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Should Bioware make polls for us to decide what features most players want?


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#26
AlyssaFaden

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Sometimes I wonder why doesn't Bioware make polls to see what most people prefer and do what they want. Because the majority decides and the minority respects that or else you will just be frustrated because you can not do a thing because they are stronger then you. So should Bioware make a pool to see what most people think the best  ideas Bioware should feature, especially when 2 ideas are in conflict when they make a game?

 

LOL. People already argue about what is and is not in a patch. People would then start to argue over what is and is not in a poll.


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#27
Dreamer

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I am confused here is not design-by-commitee actually a designer showing its ideas to a board made by the higher ups of the company or better said the people that deal with promoting and producing and financing a game. You know like when a teacher come with a trip idea for the students but she has to get the approval of most of the other teachers in a meeting(not the best example but you know what I mean). In short you ask other employees not the clients? Scratch what I said wikipedia answered the question no there should be no compromise. You chose the feature that has the most votes you do not compromise here so if most people chose healing over barrier you get healing These polls should be done to chose a idea over the other. As I said the majority decides.

 

It's a process whereby there's no creative lead. It's basically a free-for-all among those participating.

 

111030b.committee.jpg


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#28
helpthisguyplease

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LOL. People already argue about what is and is not in a patch. People would then start to argue over what is and is not in a poll.

Of course we do we humans as a whole like to argue but on the bright if we do a poll we trim the arguers significantly the same way we pacify the people who's chosen in a election lost by them thinking well the majority decided we have to obey that is democracy. You did see millions of people fighting and going in protest that another president? was chosen except in Ukraine but we see the consequances of listening to the minority



#29
Dakota Strider

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They should solicit feedback via email, to players who own their games.  They have that information, from registration.  The feedback could very well be in the form of a poll.  Simply placing a poll in the forums is not a very scientific way of getting feedback.  Forums are important, and I would put more weight on what is said here, rather than the fanboys and girls that attend their seminars at game conventions.  But if they really wanted an accurate measure of what their customers think, they should do it by using their customer data to reach out to us.



#30
AlyssaFaden

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Maybe we can have an email survey to see what should be in the next poll, which will then decide what's going to be in a patch?



#31
helpthisguyplease

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They should solicit feedback via email, to players who own their games.  They have that information, from registration.  The feedback could very well be in the form of a poll.  Simply placing a poll in the forums is not a very scientific way of getting feedback.  Forums are important, and I would put more weight on what is said here, rather than the fanboys and girls that attend their seminars at game conventions.  But if they really wanted an accurate measure of what their customers think, they should do it by using their customer data to reach out to us.

No I think its better if people see the results of the poll, in your way they could just ignore it and do what they want which they actually do. It give us the clients so much power to see if they lied to us or they ignored us because many of us will not be clients afterwards.



#32
Spectre Impersonator

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Well according to the heading at the top of the "Feedback & Suggestions" forum:

Want to get your thoughts directly to the BioWare Community Team? Put it down on paper here.

And yet I haven't seen a Bioware employee post in here since late November. Are they reading it? Who knows? Not us.  :) The point is, we shouldn't need polls because they're allegedly looking for feedback right here where we're talking now. Detailed issues or suggestions are likely much better than polls at getting a complicated point across.

 

If only our thoughts were actually received "directly" by Bioware as they imply...



#33
helpthisguyplease

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Well according to the heading at the top of the "Feedback & Suggestions" forum:

And yet I haven't seen a Bioware employee post in here since late November. Are they reading it? Who knows? Not us.  :) The point is, we shouldn't need polls because they're allegedly looking for feedback right here where we're talking now. Detailed issues or suggestions are likely much better than polls at getting a complicated point across.

 

If only our thoughts were actually received "directly" by Bioware as they imply...

Exactly a poll made by them will show us if the listen or not to us.



#34
Razir-Samus

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There are two problems with this.

 

1. You have to remember that the people who come to the forums are a tiny, tiny minority of the total Dragon Age audience. Most people who play games don't care about them enough to want a place to talk about them endlessly on the internet, and even some of the hardcore fanbase stay away from the BioWare forums for various reasons. Any data gathered here would be unreliable as a guide to what most players want.

 

2. Designing a game by committee is just not likely to work. Systems often work the way they do because they interlock with other systems, or because of limitations the audience aren't in a good position to understand. Not to mention that the designers probably want to actually design the game, rather than getting a bunch of strangers to do it for them.

a tiny tiny minority? a minority is already small, how much smaller than small is "tiny tiny"? :D



#35
Andraste_Reborn

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a tiny tiny minority? a minority is already small, how much smaller than small is "tiny tiny"? :D

 

Technically speaking, if 49% of Dragon Age players came to the forums and 51% didn't, that would mean that a minority of players were here. The actual figure is waaaaaay lower, hence my adjective abuse :) .



#36
helpthisguyplease

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Technically speaking, if 49% of Dragon Age players came to the forums and 51% didn't, that would mean that a minority of players were here. The actual figure is waaaaaay lower, hence my adjective abuse :) .

Its a poll you know, do you think the election polls ask all the voters? Hell no not even 1 million out of hundred of million of voters are asked.



#37
Lianaar

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Wanting still isn't wrong. Wanting something you don't need isn't wrong. Want isn't true or false. You can't be wrong for wanting something, getting what you want can be wrong but the act of wanting it isn't.

I am not saying wanting something is wrong.
I said, people can be wrong in what they want.
That means, you can not be mistaken in the fact there is the feeling of want, but this feeling is directed at the gratification of obtainnig the item/thing/feeling etc of your desire. The item (etc) itself or wether it is capable of gratification for you is however not necessarily recognised properly by people.

 

Example: my kid points at a given doll in the shop and says: I want that doll.
Obviously she is not wrong in her secure knowledge, that she wants it.

However wether obtaining the doll would make her pleased or upset because she'd realise it is not what she wanted is a different matter.

One must ask then: what is the kid looking for in that doll that makes her want it. It is the playing with the doll (any doll would do), is it the brand (any other item from that brand is good), is it the dresssing up the doll (any other item, that you can dress up, or design dresses is good).
See what I mean?

 

We all want a good game. However we might be wrong in listing what exactly makes the game good for us. In a poll that is what can be asked: what aspects do you want? And maybe if we get each little detail we want, it might turn out the end is terrible. (Like a friend's house, he put in the house everything he wanted and loved, but he didn't consider how the pieces fit with each other, so the result, he hated.)

 

As for the saying, I do admit (and I think it is quite visible from my style, regretfully), that English is not my native language, alas linguistics elude me at times. In my language this saying can be used in various situatoins and for describing various scenarios. One of them is exactly what I aim at: at times you realise, what you wanted is not what you wanted at all.

 

I am pretty sure people wanted to buy DA:I. Some of us still claim, we wanted to buy it, and this is the game we wanted. And reading the forums points out, not all people wanted -this- game. They wanted something else, but it doesn't change that originally they were secure in their knowledge, that they want DA:I, and they got DA:I.

 

And the relevance: a poll can not measure the real needs, only percieved hopes. Game designers need not only read minds (and forums) but know our hearts, make a game that we like, not what we claim to want. At times they succeed, at time they fail. Not an easy task.



#38
BiscuitieKai

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polls polls polls

 

Democracy is slow and chaotic (ever visited a congressional stuffs its a shame we call them honorable s)

polls wont do any good it will only further divide us gamers



#39
coldflame

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What good would polls do because by the looks of things, bioware doesn't care about player feedback.



#40
Kirmm

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Polls are useful and they ONLY would work if they were implemented into the game client at the starting menu.