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How can anybody who has played DAO actually like this game?


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#151
Aesir26

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I really liked DAO and had multiple playthroughs. However, I also liked DA2 and DAI all for their own merits and in spite of their flaws.This is perhaps because I've never gone in expecting or wanting a Dragon Age: Origins 2.0.

 

So, shall I submit myself for burning at the stake since this is apparently heresy?


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#152
pawswithclaws

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I really liked DAO and had multiple playthroughs. However, I also liked DA2 and DAI all for their own merits and in spite of their flaws.This is perhaps because I've never gone in expecting or wanting a Dragon Age: Origins 2.0.

 

So, shall I submit myself for burning at the stake since this is apparently heresy?

Just hand yourself over to the reeducators and everything will be fine.


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#153
Ivalo

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DaO mechanics are way too clunky for me to enjoy. I can't stand the shuffle dance tank does when engaging enemies. Add in melee fighter and it's like watching amateur ballet hour. Add in what feels like endlessly long dungeons and I burn out. Which is real shame because I like the characters and origin stories in that game.



#154
Zwingtanz

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I do miss the tactical combat, i think any infinity veteran does, but there were a lot of things i hated about DA:O that were great in Inquisition, such as armors and robes that don't look awfully...basic? Inquisitions art is just incredible imo.



#155
RogueState

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Very easily to answer the question. I love playing DA:O and I love playing DA:I

#156
Ashevajak

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I do miss the tactical combat, i think any infinity veteran does, but there were a lot of things i hated about DA:O that were great in Inquisition, such as armors and robes that don't look awfully...basic? Inquisitions art is just incredible imo.

 

Inquisition does have better hats.  Still some questionable choices of headwear out there, but it's not like every single piece of helmet slot equipment makes me want to puke anymore.



#157
katokires

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I really liked DAO and had multiple playthroughs. However, I also liked DA2 and DAI all for their own merits and in spite of their flaws.This is perhaps because I've never gone in expecting or wanting a Dragon Age: Origins 2.0.

 

So, shall I submit myself for burning at the stake since this is apparently heresy?

You just explained yourself. As I said in my huge post, there is no problem in liking both. But if you loved Origins for its specific then you would deffinetly expect Origins 2.0, not just 2.0, but 3.0 and so on. There are lots of gaming franchises like that, Pokémon <3 . Also many that needed to return to its origins, Mortal Kombat and Street Fighter did great doing that. There is nothing like heresy, you just don't love it as much as other people do. You can like a girl, two girls or a thousand, it is ok. When you find one you love, you marry her and want her everyday, you don't want another. That how it works.



#158
Fullmetall21

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So what you're telling me is that you are unable to draw up conclusions about blantantly obvious differences and flaws without having to personally play the game? Looking at **** isn't enough, one must first pay to stick your finger in it and taste? One is like DAO and the other is not. You're exactly the reason why consumers get bent over by the corporate world. There is no way I'm going to drop 40$ to 60$ just to find out, did the same with DA2, so once was enough.

 

What he is telling you is that you say the game is bad because some people said so in metacritic which is in fact what you said in your first post and obviously to form an objective opinion looking at it IS NOT ENOUGH, there is a reason reviewers actually play the game instead of looking at it. Therefor your opinion is second hand at best completely baseless at worst.

 

I get where you coming from though I check metacritic myself a lot BUT I do not go around in forums saying the game is bad because I saw negative votes on some rating site. You just bow to the opinion of the masses instead of forming your own first hand if anything YOU are the reason consumers get bent over by the corporate world.


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#159
PrinceLionheart

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must be that DAI got a lot of first time sales and since most console games don't have much substance, they are mostly action/fight, nobody knows any better. 

 

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#160
3ntropy995

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This is the silliest thing because

A) Not everyone who posts a metacritic user review actually even plays the game.

B) Plenty of those negative reviews are basically bigots who say they hate the gam

e for bigoted reasons, so just looking at numbers of negative reviews tells us nothing when you have games as controversial as BioWares. 

C) You can post multiple metacritic user reviews, and while few games have enough haters to bother, BioWare attracts plenty. 

