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do females play this game


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#226
sorentoft

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I can never understand why some men are so insistent that they play games more than women.

As if it would be such an awful thing for a game to have more female fan than male fans. :rolleyes:

Because if we cannot dominate the game as a demographic then we cannot have unicorns, rainbows and bubblegum in the game. :(



#227
berelinde

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<-- Is female, plays BioWare RPGs, makes mods. I use a male avatar because if I'm going to look at a face on the forums, I might as well enjoy it.

Obligatory: Candy Crush and Farmville don't count.

 

Important to note: sarcasm

 

Also: They might, I actually have no idea what those two things are, outside of being the names of games that don't count as games.

Hey, my husband plays Candy Crush and Farmville! :D I don't, but he enjoys them. I wouldn't say he isn't a gamer. He just doesn't like RPGs because there's too much chatter.

 

It's a known fact that many women who play MP have male online personas because of the harassment they receive.


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#228
Influ

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Women playing video games? Don't be ridiculous. I suppose next you're telling me the sky is blue. Ha!

 

I just never really get these types of topics. People are acting like people? What is this!?



#229
Flog the Undying

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It's not snobbery, it's taking a realistic view on genres.

 

Maybe 50% or more of all "gamers" are women according to these industry reports, but that doesn't mean that 50% is evenly distributed in every genre or that every gaming niche need conform for an audience that doesn't play their game in large numbers.

 

But the latest figures show that the majority of RPG players are female.



#230
Vaslere

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I'm female and this might be my GOTY. I mean I know this is just a bait topic but come onnnn. Oh and no guy on my psn list can whoop me in street fighter. So yeah women can dominate twitch games too. I just wanted to get that in there before the topic gets closed ^_^

 

 

WOOOOOOOOOOOOOO

 

 

*runs around screaming*



#231
BroBear Berbil

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But the latest figures show that the majority of RPG players are female.

 

RPG itself is an extremely broad term that covers a wide variety of games. "Kim Kardashian: Hollywood" is an RPG.

 

I had to look up the figures you were talking about. Here is how the group that put them together defines RPG in their terminology..

 

Role-playing game: Games where players take on the role and decision-making abilities of a character in order to advance through a fictional setting. E.g., EVE, World of Warcraft, Guild Wars 2.

 

http://www.superdata...om/terminology/

 

Also important to note that mobile as well as social games are added into this as well.

 

With a broad definition, yes, lots of women play RPGs. That doesn't mean that half of WoW, Witcher 2, GTA, et al. were women all along and we just didn't know about it. I doubt even DA has 50%+ female players.


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#232
daveliam

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I also think that there is an important distinction here. Are the polls saying 'women gamers' or are they saying 'women who play games'? Those are different things. Some 'gamers' tend to think that only other 'gamers' are important. If a person doesn't identify as a 'gamer', is their opinion less important?

It seems to me that 'gamers' (ie, people who identify as part of that niche subculture) are the ones who are putting the value in that term. Who cares if someone plays different video games than you? Mobile and flash games ARE video games, so arguments that their audiences don't count are short-sighted and weak. They might not be the same audience as the DA:I audience, but they ARE, without any doubt, video game audiences.
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#233
ruggly

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No, these boobs on my chest and other womanly bits are just for decoration.



#234
Steelcan

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I also think that there is an important distinction here. Are the polls saying 'women gamers' or are they saying 'women who play games'? Those are different things. Some 'gamers' tend to think that only other 'gamers' are important. If a person doesn't identify as a 'gamer', is their opinion less important?

It seems to me that 'gamers' (ie, people who identify as part of that niche subculture) are the ones who are putting the value in that term. Who cares if someone plays different video games than you? Mobile and flash games ARE video games, so arguments that their audiences don't count are short-sighted and weak. They might not be the same audience as the DA:I audience, but they ARE, without any doubt, video game audiences.

I'd disagree, the primary classification should be based on the primary purpose of the device used for gaming.

 

The person who plays Candy Crush while sitting on the bus is a far cry from the person who buys an $800 Gaming rig for PC gaming.  They really aren't comparable in any way besides a screen being used.  They aren't going to be marketed the same way, they have different appeals, not that a person can't enjoy both, but they are enjoyed for different reasons.

 

But then again we can't agree on what constitutes a "game".  For example i wouldn't classify "Gone Home" as a game for a variety of reasons, others disagree.


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#235
Decepticon Leader Sully

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are_you_a_boy_or_a_girl__by_pkmn_paperan



#236
syllogi

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I'd disagree, the primary classification should be based on the primary purpose of the device used for gaming.

