I hear a lot of hate towards some of the cast, but these are really great characters, give them a chance, sometimes in direct conversation, or just in banter, you’ll get a glimpse under the surface of someone you may have written off. It’s really good. But at the same time, don’t bend to their opinions, I find it’s much more engaging if your Inquisitor has an opinion of her/his own.

Well, that’s about it. If you got something that works for you, bring it on.
Now get out there and be inquisitive.

All very good points. I'm really enjoying listening and interacting with the NPC's in my group and I think their story lines are very well written as well. The banter between Sera and Vivienne is especially funny at times.



#11
Bear43

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With all the bile that some people have been spewing it is nice to see a good post with some good points. I was one that was drug in to the Hinterlands at first. It was so overwhelming that I was discouraged at first. Finally I figured out to do a little here, a little there and more a little later. That is how I tackle the other areas now too. I do a bit here, go somewhere else and do a bit there and so on. I have been having so much fun going about it that way. I also really like my Inquisitor. Female dwarf warrior. I like strong, determined female leads so it fits the bill for how I like to play.



#12
DragonAgeLegend

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Thanks for this nice read. Will take some of your advice on my second playthrough.

#13
s2_system

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Running from objective marker to marker and accepting new quests without even knowing what they are is no way to play the game. Don’t do it.

 

I don't know about this one. On the contrary I found this interesting because it pushed you to visit entirely an area. You get a quest from NPC_1 that asked you to go to location_1 but while going there, you meet NPC_2 that asked you to go to an entirely different place. You never know what you will encounter by taking this new path.

But I agree that if you don't read the codex, there's no point in accepting this new task

 

 

Play on Hard and use the Tactical Camera

 

definitely agree. This is my current mistake ; I'm playing on Normal and I find the game not difficult at all. (but after ~100hours, I'm not ready to restart a playthrough and I'm almost at the end of the story missions)

 

Otherwise, very good reading, thanks OP



#14
Skeevley

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VERY important to like your character.

 

Unfortunately I'm to the point where I just don't like my character at all. Partly I didn't realize that the Qunari armors were so godawful, and found out a LONG way into play that the Quanari armor never gets better (I thought once I could craft class-unlocked-armor I could make something I liked... But it turns out that NONE of the armor I can make looks like anything other than crap.) Then there is the problem that the class specialization I wanted to choose turns out to be seriously OP, so now I don't want to choose it. I've actually been controlling other party members directly and liking that a lot more, treating my character as just another "companion".

 

But ultimately DAI feels a LOT like Skyrim at the beginning to me. Like Skyrim, I just don't care about the main plot; my character would probably just say "the hell with all of you" and head off into the mountains... In Skyrim it took me starting the game like 4 times before I settled on a character who a) totally ignored the main plot, permanently, and never took sides in the war. I basically made a nord and traveled around in the wilderness doing whatever I wanted... Being a much more plot-driven game, I can't really do that in DAI, so I'm going to create a new character and try to come up with a character concept that in which my character actually cares about what's going on...