Sorry if this is a dumb question. Aside from a few hours on Dragon Age 1 this is my first game in the series.
I am a level 9 Elf Mage. I have been putting points into Storm/Lightening and Ice, I have Solas who is using Spirit mostly, and a bit of Fire.
Is there a particular synergy between groups? Like should one of them have Fire and Ice because they work better together?
Thanks
There are certain spells you might want to pick up, as they perform a bit better than the rest. For instance, you want to get Winter's Grasp, Winter's Stillness and Fade Step in the Winter tree regardless of build. That gives CC, much needed mana regen and survivability/movement. From there you want Energy Barrage, as it's a core spell in any mage build. Then it's free for all really. I'd also recommend getting Barrier + Guardian Spirit in Spirit. This adds for a good "OH ****!" passive and a solid survival ability when needed.
You can:
Go down Inferno and get Fire mine - cheapest high damage spell there is.
Go down Winter for Frost Mine and Blizzard - More control, if needed.
Go down Storm for Static Cage - control and damage.
I do recommend the passives in Inferno regardless though. Clean Burn and Flashpoint. Chance for a no CD spell? lowering CDs? Damn yeah!
That means regardless of what you want to build,
3 in Inferno: Immolate --> Flashpoint --> Clean Burn
3 in Winter: Winter's Grasp --> Winters stillness and fade step
2 in Spirit: Barrier --> Guardian Spirit
1 in Storm: Energy Barrage
Which means the core of core is built by level 7, or 6 as human. Upgrading Energy Barrage and Fade Step are also recommended, but that's not a hurry.
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In case you wondered:
Spirit - support/survival
Winter - damage/Survival/CC
Fire - Damage/A tad control
Storm - Damage/A lot of control
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Is the AI OK with using Barrier? As in, Solas is Spirit so far (it's in Spirit, right?) so if I leave him with it will it be used, or do I need to take control of him to work?
The AI does fine with Barrier. Solas cast barrier as soon as combat is started, so everybody gets it. If you have upgraded barrier, that means as that barrier end, 16 second off the CD is cut (so it is ready to be cast in mid-combat).
However, during combat he tends to prefer the character at lowest health. This isn't always good. If I got low health, as I tend to do, and am far away, he will cast on it me -- regardless if the tank got 4 enemies hitting him/her. Oh well!
But, yeah. AI does a decent job with barrier. No need to worry about that!