codex entry in origins "Lyrium use is regulated by the Chantry, but some templars suffer from lyrium addiction"
new DAI lore. All regular use of lyrium by templars results in addiction that keeps the templars in line always needing their next fix. I think this was probably crept a little in DA2, but I don't remember.
Oh hey, you guys ever wonder why someone didn't make raw lyrium grenades for dealing with mages? Supposedly if they come even near raw lyrium they die. Seems like a poor way to go in lore given the way this could be exploited especially by dwarves.
Another thing that's troublesome is the grandiosity of events in DAI, and a little in DA2. In DAO, the chantry was like real life church, mostly BS. A bunch of myths that people believed. Now, it's like oh yeah maker for sure, divine is actually divine, spirits of dead can exist in some form in the fade, and somehow andraste is behind events.
DA2 and DAI are both way too sympathetic to mages. As someone who has always played a mage in these games, I'm not biased, at least not in that direction. I am just realistic. The events in the game support the idea that mages are dangerous and don't deserve normal rights. But again and again the narrative given by characters and resolutions is that mages deserve freedom, templars are bad, etc etc.
I feel like DAO was grittier and more grounded when it came to spirituality and human nature. I would like to see a return to that feel in the next one. Which I also think should be the last one. This creep and revisionism will eventually turn the series sour, but I think it can survive one more entry.





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