I have like 200+ of every material and crafted ALL the armors, and the chest loot blows.
Let us craft whatever weapons we want for a lot of mats (a lot) because I'm tired of the bad RNG chests and all these useless materials. You should be rewarding long-term players by giving them rewards for playing for a long time. This gives us something like that. Currently there is no system in place that rewards players who play a long time in terms of upgrades for equipment. It's all 100% luck.
PS: That armor update blew. The armors all looked terrible compared to what we already had and weren't even protection upgrades (wtf>?)
Let us craft purple weapons or something.
#1
Posté 17 décembre 2014 - 10:28
#2
Posté 18 décembre 2014 - 12:19
Pretty sure the weapon schematics are suppose to come via weekend events... Whenever that is.
#3
Posté 18 décembre 2014 - 12:37
I have like 200+ of every material and crafted ALL the armors, and the chest loot blows.
Let us craft whatever weapons we want for a lot of mats (a lot) because I'm tired of the bad RNG chests and all these useless materials. You should be rewarding long-term players by giving them rewards for playing for a long time. This gives us something like that. Currently there is no system in place that rewards players who play a long time in terms of upgrades for equipment. It's all 100% luck.
PS: That armor update blew. The armors all looked terrible compared to what we already had and weren't even protection upgrades (wtf>?)
You probably won't see very many armor skin updates that outclass stuff we already have in terms of armor points. If they start making sets with ever increasing amounts of armor, it will make Perilous a joke.
They'd most likely have to add a few new higher difficulty modes if they ever want to make new armor with higher protection. Which I guess isn't out of the question.





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