 

I'm not saying the game is for everyone or people aren't entitled to be disappointed, but I don't see how metacritic user reviews aren't skewed. How many of them even bought and played the game? At least I can trust that the critics actually played the game, and while "scores" in games journalism mean nothing (the actual numbers), there are plenty of reviewers that are good at their jobs if you actually read the text or watch the substance of their reviews. They might over-inflate the score to my taste (though if everyone overinflates for every game, it works out fine) but there were plenty of reviewers who gave the good and bad points to both DAO and DAI and seemed to hit nails on the head. As much as one could playing on a single system, a single playthrough, in the week or so you have to do a review play. 

 

 

If people simply hate to hate, bioware or whomever, why was DAO let off the hook? Baldur's Gate fans had plenty of reason to hate DAO, since it is considered the spiritual successor thereoff, while they rejected it. I don't look at user scores, I only look whether it is positive or negative, everyone has their own scale on which they rate. As to say people can submit multiple reviews, that goes both ways, positive and negative. So simply put, both parties will spam reviews in both directions. There is too much of an influence on professional reviewers to effectively say that their opinions aren't bought, so I disregard them.

 

 

 

It is a lot like it! If you're basing your opinion off of reviews that say it's nothing like it, those are hyperbolic at best, lies at worst. 

 

Same world, same basic gameplay (party combat, RPG style skills and attributes - no you can't manually assign, but you can choose passives or gear, classes, etc), same type of storytelling, etc. They have just improved and adjusted those things over time. The ME series did this at least equally as drastically and few people say ME2 isn't a Mass Effect game anymore (though I do remember hearing it plenty at the time) because of the mechanical changes. 

 

Now, DAI is a more open world Dragon Age game. They told us this again and again. They told us it would not have origins. All of that was expected. Personally, I welcomed it, as I never felt origins was essential to the game or would work in later games (it was your basic exposition dump - done interestingly). And I prefer some openness - still a strong narrative, which DAI does with the main story, but some degree of openness and choice, where every area is not a mandatory one. 

 

But then, you haven't played it, so how would you even know? 

 

Personally, I don't like both games equally. DAI is the Dragon Age game I've been waiting for since the beginning - I like it best. I like DAO. I even loved it. It was at the time one of my Top 5 RPGs of all times (still probably is on this list), Top 5 games of all time. Love it. But DAI may be my top RPG of all time (it's debatable with this and Fallout New Vegas) and gets very close to my favorite game of all time (The Last of Us).

 

I'm basing my opinion off of actual gameplay footage that was being analyzed. Looking at videos and reviews, provides enough evidence to be able to voice an opinion. Saying that it has the same basic RPG concepts as DAO doesn't mean that the game follows it's trend. By stating that, one can broaden the scope so widely as to make it comparible to any other similair RPG, more so than to it's predecessor. The combat for example is a lot more fast paced and action orientated, at the cost of tactical depth. The tactical view doesn't even work properly, exactly the same as in DA2. The multiple dialogue options, were replaced by the simplified dialogue wheel. Companions cannot be conversed with, unless the oppertunity is presented. I can point out more though. There is such a thing as improving the formula, and another such as completely changing it. People don't take oppurtunity cost into account as well, so adding in something like "open world" features, will lessen resources for other aspects, while not even being part of the original design.

 

Anyway, we can argue all day, without changing each others minds ;)



#161
Fantazm1978

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So what you're telling me is that you are unable to draw up conclusions about blantantly obvious differences and flaws without having to personally play the game? Looking at **** isn't enough, one must first pay to stick your finger in it and taste? One is like DAO and the other is not. You're exactly the reason why consumers get bent over by the corporate world. There is no way I'm going to drop 40$ to 60$ just to find out, did the same with DA2, so once was enough.

 

Thats fine, that's your prerogative to buy the game or not based on what you've read and heard about it. You're still not entitled to an opinion on it though.


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#162
Farangbaa

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So now we have people here who haven't even played the game bickering with people who have played the game?

And these people that haven't played the game are trying to convince people who have played the game that the game *in fact* stinks?

 

That's enough internet for today.

It's not even time for dinner yet, my goodness

 

(best quote of the day: 'I based my opinion on metacritic reviews' HOLY COW.)


