Greetings all,
Was bored and found myself testing on effects and skills of abilites. First off right of the bat bleed on hit/being hit works it just doesnt work in the conventional way you think. When a target is affect by bleed on hit effects from weapon or armor it causes the status effect Sundered. Which causes targets armor value to be decreased by 20% for 6 seconds. In other words bleed on hit is like having the 2H warrior passive Shield-Breaker and/or Sabotage Rogues Cheap Shot Passive(it just activates on hit chance vice crit).
I hope you all find this Informative good day.
Listed below is how i conducted my test:
1. Equip said bleed weapon (mine was Long Beared Axe with 4% chance)
2. Bought Tacticans Renewal to remove all my points ( No passives/Skills )
3. Fought Druffalo
Note- While actively fighting proc goes off my getting Sundered in Red text. Which is easy 2 miss in the heat of combat so i suggest going into Tactical View and just watch AI auto attack. Keeping your cursor on the druffalo to see when debuff appears in my test debuff icon is the Payback Strike symbol.





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