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Seriously, BioWare, Just Hang It Up


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#151
dlux

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And whats the basis for you saying its alienated a large portion of their fanbase. DA2 already did that

True.

#152
keyip

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I have issues with the changes to mechanics but the writing is outstanding the best writing of the franchise.

 

 

I agree with this. A lot of people are focusing on the shortish plot, but I consider the actual WRITING to be up there with Bioware's best. 

 

I'm replaying KOTOR atm, and the actual dialogue is at times painful compared to the polish on offer in Inquisition.



#153
Guest_john_sheparrd_*

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I think it is quite amusing that you guys completely butchered the Dragon Age franchise, which took almost 4 years and a lot of cash to "accomplish", whilst knowingly alienating a large portion of your fan base, although your sale "expectations" for DA:I was about as high as lifetime sales for DA:O.  ;)
 
You have 2 more months to beat DA:O's 3.2 million copies. Better cross your fingers... :)

 

was wondering where the troll would be and here you are again

lol someone's REALLY butthurt about this news after yesterdays celebration where you showed off with your charts to prove DA:I failed with your annoying gifs I'm sure this is quite shocking for you

 

"alienating a large portion of your fan base" again with the just because I don't like the game most people don't like it and somehow the Series is butchered because you say so

keep dreaming troll


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#154
dlux

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was wondering where the troll would be and here you are again
lol someone's REALLY butthurt about this news after yesterdays celebration where you showed off with your charts to prove DA:I failed with your annoying gifs I'm sure this is quite shocking for you
 
"alienating a large portion of your fan base" again with the just because I don't like the game most people don't like it and somehow the Series is butchered because you say so
keep dreaming troll

MfNCTMW.jpg

 

Were you expecting somebody from EA/Bioware to come in here and confirm that the game is not meeting expectations resp. failing, if that were actually the case? You're very naive, if that is what you really think.

 

The charts aren't looking so hot, although the butchering of the franchise was supposed to improve sales. But keep clutching at every straw, my friend.

 

Spoiler



#155
keyip

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The charts aren't looking so hot, although the butchering of the franchise was supposed to improve sales. But keep clutching at every straw, my friend.

 

 

It's funny that you mentioned this...



#156
Guest_john_sheparrd_*

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MfNCTMW.jpg

 

Were you expecting somebody from EA/Bioware to come in here and confirm that the game is not meeting expectations resp. failing, if that were actually the case? You're very naive, if that is what you really think.

 

The charts aren't looking so hot, although the butchering of the franchise was supposed to improve sales. But keep clutching at every straw, my friend.

 

Spoiler

I think you are the one grasping at straws(pretty evident by looking at your posts)  but of course you won't admit it

I guess we will just have to wait and see


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#157
ZerebusPrime

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It's simple economics, really.  We need more Pokemon players than Dragon Age players so that the Pokemon players can grow up and support the Dragon Age players' video game addictions.  It's the makeup of a healthy society!


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#158
Father_Jerusalem

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And I'm on the 360, and it's got worse texture pop-in than the Unreal engine (which is notorious for it), superspeed audio, text five sizes too small, and the tactical camera is a joke - but that applies for PC as well.

 

 

I don't have an agenda, just common sense. Origins was a new IP, on three platforms. New IPs are traditionally a hard sell - any developer who isn't lying through their teeth will admit that. DAI is an established IP on five platforms. It should outsell the first, regardless - even DA2 sold more than Origins did until the word of mouth spread about it.

 

Funniest thing I've read all week.

 

  
I think it is quite amusing that you guys completely butchered the Dragon Age franchise, which took almost 4 years and a lot of cash to "accomplish", whilst knowingly alienating a large portion of your fan base, although your sale "expectations" for DA:I was about as high as lifetime sales for DA:O.  ;)
 
You have 2 more months to beat DA:O's 3.2 million copies. Better cross your fingers... :)

 

Are you talking, like, by volume here? Because you and the, like, seven other people who run around blasting the game, blasting the people who like the game, and blasting BioWare aren't what I'd call a "large portion". 


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#159
MrSnoozer

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Curious as to the size difference in markets from DA O and DA I . Do more people have access to games these days? obviously yes.

 

While i think its a great game , this year has been sorely lacking in RPG/action genre. More interested in TW vs DA I than anything else.

 

Also interested in future plans with solo and multi-player. have/are Bioware going to keep us updated?


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#160
dlux

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Are you talking, like, by volume here? Because you and the, like, seven other people who run around blasting the game, blasting the people who like the game, and blasting BioWare aren't what I'd call a "large portion". 

http://forum.bioware...is-game-or-not/

 

Just one of many (many, many, many) threads about why the game is bad.



#161
CronoDragoon

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http://forum.bioware...is-game-or-not/
 
Just one of many (many, many, many) threads about why the game is bad.


And what do you think this board looked like when Origins came out?

Meanwhile DA: I is steamrolling Gamespot's reader's choice award. If I had enough clout to alienate a large portion of my fanbase (as some apparently believe) with every release and still rack up fan votes, I probably wouldn't care what you said, either.

Of course, that isn't reality. Many more love DA: I than hate it, and BioWare does listen to people like you, whatever their reasons might be.
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#162
dlux

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I think you are the one grasping at straws(pretty evident by looking at your posts)  but of course you won't admit it

I guess we will just have to wait and see

I don't need to grasp any straws, the charts say that EA's attempt to (drastically) outsell DA:O by dumbing down and butchering the franchise could fail. No idea if it will be a financial fiasco though, although the redesigning butchering took almost 4 years and costed a lot of cash.