 

The person who plays Candy Crush while sitting on the bus is a far cry from the person who buys an $800 Gaming rig for PC gaming.  They really aren't comparable in any way besides a screen being used.  They aren't going to be marketed the same way, they have different appeals, not that a person can't enjoy both, but they are enjoyed for different reasons.

 

But then again we can't agree on what constitutes a "game".  For example i wouldn't classify "Gone Home" as a game for a variety of reasons, others disagree.

 

I am a person who plays Candy Crush on my commute, and I also spend more like $1600 every three to five years on building my own new gaming rig, so I don't know about that.  The games I play on my PC aren't the same kind of games I play while I'm taking a train to work, but I don't want or need anything more complex than a puzzle game when I just woke up or am fried from an eight hour work day.  I see both men and women playing these kinds of games, and I can't judge just from their appearance what they do for fun when they're not commuting.

 

I also do not spend a cent on Candy Crush, but it's worth it to note that King Games is making a LOT of money right now.  There's a reason that EA bought Popcap, the games they make may not be hardcore, but profit is profit.  If mobile games are a money maker, why not try to market to that audience, and also look to mobile games as a "gateway" to other games?



#237
daveliam

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I'd disagree, the primary classification should be based on the primary purpose of the device used for gaming.

 

The person who plays Candy Crush while sitting on the bus is a far cry from the person who buys an $800 Gaming rig for PC gaming.  They really aren't comparable in any way besides a screen being used.  They aren't going to be marketed the same way, they have different appeals, not that a person can't enjoy both, but they are enjoyed for different reasons.

 

But then again we can't agree on what constitutes a "game".  For example i wouldn't classify "Gone Home" as a game for a variety of reasons, others disagree.

 

They are both video game players.  One takes it more serious than the other, but it is a definitive fact that the person who buys an $800 gaming rig for PC gaming and the person who plays Candy Crush while sitting on the bus are both video game players. 

 

By your "the primary purpose of the device" argument, then anyone who uses their gaming PC more than 50% of the time for anything else (email, streaming movies, internet message boards.....) is now no longer a 'video game player'.

 

You are trying to make a distinction between "gamers" and video game players, but aren't doing so explicitly.  I agree that these are two different types of people.  But I often see people mixing them up in this exact conversation.  Are more than 50% of video game players women?  Surveys seem to suggest this.  Are more than 50% of gamers women?  Likely not, but I've not seen any surveys that look at this. 

 

It's two different constructs.  If you want to argue that gamers are more important than video game players, that's one thing.  If you want to discount anyone who's not a "gamer" as no longer being a video game player, that's just incorrect.



#238
Steelcan

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I am a person who plays Candy Crush on my commute, and I also spend more like $1600 every three to five years on building my own new gaming rig, so I don't know about that. 

I did say there was nothing wrong with using both....



#239
Steelcan

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They are both video game players.  One takes it more serious than the other, but it is a definitive fact that the person who buys an $800 gaming rig for PC gaming and the person who plays Candy Crush while sitting on the bus are both video game players. 

 

By your "the primary purpose of the device" argument, then anyone who uses their gaming PC more than 50% of the time for anything else (email, streaming movies, internet message boards.....) is now no longer a 'video game player'.

 

You are trying to make a distinction between "gamers" and video game players, but aren't doing so explicitly.  I agree that these are two different types of people.  But I often see people mixing them up in this exact conversation.  Are more than 50% of video game players women?  Surveys seem to suggest this.  Are more than 50% of gamers women?  Likely not, but I've not seen any surveys that look at this. 

 

It's two different constructs.  If you want to argue that gamers are more important than video game players, that's one thing.  If you want to discount anyone who's not a "gamer" as no longer being a video game player, that's just incorrect.

Primary purpose doesn't always translate to 51% of use.  My laptop is not in any way a gaming rig but I still use it for games more than anything else, but I'd still classify myslef as a primarily console gamer.

 

The difference between "gamers" and "video game players" is what I'm getting at.  My mother for example has several games on her iPad and iPhone, yet if I called her a gamer she'd laugh at me.  Admittedly I do not have any studies or data to back this up, but I think we can agree that "gamers" are made up more of males than females.

 

I'm not discounting them as a "video game player" I'm saying that the particular games that cater to that market are not really comparable to AAA titles like Halo or TES, or even "lesser" (for want of a better term) titles like DA or CK2.  I imagine the audience is skewed male for all of those titles.



