Aller au contenu

Photo

I'll be starting a new DW, which race?


  • Veuillez vous connecter pour répondre
22 réponses à ce sujet

#1
UniformGreyColor

UniformGreyColor
  • Members
  • 1 455 messages

Hi all,

 

I'll be stating a new Dual Wield Rogue but don't know what Race will give the best stats to go with that build. Qunari looks good on paper because of melee resistance, but not sure if it makes the most sense in practical terms. What makes the most sense to me in terms of playing the game the way it was intended, Elf looks good because of their agile nature, but I can completely disregard this entirely and am only looking for the best benefit in game play. It will be a nightmare run so I will need all the help I can get.

 

Thanks,

 

UGC



#2
Feranel

Feranel
  • Members
  • 932 messages

DW requires a lot of talents to be optimal, Human is probably the best bet. 



#3
UniformGreyColor

UniformGreyColor
  • Members
  • 1 455 messages

Thanks, I'll try that.

 

Just FYI, I did do a Google search and also search in this forum but didn't show anything.



#4
Sevitan7

Sevitan7
  • Members
  • 240 messages

It's not a huge deal.

 

If you were going Archer I'd probably recommend elf. You'd be able to get Ranged Defense to a pretty high number (rouge armor often comes with a lot of it) and enemy archers tend to be the biggest cause of blood pressure spikes for me in general.



#5
UniformGreyColor

UniformGreyColor
  • Members
  • 1 455 messages

How hard is NM anyways? I hear pre Skyhold it is the hardest so I would be talking about that particularly.



#6
Feranel

Feranel
  • Members
  • 932 messages

*shrug* depends if you are doing FF or not.  I haven't done and FF nightmare run yet but, honestly, NM isn't all that bad, but definitely way easier post skyhold. TBH while more perks may be better or particular damage resistance may help out more, if you've already beaten the game and know what to expect, you can do well on nightmare with any race. I'm doing my second NM run as a DW assassin elf, because RP, and it works fine.



#7
Sevitan7

Sevitan7
  • Members
  • 240 messages

Well, early DW Rogue is probably hardest it can get on Nightmare, up there with Two-Hander. Bring a Tank with Warcry and Turn the Blade/Bolt to keep aggro off you and least 1 mage to manually cast barrier with when needed. Or bring  two tanks/two mages with barrier, that makes life easier too.

 

Get stealth early as well as upgraded Flank Attack(free stealth) and Twin Fangs (knockdown on flank). You avoid most damage in this game from regular enemies by either absorbing it with barrier/armor and/or guard(warrior only really) or CC'ing them. Half of the abilities in this game have some sort of CC properties, which makes non-cc immune melee enemies rather impotent and why archers can be such a pain until you are on top of them. Knockout Powder is pretty good too early, as is Shadow Strike (knocksdown when used form the Flank) since more CC makes life easier too. Both of those lose power as you gear up, but always stay fun.

 

Someone will tell you to pick up Evade early on probably. I find Evade rather overrated, but it's useful for dragons and bosses for sure. I would not rush it, but pick it up before fighting Dragons/Siding with the Templars/or doing the final Heaven mission while siding with Mages. All of these lead to major pain for DW Rogues with early gear:CC immune Melee enemies with stupid large AoE hitboxes. Eventually your gear will be so good you won't care if you get hit most of the time and can play like a warrior, but it's not going to be in Act 1.



#8
UniformGreyColor

UniformGreyColor
  • Members
  • 1 455 messages

I have not beaten the game yet, but I did go through the last mission of heaven siding with the mages and I thought it was pretty difficult on Hard. I now know what to expect so if I were to play on Hard again it would be much easier. There was a potion refill spot that I missed the first few attempts which made that mission more difficult than it need ed to be. That was a DW char as well. I did end up finding a strat that works pretty well on my own, which was the 2 mages alternating Barrier on all my grouped together chars the last fight at Redcliff castle. Once I knew what to do there, that last battle there was easy as pie. I just kept using Barrier and spammed energy barrage, then went back to basic tactics when the Rift opened up. The guy basically just sits there taking damage and of course I used dispel with Solus to get rid of his barrier. Energy Barrage had no negative side effects that I can remember. Funny thing is unless there was a rift in that battle, IB and myself did pretty much nothing, lol. (Edit: Of course I did this without going crazy on crafting and gathering material at that point in the game because I didn't know how OP some tier 2 Schematics were with the right materials. I got to Skyhold at level 9.)

