Fine.
No. It does not. There is only one game clock.
Again - no. "Game Clock" isn't even a real concept within the term "dps". Time is time. The game is a single player game, and as said: For it to have multiple timelines, you need multiple point of views. We don't got any other.
You can't make up a fictional perspective based off of "Game Time", which isn't real. The enemy, or your teammates for that matter, does not perceive or see anything. You do. And for you, 8 seconds is 8 seconds.
Sure, we can drag the argument "But then if you pause you do no dps :< :<". Which is true. However, that argument is grasping after straw. If I turn off the game, throw my computer out the window and drive over it with my car; am I still doing no dps? -- No. Because the game isn't in motion. Neither is it when it is paused. It is, however, when you are able to move, even if the enemies only move at a 10% speed.
By that argument, everyone else's DPS has decreased to 1/100th of normal
Yes! That's my point. Which is why it is a dps decrease if we want to be anal about it.
No matter how much you want to, or try to, you do not get any sort of damage increase. Your attack speed is the same, your damage multipliers is the same and the damage that the same amount of damage. You do not more than than usual, regardless of how this fictional perspective. As I said before, this ability is programmed as 2 abilities. Not 1. If you are in the character using it, we get this weird effect and everything slows down. Cool -- but efficiently not increasing damage or dps. If we are not controlling the character, it becomes an attack speed multiplier.
Sure, if you want to think it increases your attack speed as well -- go ahead. But that's not what we are discussing here. If we both start playing at point, and we do the exact same thing, only I do not use FoL and you do, I will have had the enemies cleared out faster. A la: higher dps.
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Again, this is not related to this thread at all. We can discuss FoL as much as anybody want, but FoL isn't even the dps of Tempest. That's the focus ability. Without it, Tempest is no where near Assassin in terms of dps. Regardless of how you want to perceive FoL.
So, again, unless somebody want to dance this unnecessary dance any further; let's stop. We already got a thread which turned into a "This depend how you define seconds herpderp" - which is beyond ridiculous.
'kay?





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