Just looking through some previous stuff, even Drew K who everyone begged to come back to Mass Effect largely reused his plots from KOTOR in Mass Effect 1, and Mac Walters then went on and on about Cerberus ever since they got promoted to having a large role in ME2... and now, I'm looking at a BTS video from Halo 4 and the new writer Christopher Schlerf is in it, talking about the concept of "the hero's journey" and about how when writing for a character who is already a hero, how do you give him a hero's journey?
Clip: http://youtu.be/mWfdPVAOv-I?t=56s
Transcript: Christopher Schlerf (Lead Writer, Halo 4): We had to create a situation that was gonna knock him [Master Chief] out of his comfort zone. The Master Chief has settled into this comfort zone of "being the hero", you know? It's interesting, early on, we talked about 'The Hero's Journey' and [the] "how do you have the hero's journey when he's already a hero".
...w...waaait, I'm getting some serious Deja Vu here. Flashback:
N7 Day Twitch Stream: http://youtu.be/7f_osFocAKk?t=28m32s
Transcript: Mac Walters (Creative Director, ME4): Yeah, and I think... you know, ah, er, I think it's even mentioned in the, uh, the bio in the blog online, if you wanna follow it up. But uh, one of the things we are wanting to do with, uh, sort of our protagonist; our Hero in this, um, game is... ah, hav e someone who is becoming the hero; have someone who... ahm, you know is, obviously, very skilled and capable... um, but maybe hasn't reached that legendary uhh... status that, say, Shepard was when we even started the Mass Effect trilogy. So, in order to do that we have to... make sure that [as Mike said], that person is equipped with the skills and the tools and everything necessary to survive; becoming a hero. Uh, that will of course mean, uh, ah, having people alongside you who can help you, um, but it, you know ... (WHATEVER)
I think Mac's paragraph in the ME4 dev profiling blog had an even more precise repetition of what Christopher Schlerf said in that H4 BTS documentary. Dear lord.
Guh, why do writers always stick to their... schtick. Mac and the rest of Bioware obviously heard Christopher Schlerf's sales-pitch, the one and same he used when talking with 343i, and ME4 is gonna fall into the same pitfalls Halo 4 fell into.





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