 

Here is the build I will likely go towards pre skyhold:

 

Stealth
Easy to Miss
Knockout Powder+
Mercy Killing
Shadow Strike+
Twin Fangs+
Dance of Death

Flank Attack+



#9
Sevitan7

Sevitan7
  • Members
  • 240 messages

That looks fine. You'll probably want eventually replace Shadow Strike with Killing Blow, which does more damage, but early on I'd rather have Shadow Strike. Pretty much all the passives in the dagger tree are good. Looked like it hurt is a good passive in Sabotage (and you might as well pick Cheap Shot too). You'll want to pick up Pincushion and First Blood from the archer tree as well when you have spare points.



#10
UniformGreyColor

UniformGreyColor
  • Members
  • 1 455 messages

That looks fine. You'll probably want eventually replace Shadow Strike with Killing Blow, which does more damage, but early on I'd rather have Shadow Strike. Pretty much all the passives in the dagger tree are good. Looked like it hurt is a good passive in Sabotage (and you might as well pick Cheap Shot too). You'll want to pick up Pincushion and First Blood from the archer tree as well when you have spare points.

 

That is very helpful, thanks. TBH I need all the help I can get because I suck mechanically and am always using Tac mode. I can still get the job done, it just takes longer. Is there a guide on how to beat the game on NM yet? Especially true for wanting to know how to do this with different classes/party config. It would just be nice to have a neatly layed out source for all NM guides and such. I mean, yeah, I would be able to figure it out eventually -maybe not how to kill a dragon in 5 sec, but I know I would be able to beat the game on NM regardless. This way its just a time saver. Come to think of it, I may just visit the GameFAQs site and see what they got there.



#11
Blackstork

Blackstork
  • Members
  • 629 messages

I think itsb etter to flow with Dwarf or Dalish, with emphasis on Dwarf. Magic and Ranged , when abundant can hit you here and there, esp aoe magic attacks and outnumbering rangers. Melee damage is easy one to evade, and +1 skill loses its power pretty early in the game. I'd say Cadash, because while you still can traverse field in stealth to avoid rangers, AOE magics will get you regardless.

Also Carta headhunter sounds pretty badass. My Cadash chick is so bad-ass :V

 

Also Shadow Strike have own pros:

Its CC

It provides CD decrease.

 

Also @UniformGreyColor - your build is pretty solid.

Evade, tho, is far more vital than DoD, and I'd take Ambush too, its another upgrade for your FA and SS.



#12
UniformGreyColor

UniformGreyColor
  • Members
  • 1 455 messages

I think itsb etter to flow with Dwarf or Dalish, with emphasis on Dwarf. Magic and Ranged , when abundant can hit you here and there, esp aoe magic attacks and outnumbering rangers. Melee damage is easy one to evade, and +1 skill loses its power pretty early in the game. I'd say Cadash, because while you still can traverse field in stealth to avoid rangers, AOE magics will get you regardless.

Also Carta headhunter sounds pretty badass. My Cadash chick is so bad-ass :V

 

Also Shadow Strike have own pros:

Its CC

It provides CD decrease.

 

Also @UniformGreyColor - your build is pretty solid.

Evade, tho, is far more vital than DoD, and I'd take Ambush too, its another upgrade for your FA and SS.

 

The only reason I went DoD was for the Cunning and because I didn't know if the 5% applied to magic attacks or not. 5% just doesn't seen like all that much. I figured using more abilities>5% evade. I was wanting to go for a high crit build. I have not gotten far in the game with my human so I can still play with the abilities without having to respec. Undecided if I want to start over as a Dwarf.



#13
szemyq

szemyq
  • Members
  • 82 messages
Qunari adds weapondamage on their headpieces and since daggers are amongst the weapons with the lowest basedamage this will turn into about 10% more weapon damage which scales with your abilities. If you want to maximize your damageoutput, i would say qunari is the way to go.