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#163
Olddog56

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How can anyone expect every other unique individual on planet Earth to only like what he/she likes?

 

Just because you like one game over the other doesn't mean all people agree with you OP.



#164
mopotter

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Count me in as someone who has many (over a dozen) playthroughs of DA: O (which is probably my second favorite game of all time, behind KOTOR) and who loves DA: I as well.  I'm almost done my second playthrough and beginning my third playthrough.

 

It's not the same game, so I don't mind experiences that are different.  The combat isn't really to my liking and I'm not loving the overabundance of search/retrieve quests, but I love the companions and think the story is solid.  I'm fan.  It's probably within the top 5 Bioware games for me:  KOTOR, DA: O, BG2, ME 3, and DA: I).  It's way better than DA 2 in almost every single way. 

 

Count me in as someone who has many (over a dozen) playthroughs of DA: O (which is probably my second favorite game of all time, behind KOTOR) and who loves DA: I as well.  I'm almost done my second playthrough and beginning my third playthrough.

 

It's not the same game, so I don't mind experiences that are different.  The combat isn't really to my liking and I'm not loving the overabundance of search/retrieve quests, but I love the companions and think the story is solid.  I'm fan.  It's probably within the top 5 Bioware games for me:  KOTOR, DA: O, BG2, ME 3, and DA: I).  It's way better than DA 2 in almost every single way. 

 

 

Also played over a dozen of DAO, many of them to try and find a way out of the DR, but also to try out other options including a couple of males and the different backgrounds.  Didn't care for them all, but tried the to see what they were like.  Enjoyed parts of DAO more than other parts, same with any game I play.

 

I also, try not to compare games, and just seeing how much I enjoy it, and will I replay it.  I had fun with DA2, not my favorite but it was fun.

 

 DAI is fun. :)  I'll be playing it many more times, and probably many years to come..  I enjoy all of the characters and the story.  I will enjoy the romances, some more than others, and each time I play, I'll find out something I missed.  

 

KOTOR will always be my #!1 game,  My top five BW games - 1) KOTOR; 2-3-4)  ME1, 2 and 3(with ending mod for pc); 5) DA:0  I enjoyed BG a lot, but have to admit I got lost more than once and had some computer issues that mad it hard to finish.



#165
mopotter

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So now we have people here who haven't even played the game bickering with people who have played the game?

And these people that haven't played the game are trying to convince people who have played the game that the game *in fact* stinks?

 

That's enough internet for today.

It's not even time for dinner yet, my goodness

 

(best quote of the day: 'I based my opinion on metacritic reviews' HOLY COW.)

 

 

:lol:  I hate reviews by magazines, web sites or anyone other than people I know.  I have purchased more than one game that had a great review and when I started playing it, I didn't bother finishing it because it wasn't something I wanted to spend my time on.  

 

Now I buy a game based on, have I played games I liked by this company and has anyone I know, who likes the same kind of games I do, played it and did they enjoy it.  I've picked up 2 or 3 games this way and it worked a lot better than a rating system.


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#166
cronshaw

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If you played DAO, especially if you played it multiple times, like as a dwarf noble, human noble, mage, etc, then you experienced a long introduction unique for any type of character you created. Take dwarf noble for example, a couple hours before the game really starts you are playing your 'origin' story. All choices have consequences and visual results. Before the game starts you choices as dwarf noble determine what happens with your brother, how other dwarves will view you, you have so many options you must reply a few times as dwarf noble alone to see all the variety of outcomes for the many choices.  For example at the feast do you support the land dwarves, or embarrass the noble pushing for that because his true motivation may be to get money, or challenge to a death duel, (3 different outcomes on that one little thing there), how your conversations go effect if you find your brother murdered or you fight him, many dialogue changes depending on things you said or what you did at the proving grounds, etc.  This is just a beginning story that nobody ever will see if they didn't play dwarf noble, then there are a ton of other beginning stories for each option.  All of this is nixed in DAI, you begin the same no matter what you select, so nothing different.  

 

In DAO, you are eager to return to your 'origin' area to address what disaster happened and also how various characters you interacted with during that origin story will react to you when you revisit them. 

