Instead of tuning them down, someone appears to have tuned them up.
Just had one hit my assassin for 906 damage in a single shot (The sidestep they do which ignores stealth)
That was on threatening, not perilous too.
Instead of tuning them down, someone appears to have tuned them up.
Just had one hit my assassin for 906 damage in a single shot (The sidestep they do which ignores stealth)
That was on threatening, not perilous too.
1261 dmg here not really cool even with my 200 hp belt i cant survive that lol
Also wearing a 200hp belt and the T2.5 armor on my Sin, with the abundance of Archer packs, there is always one that is going to sidestep if you're the only melee in the group and that sidestep shot is hitting way harder than full draw.
To add: It was on threatening, no elevation, no flanking, no weakened status effect, they just sidestepped and BAM 906 damage.
My guess is the sidestep draw is applying all damage bonuses regardless and that's why it hits harder than a full draw.
I've had full health full barrier legionaries go down like poof with those bastahds. Something is a tad over powered.
dem archers. amazing how a team can move along merrily, only to die quickly when you hit a spot with 4+ archers. those guys are brutal. when this happens I laugh, facepalm, and take a smoke break.
Yeah, ranged units are damn strong, but I have started to enjoy it more and more. They are starting to feel like those damn Marauders on Gold+ in Mass Effect 3: MP with their Phaeston XXV's, but I like that they present some challenge in that regard. It reminds me to be more mindful of my positioning. ![]()
Yeah, ranged units are damn strong, but I have started to enjoy it more and more. They are starting to feel like those damn Marauders on Gold+ in Mass Effect 3: MP with their Phaeston XXV's, but I like that they present some challenge in that regard. It reminds me to be more mindful of my positioning.
lol yes. and that "elbow of doom"