Or have they silently discarded it for being "too toxic" (I don't disagree here, but after DA2 and ME3 it's no wonder why a lot have lost faith)
Does Bioware ever use Bioware Forum/BSN for feedback anymore?
#1
Posté 17 décembre 2014 - 11:07
#2
Posté 17 décembre 2014 - 11:09
Or have they silently discarded it for being "too toxic" (I don't disagree here, but after DA2 and ME3 it's no wonder why a lot have lost faith)
I guess they come here now and then for a few laughs, that's all...
#3
Posté 17 décembre 2014 - 11:26
Listening to fan feedback =/= fan feedback will be used in next game.
- JamesFaith et SilJeff aiment ceci
#4
Posté 17 décembre 2014 - 11:39
Its very interesting people keep hating on them but no one want to see what they trying to do.
Yesterday they released a DLC for Multiplayer(DAI), anyone even noticed? Nope, People are so busy to open useless topics
like this and saying some "heroic" words against them.
so yeah, they dont use their own forums anymore, because they know people will hate them anyway despite their
good efforts.
Oh wait a second, didnt you people sent death threats to them before? about ME3's ending?
*burns a cigarette*
- SilJeff aime ceci
#5
Posté 17 décembre 2014 - 11:53
It's been said many times before.
Listening to fan feedback =/= fan feedback will be used in next game.
As it should be. Ever since Mass Effect and Dragon Age I feel like Bioware has let the fans decide way too much for them. With the exception of The Mako and the elevators and some of the shooting it's a common consensus that Mass Effect 1 was great, and Bioware didn't have fan-feedback to shape that formula. It was their own vision and it paid off completely. They even acknowledged themselves that improving the shooting was a big priority when developing ME2 not long after the release, and they said at the Retrospective panel that they knew elevator loading times were a huge problem before releasing ME1.
I have no problem with their philosophy of being inclusive regarding romances, partiucularly in Dragon Age but inclusive shouldn't transfer over to giving character moments they made up in their fan-fiction and alike. Citadel DLC was a one-off I hope. I didn't hate it but I don't want it to be a trend but even so DA:I had too many unnecessary character moments that seemed like pandering to fans. I don't know, I guess I just think Bioware were much better off back in the days before the internet had so darn much influence on their decisions.
#7
Posté 18 décembre 2014 - 05:43
- Nohvarr, goishen et Glockwheeler aiment ceci
#8
Posté 18 décembre 2014 - 06:22
Nope, I mean the Mass Effect section isn't so bad.
The Dragon Age section however is a cesspit. If I were a dev I'd completely avoid that place. Never seen a place so unappreciative of Bioware's effort on Inquisition while everywhere else is extremely positive on it. The way some 'fans' treat others is disgusting.
My only worry is the Mass Effect section ending up like that because it's been OK for the last few months.
- VelvetStraitjacket aime ceci
#9
Posté 18 décembre 2014 - 06:28
I am actually really disappointed with DAI, but I'm very careful about when or how I voice my disappointment, precisely because one is immediately lumped in with the rude, perpetual malcontents. The BioWare forums are a strange place full of strange people, but you can find some good discussions, all the same.
#10
Posté 18 décembre 2014 - 07:18
Nope, I mean the Mass Effect section isn't so bad.
The Dragon Age section however is a cesspit. If I were a dev I'd completely avoid that place. Never seen a place so unappreciative of Bioware's effort on Inquisition while everywhere else is extremely positive on it. The way some 'fans' treat others is disgusting.
My only worry is the Mass Effect section ending up like that because it's been OK for the last few months.
You must've missed the past 2 years. DA section doesn't even come close to the toxicity of the ME3 section. Give it time....it'll return whenever some actual concrete facts come out about the next game.
#11
Posté 18 décembre 2014 - 07:44
If they listen to us it's only to justify ingoring most of what we say except in the rare cases like ME3's ending
#12
Posté 18 décembre 2014 - 07:51
They've taken fan feedback into account for every DLC since LotSB....
- SilJeff aime ceci
#14
Posté 18 décembre 2014 - 01:46
I guess they come here now and then for a few laughs, that's all...
And trolling. You forgot the trolling.
#15
Posté 18 décembre 2014 - 04:14
Fan service is a detriment to creativity and overall quality.
True to an extent.
But blowing off fans gets you ME3.
#16
Posté 18 décembre 2014 - 04:22
True to an extent.
But blowing off fans gets you ME3.
Not the way I see it. I feel like their approach to fan service is actually what got us ME3. Just for the record, I don't approve of that approach. Part of the reason I wish they wouldn't even do it.
Fans complained about the Mako and the cookie cutter planets, and Bioware's response was to completely remove vehicles and implement the most linear of level designs. Fans complained about the almost complete absence of ME1 squadmate content in ME2, and they responded by giving us everybody back from ME1 and having barely any ME2 squadmate content in ME3.....
The list goes on, but unfortunately they like to remove things when fans complain, instead of refining it.
#17
Posté 18 décembre 2014 - 04:36
Not the way I see it. I feel like their approach to fan service is actually what got us ME3. Just for the record, I don't approve of that approach. Part of the reason I wish they wouldn't even do it.
