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Bioware's business model for MP


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#26
Beerfish

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It worked well for ME3 however I think they have made a mistake for DAI.  In ME3 people knew what they needed to get and knew what things were available to them.  (For example we all knew what guns were good and how much better a gun got as you progresses with the versions.  With DAI we have no clue at all in the world what is out there.  Do I already have some of the best items?  Are there items way better than I have?  etc.

 

Also they made large free dlcs which prompted some, (like me) to make a monetary purchase to support the new dlc they gave us.  The initial dlc they gave us has not been significant enough for me to consider paying just to support it.



#27
Shadohz

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Crazy theory time!!

What if, guys? What if?!

I'd buy into your theory if it weren't for a certain person saying "artistic integrity" in a press release. That doesn't sound like mutiny, but more like conformity.



#28
Marnius

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When Bioware does things like ME3 ending, DA2 ending, across-the-board retardation of writing quality, DA3 single-player mmorpg fetch quests, DA3 Mansandra face, GUI from hell, and world record breaking bad PC controls that give people carpal tunnel syndrome and make disabled people post depressing reviews on amazon, it is the customer that suffers.

If what Bioware employees are trying to do is kill EA, they should not put customers in the crossfire. If they work for EA, then they should take some pride in their work and not make subpar buggy games that can't even get things as basic as loot system and microtransactions right. I want DA3MP to be a game that is good enough that people want to support it, and I want it to have a microtransaction and loot system that allows people to support the game in exchange for desirable digital items in return (even if purely cosmetic), but with it getting buggier and stranger (animals.. why?), and no indication they plan on changing the loot system, it looks like its just going to get worse and worse.


EA is despised for it's terrible business practices.

Bioware is despised for it's terrible game choices and incompetence, both gameplay and development.

So we now have BiowarEA, is everything that's wrong with this game really a surprise to anyone?

#29
teltow

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With DAI we have no clue at all in the world what is out there.  Do I already have some of the best items?  Are there items way better than I have?

 

According to this list I have pretty good weapons already, the best staff and two handed in the game but also a good bow, one handed and ok daggers.

It only took a month of MPing. This is a pretty good ratio compared to ME3MP.

 

But you are right. I want to know what weapons, armour and accessories are out there too. It would be an incentive to even play more MP. There should be an ingame list of all that, not a vague external list.



#30
Sephlezar

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"Pay for convenience" is their model, case closed.

#31
knownastherat

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Wow, I didn't realize so many people had inside access to corporate business practices.

 

I firmly believe, contrary to popular opinion(?) and current legal arrangements, that "business practices" should be transparent. Whatever model you wanna run its fine, but tell me what the model is, how it works, so I can make informed decisions.

 

Its not only about "business practices" when it comes to micro-transaction model. In the name of "business practices"  - internal secrets providing comparative advantage or something ...**** me - players/customers often do not get to know many essential information. Take Kickstarter projects like Star Citizen or Kingdom Come. How they had to change "business practices" so people would support them. How they talk to and listen to community. This transparency is not some wet dream, its just current practice suggests otherwise and there is no reason for corps like EA to change it.



#32
Apl_Juice

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Why would EA, or any company for that matter, divulge the practices that make them millions of dollars each year? This isn't Kickstarter, where a backer = investor. Business practices most certainly are made transparent to those who actually put money into the company, not those who just buy its products.

 

And what essential information are we talking about? Because if it were truly essential, no one would have purchased the game in the first place for not knowing it.



#33
knownastherat

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Indeed, only under pressure from shareholders as shareholders do not care about "business practices" but "profits". In other words, profits will not likely change anytime soon, business practices however can. Profits come from selling product/service to customers.  

 

Essential? I want to know formula for drop rates from chest. I want to know what plans for MP there are - budget, time frame for longevity, what is realistic to expect and whatnot in terms of user suggestions. Factual state of development of future content and fixes. Factual state of bonuses accessories provide as per description. Formulas regarding game mechanics - damage, combos, resistances. 

 

As you correctly noted, my argument relies on definition/understanding of essential. Think of it this way, everyone's bitching about politicians/government who are democratically elected. One could argue, there is nothing to ****** about as that is the will of the people, what was essential was satisfied. In the same way many people buy say FIFA and ****** about it because some essentials are not being satisfied. However, what is the alternative? Do not play FIFA or play PES.

 

To me its essential because to me that is where the root of the problem is. If all relevant info was known, customers could make educated choices, the businesses making quality and popular products would thrive and the other way around. As of now, many AAA titles have marketing budgets exceeding cost of development. Does this marketing include/aim to supply customer with essential information or rather get her/him hyped to pre-order?



#34
Apl_Juice

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It isn't essential because people buy it regardless. Most people don't care about those things, and those whose purchases do depend on such things will only be convinced not to buy when faced with the information.



#35
knownastherat

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Indeed, most people do not care about politics - gather essential information about candidates and issues - either. No wonder it looks like it does. I would rather play than debate business practices and that is what I am going to attempt now. 



#36
Credit2team

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As much as I don't like the model, it worked well enough for them in Mass Effect 3.

 

Even once you unlocked everything except the ultra-rare weapons people were still buying the Premium Spectre Packs, which at that point was a ~90% chance of getting nothing but consumables.

no medkits or missiles in these packs though, and no entire mission buffs. 



#37
schall_und_rauch

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EA is despised for it's terrible business practices.

Bioware is despised for it's terrible game choices and incompetence, both gameplay and development.

So we now have BiowarEA, is everything that's wrong with this game really a surprise to anyone?


I am just surprised about how many people buy products of a company they know is evil and incompetent, to then whine on the company's forum about how bad the product is, even though they totally knew about it beforehand.

#38
knownastherat

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Are you? Its industry standard.

 

Check other EA boards, SWTOR PvP board or FIFA 15 from those I have experience with. There is always hope and not only its impossible to know it totally beforehand in principle, the information given to public via "business practices" is hardly sufficient to make the decision needed to say "I know it".

 

Bethseda, for example, is known for buggy releases. Their customers got used to it because Elder Scrolls is, well, Elder Scrolls and what else to do? Play Dwarven Fortress. There is logic there. 



#39
Marnius

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I am just surprised about how many people buy products of a company they know is evil and incompetent, to then whine on the company's forum about how bad the product is, even though they totally knew about it beforehand.

 

I think it's mainly the "maybe this time things will be better. I mean, surely things can't be any worse than last time!" mentality

 

I bought DA:I for the multiplayer thinking that they did such a good job with ME3MP then surely with all the feedback received both positive and negative, DAMP will be a great experience and I would barely touch the single player campaign. It's been the total opposite for me though, enjoying the single player whilst being extremely frustrated with the multiplayer.

 

As for totally knowing about it beforehand, can you get me a source with the devs saying that the game will be plagued with a slew of bugs on release for both player modes? Because if there is one then I have some egg to wipe off my face  :blink:



#40
Nicegil2012

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I am just surprised about how many people buy products of a company they know is evil and incompetent, to then whine on the company's forum about how bad the product is, even though they totally knew about it beforehand.

Haha true i say because deep down inside they love the game but want to complain because they can. Good point though.