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So did you save the Qunari alliance or let it burn?


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#201
Sifr

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Fun thing is that, if the Chargers weren't so incompetent, all the inquisitors would get the alliance with the Qun.

 

Although you have to facepalm the Qunari's decision to bring their slow-manuevering dreadnought near the beach to take down one tiny ship, rather than attack it from range (I guess their cannons aren't that great after all), whilst simultaneously also forgetting that the mages they've been fighting for centuries are more than capable of throwing fireballs at them?



#202
Above Good and Evil

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Maybe because they trusted the Inquisition to cover them like they said they would? There are many planes that frequently go over risky areas despite anti-air defenses and rocket launchers because they trust the ground team to cover those. And if the Chargers do their job then the mission succeeds like agreed. I feel bad for the Chargers, but by that logic I should have retreated from Adamant when that one dude with a shield marching got killed by a rock because my forces were at risk.
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#203
Uccio

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Let it burn, only good qunari is a dead qunari. For the Imperium!


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#204
LobselVith8

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Though that entire mission was bulls***. I could have easily gone over their and killed those Venatori. Well probably not that easily, Nightmare and all but still. The distance to cover in order to get to them is not that much. 100m maybe? 200m at most. Not that far.


It's stranger as a Dalish mage, since you could use elven magic (that isn't avaliable for gameplay reasons) to simply travel through the earth to their location - as both Velanna and Merrill are able to do this as Dalish mages.
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#205
Cmpunker13

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Although you have to facepalm the Qunari's decision to bring their slow-manuevering dreadnought near the beach to take down one tiny ship, rather than attack it from range (I guess their cannons aren't that great after all), whilst simultaneously also forgetting that the mages they've been fighting for centuries are more than capable of throwing fireballs at them?

 

Surely the mission was fan service as its main purpose was to show a dreadnought. Still, as the user About Good and Evil pointed out, that was part of their tactic. They bought that ship because the land team would have removed any trouble.

 

However, even if you want to blame the Qunari, that's not the point I wanted to address. People here go around saying "Qun are evil, if we ally with them they will be trouble for Thedas later" and so on but, from a roleplay pov, this issue is non-existant: the Inquisitor had chosen to ally with the qunari and started working with them, and only a botched mission caused him/her to choose. But the choice was not about the qunari alliance; it was about saving or sacrificing the Chargers, and this choice only relates indirectly to the alliance.



#206
XEternalXDreamsX

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I wonder if siding with the Qunari alliance, handing Isabela over, and handing over the Qunari mage in DA2 amounts to anything for pro-Qun players.

Overall, I think that Isabela gets away anyway, the qunari attack you anyway when you hand over the mage, and maybe the alliance gets you war missions. Hmm.

#207
Arklyte

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Whole topic of "political alliance vs small group of soldiers you personally knew".

How big is the crew of qunari dreadnought? Something along the lines of octeres/galleass? 200+ lives? Who cares, right?

Hope none of you will ever command real people:(



#208
Delphine

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I let that alliance burn, I let it burn brightly, and walked away from it, Sailor Moon style.

 

8IneCR6.gif


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#209
congokong

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This wasn't a difficult choice at all from a logical, and to some extent emotional, standpoint. Five mercenaries who don't even care about saving the world or a dreadnought holding hundreds of people and an alliance to stop the Venatori from killing countless innocents. It's a no-brainer. I don't even like the Chargers much. One cut-scene wouldn't change that they were essentially hit-men. Even if they were saints the decision is still a no-brainer.


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#210
TheRatPack55

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That Gatt guy was being a dick to my boyfriend Dorian. See how he likes having his ship burn...

 

But seriously, so far my Inquisitors consisted of one dudebro Andrastian noble, one honestly devout Andrastian noble, and one Tal-Vashoth. Exactly none of these people want to have anything to do with the Qun, so saving the Chargers it is.

 

I might roll a very pragmatic IQ that would consider the alliance later, though that one would probably be a mage, and that will make the Qun a no-no once again.



#211
Arklyte

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That Gatt guy was being a dick to my boyfriend Dorian. See how he likes having his ship burn...

