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Major Expansion DLC?


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#51
Guest_Tynan_*

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In addition to Dragonborn, didn't Diablo 3 also do a huge expansion?  I don't understand why Bioware thinks Awakening wasn't worth it, but I imagine it must not have sold as well as it seems like it did.  I know I had spent about a hundred dollars on DA:O and its assorted DLC when all was said and done.

 

This game practically demands an extension of the main story.



#52
ThirteenthJester13

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Dragn Age is good but The Witcher 3 will dwarf everything in scope, scale, magnitude, multitudes, story, (action heavy combat supposedly more tactical we'll see) monster hunting, 36+ different endings.

 

Ill say that Dragon age has the social dynamic and relationship dynamic edge over the witcher as in the Witcher 3 if its similar to witcher two then developing a character and relationships take a backseat to story development and instead of becoming someone you play gthe role of geralt and simply try to beat everything and play thru it multiple times cuz you have to as you wil miss out on entire parts of the story like in the witcher two you have two different games after the first act depending on who you side with but that's the only decision you make that falls into the social or alliance building relationship building catageory. Characters tell you things when its part of th story and just repeat two or three phrases when you talk to them until u progress further. IN DA I play thru the gane to get to these moments because they are everywhere. The witcher has Cinematics, DA has speechcraft and conversation dialogue for days. Its like Bioware and Cdprojektred and Square Enix (Deus Ex: Human Revoution) need to form a mega company that pumps out three grand Rpgs a year.

 

Its to thr point were I cant play thru games lke COD or anything whee I cant have my character pick from lines of dialogue and make choices that shape and effect the people and world around him as well as future circumstance. GTA and AC gams and even Far Cry are just a couple long strides away from being full blown RPGs without dumbing down the action.

 

The RPG is the Apex genre of games and its come along wy from turn based combat even though tht is still being reinvigorated.

 

One day we'll play ganes with titles that name the games setting like "Thedas" or "THe Dark Ages" "The City" and we'll name out characters they'll be voiced and we'll create their appearance and history ersonality and psyche that determines the dialogue options earlyon allowing us to choose are attitudes, tone, and the way we a character says something by clicking on the specific dialogue choice and then a drop down menu will list things like, lie, sarcastic, harshl, angrily, manipulative, instead of having certain convos with those options avaialable they'll be available al the time and the more we pick specific ones the less othe options will appear as our character is molded and hardened by the games events to the point werehe/she is completely different or cannot change because "Im already a demon... a monster. I cant control it now. I picked angry dialogue options an all the violent decisions and now im beyond redeption...*sigh* to BE or NOT to BE!..."



#53
Worrow

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As long as it is an in-game DLC that can be played with my inquisitor without exporting/importing,  I am ok with any DLC content(prefer lengthy quest of course:P).



#54
Vox Draco

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Dragn Age is good but The Witcher 3 will dwarf everything in scope, scale, magnitude, multitudes, story, (action heavy combat supposedly more tactical we'll see) monster hunting, 36+ different endings.

 

I will wait for the finished game to see if that is true ... (as much as I anticipate this game, I grow a bit tired with the amount of praise it gets before anyone has palyed the finished product, an evil silent voice in my head also starts to whisper by now, hoping that there are some major flaws in the game, just to make some fan-atics a bit less talkative...I seek professional help to silence that voice completly though)



#55
Etragorn

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If The Witcher 3 is that big it will just be a huge mass of bugs that will eat peoples games alive. I foresee bad things on the horizon for them.

Also, in TW3, will you be able to import your game from #2 just like you did with #1 -> #2?

#56
ThirteenthJester13

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I will wait for the finished game to see if that is true ... (as much as I anticipate this game, I grow a bit tired with the amount of praise it gets before anyone has palyed the finished product, an evil silent voice in my head also starts to whisper by now, hoping that there are some major flaws in the game, just to make some fan-atics a bit less talkative...I seek professional help to silence that voice completly though)  I just have complete faith in Cdprojekt red to deliver and if they doint I will loose faith in video games until one doth thoust redeem my faith.

 

I'll tell you what im sick of.. the constant pushbacks. This game has been delayed more than any game ive nticipated ever before. It best deliver.) I just wish games like the witcher, Dark Souls, and Dark Age plus a hit of Dragons DOgma to fuse togtehr gameplay mechanics in a way that is still more than just a nunch of different mechanics thrown in to a game. In a way that its a well oiled machine with organic properties. or something like that fuckin hell.



#57
Olddog56

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Well if the DLC is just a mission I will probably not get it, even though I love the game.

 

I have limited money for games so I need to get the biggest bang for my buck I can get.

 

When the next Dragon Age proper comes out I'll be there day one if its another huge world with hundreds of play hours in it like DAI.



