But in my experience - my first (abandoned) run through was with a KE - it was Spirit Blade that allowed you to keep said barrier up at all times. Three hits or so would give you full barrier nine times out of ten. From what I can gather, regular auto attacks won't build it up at anywhere near that speed, given that the amount obtained it based on the damage your attacks do. In theory, this allows the class to remain very powerful, but also removes some of the cheapness. Hence the topic. I just wanted to hear other's opinions.
Frankly speaking, there's no way out of the gameplay "spam SB, cast one/two spells, spam SB" on a KE at higher difficulties since the increased mana regen is tied to being in melee and when you are in melee you will get aggro so you need a short casting and spammable skill to keep the barrier up when this happens. This gives both the time and space to do some powerful combos, but you naturally cannot do them all the time as a RM can because 1) you have to keep up the barrier and combos are too slow for it, 2) you don't have enough mana regen anyway (as a RM) to do those combos continuously and to do them you need to be in melee and in the meantime you need to stay alive with enemies aggroing you.
You can naturally play a KE as a normal mage, going in melee only in certain circumstances, but when you are outside melee then you are exactly like a non specced mage (even worse because some of your skills are tied to a melee context) with the same mana regen problems that don't enable you to use combos effectively.





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