 

Wonder how Dorian likes knowing that you let a few hundreds of crew die without hesitation? I guess he feels great knowing that you also might let some random town burn just because you thought they looked at you wrong. Maybe Envy would have really made a better Inquisitor in some cases? ;)


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#212
Uccio

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This wasn't a difficult choice at all from a logical, and to some extent emotional, standpoint. Five mercenaries who don't even care about saving the world or a dreadnought holding hundreds of people and an alliance to stop the Venatori from killing countless innocents. It's a no-brainer. I don't even like the Chargers much. One cut-scene wouldn't change that they were essentially hit-men. Even if they were saints the decision is still a no-brainer.


They are not people. They are qunari, the enemy. No mercy.

#213
TheRatPack55

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Wonder how Dorian likes knowing that you let a few hundreds of crew die without hesitation? I guess he feels great knowing that you also might let some random town burn just because you thought they looked at you wrong. Maybe Envy would have really made a better Inquisitor in some cases? ;)

 

Well, game-wise, he didn't seem to spare them half a thought. Headcannon wise, they were still Qunari - you know, the guys who do terrible things to their mages, and also happen to be at war with his country.

 

So, yeah, I don't think Dorian was particularly upset about it. 

 

Also, also - they didn't look at me wrong, they looked at him wrong. I reacted. Dorian is vain and likes displays of affection, he probably liked it.



#214
Xilizhra

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A very tricky decision. I don't really care about the Chargers (after all, there are more people on the dreadnaught) so much as I do how much the qunari might gain from this, and how much the non-Venatori part of Tevinter might lose. I don't want the qunari to be empowered, but I don't know if sacrificing the alliance would be enough to justify Corypheus' forces doing more damage to our people as well.



#215
ComedicSociopathy

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The whole mission is stupid in retrospect so...

 

Coin Toss.  



#216
Arklyte

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Well, game-wise, he didn't seem to spare them half a thought. Headcannon wise, they were still Qunari - you know, the guys who do terrible things to their mages, and also happen to be at war with his country.

 

So, yeah, I don't think Dorian was particularly upset about it. 

 

Also, also - they didn't look at me wrong, they looked at him wrong. I reacted. Dorian is vain and likes displays of affection, he probably liked it.

Unless his personality drastically changes if you romance him, this isn't Dorian you're talking about. Probably you lost him in some cave to a desire demon that now took his place and accepts anything you do just to please you. Great job:(



#217
TheKomandorShepard

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I let them burn didn't trust them in first place i just wanted stop venatori not only i did but also did some damage to qunari and well i stole their spy loyalty.



#218
Barry-Allen

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I never understood the reasoning of choosing the chargers. The fact that Bull is still your bro afterwards makes me care even less about killing them off.

#219
thesuperdarkone2

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I never understood the reasoning of choosing the chargers. The fact that Bull is still your bro afterwards makes me care even less about killing them off.

Except he becomes way more distant and it's obvious he is devastated at losing what is essentially his family. Let the chargers die and then romance him to see how he acts afterwards. You might as well romance a robot. Heck, the sacrifice the chargers card for Iron Bull is 10 of Swords which is a very bad card indicating someone has reached the worst point in their lives. 



#220
Qun00

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Truth be told, that mission isn't REALLY about the alliance. It's about a specific character.

So if I'm choosing what's best for Bull, becoming a mindless drone like the rest of the Qunari obviously won't be what I'll go for.
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#221
FiveThreeTen

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I don't think I will ever take the Qunari "alliance" over the Chargers. What seals it for me is Bull's banter when he is asked if he would want the Qunari to invade Southern Theads. It's very clear it's not an attractive prospect even for him so...



#222
teh DRUMPf!!

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This wasn't a difficult choice at all from a logical, and to some extent emotional, standpoint. Five mercenaries who don't even care about saving the world or a dreadnought holding hundreds of people and an alliance to stop the Venatori from killing countless innocents. It's a no-brainer. I don't even like the Chargers much. One cut-scene wouldn't change that they were essentially hit-men. Even if they were saints the decision is still a no-brainer.

 

Yeah, if the Chargers were just competent, no choice would have been necessary. Not outnumbered, and they wiped without killing a single one.

 

Even the Chargers knew the alliance was better for the Inquisition. "Horns pointing up."



#223
RoraM

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One word: Basalit-an. 


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#224
thesuperdarkone2

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Well siding with the Qunari means helping Tallis. How do you feel now?



#225
Ryzaki

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Yeah between Bull changing, the Qunari only being in that position because they had their head too far up their ass and refused to let the Inquisitor have some control, and the Qunari being...Qunari makes that decision one of the easiest ones for me in the game.

 

I had a harder time picking out what materials to use for my armor honestly.


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