 

In DAO, you see results for most of your side quests. In DAI many are fetch or find a letter with the last wish of a dead person and fulfill their last wish without ever talking to an NPC by fetching and dropping something.  

 

In DAO, all the zones had a deep story with it's own problems and villians.  The circle tower do you side w/ templars or help mages, and the possible outcomes.    In orizzmar who do you support as king, then with blanca do you support her or the golem, if blanca do you talk her out of making golems or support making them, etc. In Redcliffe the possessed brat and how do you resolve that or do you just leave and let the city get destroyed, if you solve that area do you sacrifice queen, save everybody, who do you send in the fade to help him, do you make a deal w/ the demon or not?    AND all of these choices show long term outcomes in the end game slides.  IN DAI - you are doing some quests in the other zones but you don't even know if you beat or fixed the area or not, not much of a story, mostly claim areas and if you run out of things to do you assume it's done, no end game slides on helping the area and in the side zones no choices, you either help them or don't.

 

In DAO you must get allies and visit the zones for your battles, if you don't get allies then on the final battle scenes you don't have them.  If you do you can summon them to help. In DAI, you never use your allies, no end game slides either for getting or not getting them.  

 

DAO expansion w/ being able to customize the keep and upgrade it was more interactive then DAI.  Were you excited in DAI how the chantry or garden look identical and the difference being 2 or 6 potable plants? Or the tower upgrade only being either templar or mage NPCS inside the back tower? The keep not being used for anything? 

 

I don't understand how so many love DAI UNLESS you didn't play DAO, then I understand completely.  If you played DAO and on biowares promises that DAI would be going back to its roots and being like DAO but better, you'd be pissed off they lied.   

 

I could go on further but find it funny people think negative reviews are just trolls, must be that DAI got a lot of first time sales and since most console games don't have much substance, they are mostly action/fight, nobody knows any better. 

I'm not sure how anyone who has read any other post on this forum could like your post

but there you have it: opinions



#167
Heimdall

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The multiple dialogue options, were replaced by the simplified dialogue wheel.

 

Just wanted to say, having recently played DA:O, that the idea that there are fewer options on the dialogue wheel is completely erroneous.  Rarely were there more than 3-4 options in DAO and when there were they were the equivalent of investigation options in DAI that don't actually advance the conversation.


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#168
cronshaw

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Just wanted to say, having recently played DA:O, that the idea that there are fewer options on the dialogue wheel is completely erroneous.  Rarely were there more than 3-4 options in DAO and when there were they were the equivalent of investigation options in DAI that don't actually advance the conversation.

Please take your facts elsewhere

this is the DA forum 

where nostalgia rules


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#169
Farangbaa

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Just wanted to say, having recently played DA:O, that the idea that there are fewer options on the dialogue wheel is completely erroneous.  Rarely were there more than 3-4 options in DAO and when there were they were the equivalent of investigation options in DAI that don't actually advance the conversation.

 

When you get like 7 options, 4-6 of those are investigate options.

Like, all the time.


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#170
steamcamel

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Must be something in the water.

 

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#171
Dutch

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I enjoyed DAI, but its pales in comparison to superior Dragon Age Origins.



#172
Little Princess Peach

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I have over 50 playthroughs of origins and I adored that game disliked 2 and I like Inquisition so op your reasoning is flawed but you can not please everyone and you have to take into account that everyone has diffrent tastes



#173
Deviana

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I must be doing something wrong.  :huh:   Played multiple times through Origin - loved it, played once through DA: 2 - liked the story but wasn't thrilled with combat, currently on my 3d play-through with Inquisition and there's still a ton of things to do and explore, loving every minute of it.



#174
ashwind

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:mellow:  :mellow:  :mellow:

 

Maybe OP should change topic to: How can anybody who only likes DAO likes DAI? Because, not everyone who played DAO loves everything about it. 

 

Personally, if DAO is more open-worldish like DAI, I would like it more.  ;)


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#175
loungeshep

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I understand why people like DA:O. I do. I fully get it.  I like it as well, but I don't hold it up as the standard for RPG gaming at all.

 

That said, I think DA:I is better than DA:O.