#58
Olddog56

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If The Witcher 3 is that big it will just be a huge mass of bugs that will eat peoples games alive. I foresee bad things on the horizon for them.

Also, in TW3, will you be able to import your game from #2 just like you did with #1 -> #2?

 

Yeah I can't wait for W3 to come out. Will the reality of the actual game meet the sky high HYPE on this game? I really, really doubt it! Look at how far its been pushed back in a panic by the devs. I bet they are sweating bullets about the actual game vs hype right now.



#59
ThirteenthJester13

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Also, just throwing this out there... I don't think Bioware can make a Open World Game. They now how tomake a solid open plot open storyline and implement gameplay mechanics to accommodate and move the story along in either way the player chooses, but unless the order in which I complete certain quests effects the outcomes of different scenes or future plot points or even immediate consequences. In other games completeing one quest meant another completely changed or parished.

 

Like for example, (early quests) raiding the Apostate Hideout in the Hintelands and the Templar camp can be done in either order and now difference in story or plot seems apparent. There are no options that become of raiding the apostate like maybe what if yu could bring the heads of 7 apostates to the small Templar camp as bargaining or parlay items, Then have your inquisition forces ambush the place.

 

AMOF this game had the potential to be one hell of an RPG/RTS game but really it seems like its just quest grinding and romance options, dialogue speechcraft/roleplaying and decision making that still semm like fixed outcomes to choose from rather than a game where the world exists outside of the frame you see you character and move them around in. ANd that world dosnt wait around for anyone so the chaos could create many different situations.

 

I could command inquisition forces and manage KIAs and MIAs or defectors with new recruits and the coin I have in the treasurey. If anyone has played XCOM then youd probably agree that a economc, troop, resource, etc management part of the game like in XCOM would of been a perfect fit. WHAT IF you could stop your enemies and close the breach in 10 hours of in game time or 120 hours both with different world states upon conclusion. Or maybe you play the game as an obsessed tyrant until you can literally barely set foot outside skyhold without the chaos of demons, dragons, demonic dragons, death and destruction all over reaching closer and closer to skyhold until your under seiged in on last hopeless final stand.

 

Speking of XCOM, the way you move soliers aroiund n that game could of been manipulated to fit a real time/action based situation not turn based. But youd  have multiple commands for each of your party members and why not allow a few soldiers and scouts to accompany you. yOU wouldn't control them but youd command them, Then ther'd have to be more enemies gthan just 3 to 5 trotting around the hinterlands. Unless of course the enmies where larger stronger types like pride demons or dragons,



#60
ThirteenthJester13

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I still feel like im a slave to the narrative where, instead the narrative should be a slave to me.

 

Dishonored is a good example of a game that progresses towards the end, in different direction based on simply wheter or not you chose to be a lethal assassin or silent ghost sneaking by all the semi-innocent and very nasty guardsmen that had nothing to do wth any of your pain and then karma rewards you in the end with one of three conclusions and different events leading up to the conclusion once yu reach the final act.

 

We need games with more complex choices not just god evil or neutral or anti-hero and this character dies, this one lives, this one has a baby, or vice versa whatever.

 

The wartable or war council doesn't feel like a place where I strategically plan the inquisition. Its just a place where story important dialoge may or may not happen and a place where I can unlock perks or send various agents (whom I never get to meet or perhaps get the chance to follow while on their missions. What if they send back false reports and are playing me from the get go? The war table needs to be like the command center options heavy screen from XCOM adapted to the DA universe of course. I understand its a game and it cant simulate total chaos whie I try to bring it to my will (or can it). Why cant there be a simulated real time world out in the games "ether" where the new divine is chosen and the inquisiter's head demanded because I spent the entire time romancing three of my party memebers and searching fortreasures instead of keeping up with what ee is happening.

 

Basically the game shouldn't revolve around everything I DO AS THE MAIN CHARACTER. The story may revolve around me from a perspective point of view but the games world and the events programmed to happen should happen or I should stop it but not just when I choose to do that specific quest.



#61
BubbleDncr

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I would love an expansion, but I keep seeing everyone say the devs said they'll likely stick to dlc's instead of expansions, in the future. I vaguely recall reading that myself when they first said it...

 

There's only one dlc that I demand from them, and with my luck it will be that last one they release, just cos they want to torture us/draw the storyline out for awhile:

 

Spoiler

 

I thought maybe there could be another one, related to the Grey Wardens maybe? 

 

Tho I hope their DLC's are bigger than the "operations" they had during the game - those were way too short to be dlc, IMO. I'm hoping for a new zone for each, to introduce the story, and then ending with an operation. 



#62
UniformGreyColor

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Moar content? Yes please.