#240
daveliam

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Primary purpose doesn't always translate to 51% of use.  My laptop is not in any way a gaming rig but I still use it for games more than anything else, but I'd still classify myslef as a primarily console gamer.

 

The difference between "gamers" and "video game players" is what I'm getting at.  My mother for example has several games on her iPad and iPhone, yet if I called her a gamer she'd laugh at me.  Admittedly I do not have any studies or data to back this up, but I think we can agree that "gamers" are made up more of males than females.

 

I'm not discounting them as a "video game player" I'm saying that the particular games that cater to that market are not really comparable to AAA titles like Halo or TES, or even "lesser" (for want of a better term) titles like DA or CK2.  I imagine the audience is skewed male for all of those titles.

 

I agree that AAA titles are skewed towards "gamers" and mobile/flash games are not.  I get that.  The people earlier in the thread were responding to a poll about "video game player" demographics by saying that mobile/flash gamer players "don't count".  They were creating an artificial distinction that the poll did not specify.  They are in the wrong when they do this.  The same way that people who take that same poll and use it as data to say that there are more female DA: I players than male players are wrong.

 

Those polls are only good for this:  Who plays video games?  The answer, whether gamers like it or not, is that there are more women players than male players.  Video games have become mainstream to the point that gamers are the minority now.  They almost certainly are not the minority in spending, but they are the minority in the pure-numbers stance.  Also, keep in mind that many gamers are women and many male video game players are not gamers.  There are also probably a lot of people who I might classify as a gamer, who wouldn't classify themselves that way. 

 

Ultimately, gamers are a sub-set of the audience for the medium.  They are the most passionate, the most vocal, and the biggest spenders, but they are just a subset of the audience.  And, one has to self-identify as a gamer.  If a 60 year old woman plays 2 hours of video games every single day on her commute to work and she considers herself a gamer, can I tell her that she's not?  Is there a set checklist that one must go through in order to classify yourself as a gamer?

 

Now, again, if someone wants to make an argument that AAA titles should cater (I almost used "pander", just to be a jerk) to the minority (i.e. gamers), then go for it.  There is certainly a strong argument for this.  But it's not the same as saying that women don't make up the majority of video game players.


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#241
MagisterMaximus

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No, these boobs on my chest and other womanly bits are just for decoration.

Christmas, right?



#242
Influ

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Christmas, right?

Now that's the kind of Christmas decoration I can get behind.



#243
lady8jane

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I'm always amused by these arguments where people (usually men) claim that x percentage of the almost 50% of video game playing women "only" play mobile games.

 

They forget two important things here:

 

1. A significant amount of the female gamer demographic plays video games since 13+ years. The first iPhone was released 2007 (and only with them gaming on mobile phones really took off). Do the maths.

 

2. The whales (= big spenders) on mobile games are usually players who are hardcore gamers anyway and own a huge variety of gaming platforms.


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#244
ruggly

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Christmas, right?

 

Absolutely.



#245
Steelcan

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I'm always amused by these arguments where people (usually men) claim that x percentage of the almost 50% of video game playing women "only" play mobile games.

I actually made no claim that they only play mobile games, in fact I stated quite the opposite

 

so instead of going to a ready made response why don't you actually read what I said



#246
Maverick827

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Gamer = game enthusist.

I watch football every once in a while. That doesn't make me exactly like my friend who watches it every weekend, goes to professional games whenever possible, participates in multiple fantasy leagues, chats on multiple football forums, listens to multiple football podcasts, and who actually plays in a local league.
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#247
syllogi

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I did say there was nothing wrong with using both....

 

Yeah, but there's no way to tell who among the casual crowd is a crossover to the hardcore, at least from the kind of broad NPD/Nielsen stats that are usually released. 

 

I don't think it really matters in the end, honestly, just saying, mobile gamers are obviously spending money, and even if they aren't hardcore gamers yet, it makes sense to go after them in marketing.



#248
lady8jane

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I actually made no claim that they only play mobile games, in fact I stated quite the opposite

 

so instead of going to a ready made response why don't you actually read what I said

 

What gave you the idea that I was replying to you? I wasn't.



#249
Captain_Obvious

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Because if we cannot dominate the game as a demographic then we cannot have unicorns, rainbows and bubblegum in the game. :(

Hey, women were solely responsible for Mr. Toots in Red Faction: Armageddon.  A unicorn gun that shoots rainbow farts.  True story.  It had to be women that got that into a dude game.  No way guys would think that was cool.  



#250
Markk0082

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Why do i need pecs ?