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Is the Tower a Chicken?


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#51
Slayer299

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Strange, most people seem to have figured out that you *can* goto the Tower. Now, I was the opposite there. I'd cleared the Tower and going to Redcliffe was the right before heading to Orzammar. So when I ran into that moral quagmire I felt very torn between saving the boy's life and sacrificing Isolde or killing the boy off. With everyone pressuring me for a decision when I tried putting it off I eventually went for killing Isolde to save the boy, but damned if my PC (female Human Noble) felt like utter crap afterwards.

I'm on my way there with a new char, (Female City Elf) who's none to thrilled with humans in general so I'm not certain with her. Was it always known you could goto the Circle for help (if you'd completed the Broken Circle)? Because I felt that was a really hard, moral choice to make there, choose to save one and sacrifice another and I thought that was part of the game, that there was no easy choice for <charname> to make.

#52
ejoslin

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Addai67 wrote...

ejoslin wrote...
It doesn't help their cause any when he describes to my elf that he had the ears cut off the elven servants and fed to the dogs, either.  And Isolde permitted this.  She is beyond evil, because she should have known better and was so focused on herself and her family that she let this all happen.

I took this as a taunt.  You think he really did it?  Crikey.


Yep, I absolutely believe he did it.  And that it was a taunt. His description of the dogs chewing for hours made it believable.

Modifié par ejoslin, 27 janvier 2010 - 03:50 .


#53
Addai

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QuiTamGogh wrote...

Wait, wait, wait ... according to the OP, treking to the Circle to recruit mages to solve the problem is a huge risk ... and if the Warden Commander choose to take a huge risk to save a child and his mother, the Warden (and / or "the Tower") is a chicken?

Gu-wah-huh?

Because you don't have the guts to kill either the mother or child and be done with it.  That's one reckoning, anyway.

#54
Addai

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errant_knight wrote...

I have to disagree. Sucking the lifeforce out of others to gain power for yourself is intrinsically evil. Not to mention the sacrifices and torture that we see non-playable characters such a Alvernus and Caladrius get up to or offer.

Your PC kills lots of people for less reason than this.  I also didn't say that blood magic practiced in any manner, for any reason, was always ok.  That is forcing a dichotomy.

#55
Gold Dragon

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First time thru Redcliffe, I killed Connor, and felt actually good about knocking Isolde out. Teyrna is higher rank than Arlessa, so commands were a bit out of place. She DID feel bad later, but knew that she did right. Not necessarily well, but right. After all, how many others had suffered loss of parents, children, siblings, just so that SHE could keep her family intact?

#56
Lord Phoebus

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Lakmoots wrote...

Here is some meta-game thinking for you...

My Warden made a deal with the Demon inside Connor to learn Blood Magic...

An awful thing to do?

Not really...

My Warden is a Mage so he knew this: That little rat-fool Connor has no way of being possessed in the future by the Demon anyway...

Why... because he is being sent to the Tower... and will *definitely* be made into a Tranquil by Irving at the earliest possible opportunity.

Why would he not? He is way too dangerous for anything else... he has already shown himself not strong enough to stop a Demon from claiming his mind. Greagoir would probably force him to do it to the child without waiting for him to grow up...

In my mind, there is *no* way to save Connor at all... it is an unspoken understanding if you are a Mage. Connor is going to have his mind erased... he is too dangerous.

I thought that immediately when they said he was going to be taken to the Tower... I was like "Oh, poor boy, he is going to be a Tranquil *for sure*"

Just a thought...


Except that he isn't made a tranquil.  If you save him he becomes a famous circle mage and travels to the Tevinter Imperium to study the fade.  You have to figure that having been possessed once, he'll be far less likely to be possessed in the future (hindsight is 20/20 and all that).  He also wasn't trained as well as the typical mage who goes through the Harrowing, so it wasn't as "fair" a test as the Harrowing typically is.  His father is also the third most important person in Ferelden, if anyone's son is going to be given a second chance it's his. 

#57
Lord Phoebus

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Slayer299 wrote...

Strange, most people seem to have figured out that you *can* goto the Tower. Now, I was the opposite there. I'd cleared the Tower and going to Redcliffe was the right before heading to Orzammar. So when I ran into that moral quagmire I felt very torn between saving the boy's life and sacrificing Isolde or killing the boy off. With everyone pressuring me for a decision when I tried putting it off I eventually went for killing Isolde to save the boy, but damned if my PC (female Human Noble) felt like utter crap afterwards.
I'm on my way there with a new char, (Female City Elf) who's none to thrilled with humans in general so I'm not certain with her. Was it always known you could goto the Circle for help (if you'd completed the Broken Circle)? Because I felt that was a really hard, moral choice to make there, choose to save one and sacrifice another and I thought that was part of the game, that there was no easy choice for to make.


Jowan will tell you that you can go to the Circle for help.  If Jowan escaped, one of your party members will suggest it (Morrigan did it for me on my current run).  So I'm surprised you didn't know.

#58
Treason1

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My first time through, I chose for Isolde to die. I didn't pick the dialogue options that bring up the point of the Mage Tower being an option (yes, it's possible).



Personally, I felt a sense of satisfaction and displeasure. Satisfaction that something was being done, and that Isolde (who I blamed as the cause of all this) was facing a form of "justice" for what she'd unleashed, but at the same time, I knew that I hadn't explored all the options available to me (all those extra dialogue points to use, after all. Something could have been dug up as an alternative).



Now, it's pretty much a mute point, in my playings. I've stuck to mostly Mage Wardens, and they always travel back to the Circle, first.

#59
Lotion Soronarr

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My PC believed that with his army gone, Teagan and Jowan will be able to hold the demon in check.



And since no one argued against me going to the tower...