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Bioware's business model for MP


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#1
Wavebend

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It doesn't exist. The only paid option (paid chests) can only buy you garbage.

 

What's the incentive to add new content on Bioware's side? I'm curious...



#2
coldflame

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What's the incentive to add new content on Bioware's side? I'm curious...

 

No incentives other than ea told them to.



#3
Wavebend

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They could have done a much better job with the business strategy from day one... e.g. paid chests should only yield items with lvl 20+, and rare items (purp uniques) should be even rarer for non-paid chests

 

 

No incentives other than ea told them to.

 

I guess that answers my question



#4
wolfhowwl

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"What's the incentive to add new content on Bioware's side? I'm curious..."

 

To maintain a playerbase and provide new things to grind (and pay) for.


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#5
OminousGiggle

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They could have done a much better job with the business strategy from day one... e.g. paid chests should only yield items with lvl 20+, and rare items (purp uniques) should be even rarer for non-paid chests

 

 

 

I guess that answers my question

And this would lead to everyone crying that you have to pay to do well.

I find the pay option is for the impatient, with no guarantee of being any further ahead. it's a gamble. people like to gamble.


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#6
maddeninggamer

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If you are looking for a specific business model then search for "South Park; Freemium is not Free". The Canadian Devil's lecture on the formula Freemium games works on seems fairly accurate.


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#7
veramis

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If you are looking for a specific business model then search for "South Park; Freemium is not Free". The Canadian Devil's lecture on the formula Freemium games works on seems fairly accurate.

 

DA3MP is not a freemium... a fremium is a game that has items that people purchase with real life money either because they desire the items or because they want to give financial support to the game.

 

A failmium is a game that has items that nobody wants to buy (trolol chests of disappointment) or give financial support to (trolol deepstalker stole ur keys).


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#8
Bastion6six6

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It's pretty obvious from the very bare bones storefront that the real world currency (aka platinum) is likely due to some legal obligation from being owned by EA to include microtransactions into the game.  They likely just threw it together to appease the execs and were done with it.


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#9
Echoic

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It's pretty obvious from the very bare bones storefront that the real world currency (aka platinum) is likely due to some legal obligation from being owned by EA to include microtransactions into the game.  They likely just threw it together to appease the execs and were done with it.

 

What, like some sort of Evilness quota?  Every EA game must exploit children via microtransactions / nag power / narcissistic wounding.


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#10
Bastion6six6

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Its no secret that EA is amongst the worst when it comes to publishers (prestigious winner of the golden poo award 2 years in a row now, and trust me, thats as much of a joke within the industry as it is to gamers) and I wouldn't be surprised if there was some sort of clause or contractual obligation for bioware to include microtransactions.

 

Either that or Bioware honestly thought that the current system for platinum (considering their heavily RNG based loot system, with chests that don't differ in droprate or loot quality in any way) was perfect and can in no way be improved on.  At this point neither one would surprise me.



#11
knownastherat

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Since I cannot connect I can share my wisdom here.

 

What do we know? Maybe they are cashing hundreds thousands of dollars weekly on Platinum. Being such success they are secretly working on X-mas gift DLC called Darkspawn Dragons with 5 new maps, 3 new enemies and 3 new classes. Balances given. After all, people who come up with such models are not idiots and know what they are doing.

 

On slightly related and popular tangent around here .. anyone follows EA FIFA twitter? Never seen so much negative reactions and foul language. And you know what? From time to time someone from EA post copypasta response: We apologize here are your free packs. That's it. They do not even bother to moderate it, let alone address the reoccurring issues raised there. FIFA 15 is topping sales everywhere so why should they care what some nasty voices say? New version every year for full price, micro-transactions in amounts higher than retail of the game, outsourced support to Hare Krishna who knows **** all about technicalities but can calm (some) customers down.

 

Say what you want. Does it look like we care? Let me call accounting.



#12
Bastion6six6

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Normally I'd be one to defend both the developers and the fans if somebody were to compare a yearly churn-out of a sports game to, well, any other game really.  But I suppose it's probably a good comparison.  Maybe EA and Bioware would agree that DA:I is just as ambitious as something like FIFA and deserving of all of the trappings that come along with such accolades.  No crime against creative bankruptcy I suppose, I mean they ARE game developers after all, they surely don't do it for the chance to get paid creating something they can be proud of in the hobby that they are passionate about (something I know a little something about) and enjoy, they do it to get paid.  Creative fulfillment be damned.



#13
knownastherat

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I have nothing against developers as I do not think they make the calls being questioned here. They make bugs, just like everyone. 



#14
Cyonan

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As much as I don't like the model, it worked well enough for them in Mass Effect 3.

 

Even once you unlocked everything except the ultra-rare weapons people were still buying the Premium Spectre Packs, which at that point was a ~90% chance of getting nothing but consumables.


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#15
Shadohz

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The MTS as explained by a few business executives I ran into at a gaming seminar.

Spoiler



#16
Storm_Changer

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Their business model is to get you to log into MP and then rage quit because its so poor AND bugged to hell whilst they roll in the cash they shouldn't have made. 