#163
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http://forum.bioware...is-game-or-not/

 

Just one of many (many, many, many) threads about why the game is bad.

 

so what ? some people don't like it thats not news

I still don't see how  "a large potion of the fanbase" didn't like the game



#164
MrSnoozer

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Of course, that isn't reality. Many more love DA: I than hate it, and BioWare does listen to people like you, whatever their reasons might be.

Good customer interaction? I mean even a shitty customer is still a customer , you wan't them to come back. Mark of a good buisness is to try not to alienate anyone with a product intended for everyone , if it was a niche product it would be a different story



#165
Father_Jerusalem

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http://forum.bioware...is-game-or-not/

 

Just one of many (many, many, many) threads about why the game is bad.

 

So, to your mind, sales are flawed. Awards are rigged.

 

But the true test of whether something is well-received or not is how many people whinge about it on an internet message board.

 

Yes, that makes sense.


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#166
Father_Jerusalem

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Good customer interaction? I mean even a shitty customer is still a customer , you wan't them to come back. Mark of a good buisness is to try not to alienate anyone with a product intended for everyone , if it was a niche product it would be a different story

 

Nope.

 

"The customer is always right" is a myth. Always has been. Always will be.


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#167
MrSnoozer

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Nope.

 

"The customer is always right" is a myth. Always has been. Always will be.

Didn't say customer is right , said good customer interaction. There is sometimes a difference between pandering and good service



#168
Ashen Nedra

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Maybe we could wait for the profits and read EA's annual statements before opening champagne bottles?  But, seriously, there are 3 AAA RPG's companies on the planet.  None of the other two franchises released a game this year. And don't forget patriotism as well.  DAI is heavily marketed towards the US market (nothing wrong about that).

 

Faith as a central theme, flash, young audience, political correctness, consoles first, agreement between EA and Microsoft, released for Black Friday, making fun or French people...

 

'If it's in the game, it's in the game' and so on. True company culture they have there.

 

Of course it was going to sell.  And even if BW's is not making a profit, EA is basically forced to keep it alive to maintain competition. Long term planning and stuff, oligopolies and so on. and Don't forget the stock market, too.  Why do you think there is two metacritic scores, one used by financial analysts and others by consumers?

 

But seriously, who wants Bioware to 'fail' except people who feel sad or depressed and speak out of turn? What does failing even means when you're part of a listed, multi-billion dollars company?

 

I stand by my position that the 'Made-by-Pc-gamer-by-pc-gamers' is a sad joke, and arguably borderline illegal, and not really puffery like in ME3s case, at least in some countries.

 

Never again, Hype, never again.

 

Congratulations for the awards to the devs.



#169
Father_Jerusalem

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Maybe we could wait for the profits and read EA's annual statements before opening champagne bottles?  But, seriously, there are 3 AAA RPG's companies on the planet.  None of the other two franchises released a game this year. And don't forget patriotism as well.  DAI is heavily marketed towards the US market (nothing wrong about that).

 

Faith as a central theme, flash, young audience, political correctness, consoles first, agreement between EA and Bioware, released for Black Friday, making fun or French people...

 

'If it's in the game, it's in the game' and so on. True company culture they have there.

 

Of course it was going to sell.  And even if BW's is not making a profit, EA is basically forced to keep it alive to maintain competition. Long term planning and stuff, oligopolies and so on. and Don't forget the stock market, too.  Why do you think there is two metacritic scores, one used by financial analysts and others by consumers?

 

But seriously, who wants Bioware to 'fail' except people who feel sad or depressed and speak out of turn? What does failing even means when you're part of a listed, multi-billion dollars company?

 

I stand by my position that the 'Made-by-Pc-gamer-by-pc-gamers' is a sad joke, and arguably borderline illegal, and not really puffery like in ME3s case, at least in some countries.

 

Never again, Hype, never again.

 

Congratulations for the awards to the devs.

 

Are you ****** serious with this ****?


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#170
AlanC9

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It doesn't really equate to quality - just quantity. It's on five platforms so if it isn't outselling Origins, there's something wrong,


That's a fairly silly argument. DA:O was released on as many platforms as there were. I suppose you can make a case that there are a few more gamers now than there were a few years ago, though.

#171
Ashen Nedra

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Actually, yes.  But I won't do a thing.  And I have no agenda.

 

Peace. Love. Lyrium

 

Read my entire post carefully.


Modifié par Ashen nedra, 17 décembre 2014 - 01:29 .


#172
AlanC9

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I don't need to grasp any straws, the charts say that EA's attempt to (drastically) outsell DA:O by dumbing down and butchering the franchise could fail. No idea if it will be a financial fiasco though, although the redesigning butchering took almost 4 years and costed a lot of cash.


"Could" fail? I thought it was an objective fact that the game was a failure, and the crazed fanboys were all in denial.

#173
helpthisguyplease

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DAI sells as much ad DA2 in its first weeks but as we all know the sales stopped selling well after that and overall DA2 had less sales the DAO. Why would this be different.



#174
DEUGH Man

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Bioware upon reading the OP:

 


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#175
TheDarkShape

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DAI sells as much ad DA2 in its first weeks but as we all know the sales stopped selling well after that and overall DA2 had less sales the DAO. Why would this be different.

 

Besides the Christmas season and all of the Game of the Year awards?

 

Also, after two weeks across all platforms:

 

Dragon Age: Origins - 720k

Dragon Age II - 900k

Dragon Age: Inquisition - 1.53m


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