Not liking an animation is one thing. Using that dislike as an excuse to accuse others of misogyny undermines any validity to the point (besides being fundamentally hostile towards the developers in an inappropriate way.)
If the animation bothered me (it doesn't, I've only needed to watch it for a grand total of maybe 15 seconds of gameplay out of 4 hours, so far) I would have started a new thread asking for one or more additional animation choices. That would have distanced the point from a thread seeking to create an extreme political attack out of what seems to me to be an obvious reaction to the criticisms of Femshep's John Wayne animations in ME 3.
No I agree, some people throw around the word misogyny way too easily (tbh I'm not sure those people really understand what it means). Hence "unnecessarily hyperbolic words". I didn't want to say "utterly distasteful" or worse because I didn't want my own post to become too inflammatory. Most other posts in here have been much more civil though and it is a valid point that has been brought up multiple times.
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While we're on the subject of ME, I never was bothered by FemShep's animations at all. They never stood out to me as odd. I never even really noticed them at all (well, apart from when she was wearing the dress). But as soon as I fired up DA2 and saw female Hawke, the first thing I noticed was the hip wiggle - it just stood out like a sore thumb to me. Maybe it's because I don't really walk that way irl, and I had planned to make a no nonsense not-really-feminine Aveline-type warrior who definitely wouldn't walk like that. Instead I felt forced to recreate the character into a rogue who was basically Isabela #2 because the characterization of that walk was just so strong.
Sometimes I really wish I had the money to get myself a proper new gaming PC so I could just mod the proper walk onto my no-nonsense unfeminine warrior women. :/