 

For those that endured, they will periodically release tiny and insignificant 'DLC' that completely destroys the game even further, so it goes beyond unplayable into new realms of shockingly bad. 

 

I have answered your question, everyone. Your welcome. 



#17
Marnius

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Crazy theory time!!

WHAT IF¿?!!

What if Bioware are sick of EA and all the baggage and bullsh!t that comes with being associated with them brings?

What if Bioware saw the "AAA game must yave microtransactions or else" clause in their contract and thought -

"**** off with this ****. If we have to do it then we'll do it in such a shitty way that no sane person would ever pay real money for this in game garbage. We'll screw EA and give our fanbase a silent nod of agreement"

What if, guys? What if?!

#18
Storm_Changer

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Crazy theory time!!

WHAT IF¿?!!

What if Bioware are sick of EA and all the baggage and bullsh!t that comes with being associated with them brings?

What if Bioware saw the "AAA game must yave microtransactions or else" clause in their contract and thought -

"**** off with this ****. If we have to do it then we'll do it in such a shitty way that no sane person would ever pay real money for this in game garbage. We'll screw EA and give our fanbase a silent nod of agreement"

What if, guys? What if?!

 

That would make sense if they'd been careful to release a functioning multi-player game in the first place. Or atleast hot fixed the many game-breaking bugs and ensured their first content update [over a month after release] was substantial to make up for the fact that there's only 3 maps and a few unique enemies. 

 

As they didn't do any of that, we can assume there is a lack of good will on their side. They also wouldn't want to fob off the ones who are ultimately in charge of their funding. 



#19
Klokos

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No incentives other than ea told them to.

 
 
Man **** EA, worst publisher ever.


As they didn't do any of that, we can assume there is a lack of good will on their side. They also wouldn't want to fob off the ones who are ultimately in charge of their funding.


No It just Bioware releasing incredibly buggy games and taking a shitlaod of time to fix bugs if the fix them at all, it was pretty much the same with ME3.

#20
Marnius

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That would make sense if they'd been careful to release a functioning multi-player game in the first place. Or atleast hot fixed the many game-breaking bugs and ensured their first content update [over a month after release] was substantial to make up for the fact that there's only 3 maps and a few unique enemies. 

 

As they didn't do any of that, we can assume there is a lack of good will on their side. They also wouldn't want to fob off the ones who are ultimately in charge of their funding. 

 

Well, I did say it was a crazy theory.

 

Back to single player with me then, see you when/if DAMP gets fixed, I guess.



#21
veramis

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What if, guys? What if?!

 

When Bioware does things like ME3 ending, DA2 ending, across-the-board retardation of writing quality, DA3 single-player mmorpg fetch quests, DA3 Mansandra face, GUI from hell, and world record breaking bad PC controls that give people carpal tunnel syndrome and make disabled people post depressing reviews on amazon, it is the customer that suffers.

 

If what Bioware employees are trying to do is kill EA, they should not put customers in the crossfire. If they work for EA, then they should take some pride in their work and not make subpar buggy games that can't even get things as basic as loot system and microtransactions right. I want DA3MP to be a game that is good enough that people want to support it, and I want it to have a microtransaction and loot system that allows people to support the game in exchange for desirable digital items in return (even if purely cosmetic), but with it getting buggier and stranger (animals.. why?), and no indication they plan on changing the loot system, it looks like its just going to get worse and worse.



#22
TheThirdRace

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What, like some sort of Evilness quota?  Every EA game must exploit children via microtransactions / nag power / narcissistic wounding.

 

Of course! You didn't know EA is the keeper of the universe's balance? For every good action they do, they counter balance it with an evil deed. That's like the fourth law of thermodynamics or the 11th commandment...



#23
TheThirdRace

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You guys need to realize the MP business model isn't based on "normal" people like us.

 

Instead of making a system where 99% of people would buy stuff because we can't wait to get this or that item, they concentrate on the 1% that will spend more than the 99% combined. Platinum isn't for us, it's for the 1% that will fund the DLCs entirely by themselves.

 

There are pros and cons to this method.

 

Pros:

  • 99% of people will never spend a dime on items
  • DLCs are free
  • We're not constantly harrassed to buy things

 

Cons:

  • The whole store system becomes a ripoff
  • Even if we wanted to, we're literally discouraged to buy items with real money
  • It preys on people with mental illness. Gambling is an addiction

 

I'd honestly take a store where you could buy an item for 0.50$ each (make it like ME3 with 5 or 10 upgrades if need be) over the system we have now. They probably wouldn't get as much money as they do now, but their reputation would be much better with their fan base. The lack of progression or knowledge on what we're working toward is just killing the interest for most of us. RPG players work toward a goal and gambling isn't what we're looking for to be honest...


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#24
Apl_Juice

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Wow, I didn't realize so many people had inside access to corporate business practices.



#25
whattheduece23

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Have they even acknowledged the bugs introduced by the "expansion" ? Like on Twitter, this forum or Facebook, anywhere?