#14
mutantspicy

mutantspicy
  • Members
  • 467 messages

I'm running a qunari, not because of min/max but because I wanted to run a qunari. Turns out the a lot of the Vitaar's give crit dmg bonus, which is perfect for rogue.


  • DRFORBES07 aime ceci

#15
Keldaur

Keldaur
  • Members
  • 16 messages

While playing a rogue, you shouldn't get hit, so you shouldn't need to improve the defensive stats, therefore, human.



#16
ironhorse384

ironhorse384
  • Members
  • 328 messages

That is very helpful, thanks. TBH I need all the help I can get because I suck mechanically and am always using Tac mode. I can still get the job done, it just takes longer. Is there a guide on how to beat the game on NM yet? Especially true for wanting to know how to do this with different classes/party config. It would just be nice to have a neatly layed out source for all NM guides and such. I mean, yeah, I would be able to figure it out eventually -maybe not how to kill a dragon in 5 sec, but I know I would be able to beat the game on NM regardless. This way its just a time saver. Come to think of it, I may just visit the GameFAQs site and see what they got there.

FWIW if you practice not using tac cam, you'll die a lot initially but eventually you'll get the hang of attacking in real time. The battles, I've found at least, are much more satisfying in real time. Prioritizing targets is another key, with my dw rogue, I go after the range targets first, ie archers and mages. Then I focus on the lesser melee targets and finally the elites.



#17
TheJester000

TheJester000
  • Members
  • 369 messages

Male Qunari DW because according to the poll, it's the least played race/class combination.



#18
Matth85

Matth85
  • Members
  • 615 messages

Male Qunari DW because according to the poll, it's the least played race/class combination.

And also the best. Vitaar are offensive headgear. Stat that otherwise would not exist. 

Too bad you'll look like the hulk fighting with kitchen knives. /shrug

Function over fashion ;)


  • DRFORBES07 aime ceci

#19
Moke

Moke
  • Members
  • 2 messages

 

I'll be stating a new Dual Wield Rogue but don't know what Race will give the best stats to go with that build. Qunari looks good on paper because of melee resistance, but not sure if it makes the most sense in practical terms. 

 

I recommend Dwarf for the magic resistance.

 

Melee damage can mostly be avoided and to be honest ranged damage doesn't **** you up too much because you spend  a decent amount of time in stealth. By late game you will have more than enough skill points to get what you want making Human kind of obsolete. Magic damage however is very dangerous throughout the game. The 25% magic resistance that dwarfs get is very helpful. Plus it's cool to be this little person running around all sneaky, shanking the bah-jesus out of people. The male dwarf looks a little awkward to me because of the long arms, but the female Dwarf looks very proportional and is easy to make look cute, If you're into having a female Inquisitor.


  • DRFORBES07 aime ceci

#20
ICSM

ICSM
  • Members
  • 9 messages
I picked human for my nightmare DW mostly because pre-skyhold is the hardest part of the game. By the time that t2/3 gear and specializations kicks in, I'll be melting all kinds of face regardless of which race I pick, so I may as well get the bonus when it is most needed. Lv 2-6, that extra skill point is sooo good, and having both Stealth, Flank Attack+ and Twin fangs+ at lv 3 when you first get to the hinterlands is the best thing ever.

#21
Selea

Selea
  • Members
  • 459 messages

And also the best. Vitaar are offensive headgear. Stat that otherwise would not exist. 

Too bad you'll look like the hulk fighting with kitchen knives. /shrug

Function over fashion ;)

Not so if you play as a female Qunari. I personally cannot stand the male ones, too bulky on every class imo (especially on rogues or mages, however) but females are perfect.



#22
Blackstork

Blackstork
  • Members
  • 629 messages

Not so if you play as a female Qunari. I personally cannot stand the male ones, too bulky on every class imo (especially on rogues or mages, however) but females are perfect.

Too wide ass, disproportional to head

They eat alot of cookies


  • UniformGreyColor et DRFORBES07 aiment ceci

#23
Aurok

Aurok
  • Members
  • 468 messages

All the best people play Male Qunari DW.


  • DRFORBES07 aime ceci