Aller au contenu

Photo

Generic Gameplay Gripes


  • Veuillez vous connecter pour répondre
Aucune réponse à ce sujet

#1
Jimmyson3

Jimmyson3
  • Members
  • 25 messages

I play Dragon Age Inquistion on PC, this is mainly feedback on gameplay. I realise some of these comments may have already been given, but these are my thoughts all the same. It's negative feedback for the most part, so if you don't want to read that, move along.

 

The Tactical Camera controls terribly, it regularly clips into trees or zooms into the floor to avoid clipping into trees. Fix how it reacts with terrain at you would be fine, but the original pause and order system from DAO and DA2 worked fine, I have no idea why you changed it for this.

 

The command buttons are awful, select all and the hold/follow toggle which were unobtrusive on the UI and easy to use have been replaced with massive grey buttons.

 

I appreciate the "Disengage" button, but the "Clear Commands" button is irritating because it has a severe lack of selectivity, you just delete everything instead of going on a party member basis and the "Attack my target" button is basically just converting two clicks from the previous titles to one click whilst also losing the ability to move the party as a unit.

 

Plus to get rid of the "Hold" command you have to press the "Clear Commands" button, what was wrong with the "Hold/Follow" toggle? That was perfectly fine for every game you made since baldurs gate and just made sense.

 

Too many passives, not enough active abilities. Half of fights is just auto-attacks and that isn't fun or interesting. DA2 and DAO struck a good balance, but many fights are mainly clicking.

 

The simplified tactics menu of "use this ability/don't use this ability/spam this ability" is terrible. I want to know when and why this ability is used and I want to be able to change it. DA2 and DAO were great in this regard, this is pretty useless. You could have just had this as the "basic" menu for people who just want to leave it alone/minimially control ability usage and had a "Advanced Tactics" menu or whatever for people who really want to get in depth. This was an abysmal decision.

 

Give us tooltips for abilities in game (when you mouse over a characters ability to use it), I don't want to have to go all the way into the character's ability menu to find it. It's a hassle.

 

If my selected character is not in range for an action, make him move into range instead of standing around doing nothing or swinging at the air. It just looks stupid.

 

I like the search button and the fact you can jump.

 

I realise this is alot of negativity, but I have played all three games of the series and you got rid of some very useful elements from the original two in favor of frankly shoddy interfaces. You may have improved in other areas but in terms of gameplay you have gone backward. I hope you are planning to patch some of these features, because it really seems like a huge waste.