MCC was such a sloppy launch and most of my friends who bought it, do not play it at all anymore. When it released I'd say about 10 or 15 of my friends played it, but as the weeks passed and the matchmaking issues continue. Most left.
I mostly play PC nowadays, but I have an old love affair with HALO. It is, with the exception of probably Battlefield and Mass Effect, my favorite game series.
But I fear that MCC and the inability for HALO 4 to hold players and a population into it's cycle (despite shattering records for sales of the series) points to something that I, nor really anyone in the game industry, especially Microsoft wants to acknowledge.......
That, HALO is dying. It's archaic and requires to much skill in the day's of the low time too kill, derptard killstreak friendly generation of Call of Duty or even recent Battlefields.
It's a formula and game from a generation in which FPS were mostly about skill, map control and twitch. Not killstreaks and custom loadouts.
And it's for that very reason. That I think.
HALO is dying.
HALO is not to blame. Because I still think HALO is GREAT.
No.
The modern gamer, and specifically, console gamer is too blame.
The casuals killed HALO.
But there is hope I believe..........
PC.
HALO can always and will always have a place in PC gaming. I've always owned an xbox, specifically just for HALO, but I have many PC only gamers who go on and on about how HALO should come on PC, and there was even a petition with over 8,000 signatures to bring HALO MCC to PC.
And maybe.......
It's HALO's only hope.
Thoughts???





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