Fans complained about the Mako and the cookie cutter planets, and Bioware's response was to completely remove vehicles and implement the most linear of level designs. Fans complained about the almost complete absence of ME1 squadmate content in ME2, and they responded by giving us everybody back from ME1 and having barely any ME2 squadmate content in ME3.....
The list goes on, but unfortunately they like to remove things when fans complain, instead of refining it.
I do agree with the Mako and linear corridors in ME2.
But to be fair to the ME2 squad, it's hard to implement them in a significant way when they could potentially be dead. The only one which really surprised me with her insignificance was Miranda, since she was almost unkillable in ME2.
Heck even Ashley and Kaidan got shafted with their content. they were ME1 characters, but either one could be dead.
But at any rate, by ignoring the fans and embracing "You exist because we allow it, and will end because we demand it" among other unpleasant details, you get a serious blot on your reputation while trying to continue the franchise.
#18
Posté 18 décembre 2014 - 04:57
But at any rate, by ignoring the fans and embracing "You exist because we allow it, and will end because we demand it" among other unpleasant details, you get a serious blot on your reputation while trying to continue the franchise.
Fair enough lol
You know we've always disagreed over the ending and overall tone of ME3. Atleast we stick to our guns.
#19
Posté 18 décembre 2014 - 09:05
Bioware clearly listen to their fans, but that doesn't mean they will just do everything everybody wants. The most important thing is to them to make the game THEY want. I hope ME'4' follows this.
#20
Posté 18 décembre 2014 - 11:51
Yes, they obviously do. If they didn't, they wouldn't release Patches for Dragon Age to improve Keyboard Performance and etc etc.
What a Fan wants may be a good idea in his mind, but plot-wise it would be bad or gameplay wise, imposible, or even have a bad consequence for it, like an unstability bug.
Bioware do take FeedBack from us, but not every single thing we ask for is in a game they publish.
- JamesFaith et Drone223 aiment ceci
#21
Posté 19 décembre 2014 - 02:06
Not the way I see it. I feel like their approach to fan service is actually what got us ME3. Just for the record, I don't approve of that approach. Part of the reason I wish they wouldn't even do it.
Fans complained about the Mako and the cookie cutter planets, and Bioware's response was to completely remove vehicles and implement the most linear of level designs. Fans complained about the almost complete absence of ME1 squadmate content in ME2, and they responded by giving us everybody back from ME1 and having barely any ME2 squadmate content in ME3.....
The list goes on, but unfortunately they like to remove things when fans complain, instead of refining it.
I don't think all of that was reacting to the fans though or even a major part of it. Starting with ME2 you see a very serious change to start catering the game to a larger audience, and what defines a AAA shooter? Brown linear corridors and chest high walls. ME2 and ME3 design changes were going to happen regardless of what fans were going to say. Even if the Mako was popular, at best it would be implemented as the mandatory vehicle segment.
#22
Posté 19 décembre 2014 - 03:42
I don't think all of that was reacting to the fans though or even a major part of it. Starting with ME2 you see a very serious change to start catering the game to a larger audience, and what defines a AAA shooter? Brown linear corridors and chest high walls. ME2 and ME3 design changes were going to happen regardless of what fans were going to say. Even if the Mako was popular, at best it would be implemented as the mandatory vehicle segment.
I didn't say the fans were the sole reason for such drastic changes. In fact, I've always felt that EA had the biggest hand in it. There handprints were apparent within the first half hour of ME2. But the absence of free roaming land vehicle was influenced by fan feedback.
Mass Effect was never meant to be a AAA shooter. It was meant to be an rpg with shooter elements. It devolved into a glorified corridor shooter. They should have stuck with their original vision. They should get back to it with the next installment.
- Iakus aime ceci
#23
Posté 19 décembre 2014 - 04:13
I rather have Bioware use their own creative imagination then decending in the worldwinds of conflicting emotions of fans. Its sad real life must feel like a straitjacket that so much people decend in negative emotionnal throwback on these forums. At least a lot of fans have that possability and seem to need it.
- VelvetStraitjacket aime ceci
#24
Posté 19 décembre 2014 - 07:06
Given some of the things I see people complaining about -- and how Bioware has responded -- I sincerely hope not. Bioware needs to be more selective in what they listen to, or at least look at it practically and determine whether or not the fans really know what they're talking about, because they don't always. They really don't.
Especially not on message boards. I swear, being on these things is reminiscent of High School. It's the same BS, but you get to hide behind a computer screen.
#25
Posté 20 décembre 2014 - 02:48
True to an extent.
But blowing off fans gets you ME3.
Hmm, let's see. Massive critisism for the lack of gay romances, yes let's spend an extra 1000+ lines of dialogue for this which is not cheap, instead of main plot. "We want to see all our ME2 squad mates again", yes, let's make one irrelevant mission for every one of them except for Legion, Thane and Mordin and give them a useless cameo where they're not even in-character. 3000+ lines of dialogue wasted. The list goes on. Too much wish fulfilment in ME3.





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